Player Matchup

Artio
Artio
Euthanize45
Artio
Level 78
God Stats
0W - 1L
1,873 SR
Queue Stats
135W - 123L
1,422 Elo+
Party 1
Hera
Hera
KelSunshine
Hera
Level 289
God Stats
22W - 19L
1,561 SR
Queue Stats
722W - 725L
1,478 Elo+
Solo
Danzaburou
Danzaburou
NC GLOCK 40
Danzaburou
Level 69
God Stats
14W - 11L
1,559 SR
Queue Stats
213W - 217L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
VenoMz_x_killer
Baron Samedi
Level 45
God Stats
6W - 8L
1,346 SR
Queue Stats
37W - 38L
1,456 Elo+
Solo
Thanatos
Thanatos
wannaplay10
Thanatos
Level 107
God Stats
9W - 14L
1,463 SR
Queue Stats
144W - 126L
1,529 Elo+
Solo
Team Averages
Level 118
1,560 SR
1,464 Elo+

VS

Team Averages
Level 90
1,531 SR
1,446 Elo+
Arachne
Arachne
 
Arachne
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Aqualexxx
Neith
Level 49
God Stats
5W - 6L
1,499 SR
Queue Stats
9W - 16L
1,290 Elo+
Party 2
Thanatos
Thanatos
Femluu
Thanatos
Level 82
God Stats
7W - 4L
1,612 SR
Queue Stats
58W - 62L
1,416 Elo+
Party 2
Terra
Terra
TrippyWolf
Terra
Level 127
God Stats
1W - 0L
1,290 SR
Queue Stats
51W - 38L
1,551 Elo+
Solo
Kukulkan
Kukulkan
batz2k
Kukulkan
Level 111
God Stats
8W - 1L
1,754 SR
Queue Stats
327W - 305L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,277
448
2,568
13,278
12,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

1
0 / 0 / 0
4,131
295
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
NC GLOCK 40
Danzaburou
9
0 / 2 / 0
5,514
394
2,177
7,032
2,627
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
VenoMz_x_killer
Baron Samedi
14
3 / 1 / 3
8,052
575
7,601
8,829
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
wannaplay10
Thanatos
16
5 / 1 / 0
8,910
636
6,392
13,286
6,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
0 / 1 / 0
7,737
553
1,684
8,092
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Neith
Aqualexxx
Neith
12
0 / 0 / 4
6,908
493
7,758
4,167
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Femluu
Thanatos
12
1 / 2 / 1
7,152
511
5,451
11,263
4,520
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
12
3 / 0 / 1
7,366
526
5,459
11,135
6,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
batz2k
Kukulkan
14
1 / 5 / 2
7,966
569
4,172
8,345
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
8
Kills
5
6
Deaths
8
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
1
0
0
W
Neith
Aqualexxx
Neith
0
0
4
2
L
0
2
0
0
W
Thanatos
Femluu
Thanatos
1
2
1
0.75
L
0
0
0
0
L
Danzaburou
NC GLOCK 40
Danzaburou
0
2
0
0
W
Terra
3
0
1
3.5
L
Baron Samedi
VenoMz_x_killer
Baron Samedi
3
1
3
4.5
W
Kukulkan
batz2k
Kukulkan
1
5
2
0.4
L
Thanatos
wannaplay10
Thanatos
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,738
Damage
24,524
42,425
Taken
43,002
26,076
Mitigated
19,285
21,456
Healing
18,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,684
1,097
0
3,119
8,092
3,658
789
160
7,927
0
41,594
W
Neith
Aqualexxx
Neith
7,758
4,124
131
3,010
4,167
1,493
783
1,329
2,838
0
45,379
L
2,568
497
40
3,905
13,278
12,633
221
2,518
10,760
19,424
0
W
Thanatos
Femluu
Thanatos
5,451
2,211
79
7,176
11,263
4,520
0
2,140
9,100
0
53,267
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
NC GLOCK 40
Danzaburou
2,177
1,322
0
2,344
7,032
2,627
703
963
6,069
0
37,763
W
Terra
5,459
963
138
3,713
11,135
6,173
108
2,324
8,739
33,769
0
L
Baron Samedi
VenoMz_x_killer
Baron Samedi
7,601
504
47
2,511
8,829
4,768
637
4,287
4,407
55,009
0
W
Kukulkan
batz2k
Kukulkan
4,172
187
0
637
8,345
3,441
327
4,074
4,229
65,575
0
L
Thanatos
wannaplay10
Thanatos
6,392
2,562
0
12,609
13,286
6,048
0
1,630
11,558
0
86,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,884
Gold Earned
37,129
320
Minions Killed
380
0
Camps Cleared
0
988,055
Distance Traveled
1,335,644
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,737
553
75
5
0
259,676
3
W
Neith
6,908
493
70
5
0
239,554
0
L
Artio
6,277
448
19
1
0
252,238
1
W
Thanatos
7,152
511
80
6
0
310,804
0
L
Hera
4,131
295
0
0
0
7,985
0
L
Danzaburou
5,514
394
67
5
0
186,766
0
W
Terra
7,366
526
42
3
0
264,465
0
L
Baron Samedi
8,052
575
99
7
0
223,344
0
W
Kukulkan
7,966
569
113
8
0
261,145
1
L
Thanatos
8,910
636
135
10
0
317,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role