Player Matchup

Bellona
Bellona
 
Bellona
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
MaloyV
Janus
Level 77
God Stats
1W - 1L
1,715 SR
Queue Stats
33W - 34L
1,453 Elo+
Party 2
Jing Wei
Jing Wei
MyJungleMyRules
Jing Wei
Level 68
God Stats
2W - 2L
1,454 SR
Queue Stats
81W - 78L
1,420 Elo+
Party 2
Serqet
Serqet
TrimmerWhale491
Serqet
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 72L
1,414 Elo+
Party 1
Arachne
Arachne
zanteniki
Arachne
Level 148
God Stats
5W - 6L
1,681 SR
Queue Stats
454W - 449L
1,470 Elo+
Solo
Team Averages
Level 89
1,570 SR
1,451 Elo+

VS

Team Averages
Level 110
1,589 SR
1,484 Elo+
Geb
Geb
Marwinlee
Geb
Level 146
God Stats
7W - 2L
1,734 SR
Queue Stats
245W - 228L
1,452 Elo+
Solo
Janus
Janus
Secanery
Janus
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
154W - 144L
1,505 Elo+
Solo
Da Ji
Da Ji
TaSonic_84
Da Ji
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 102L
1,477 Elo+
Solo
Rama
Rama
Zarcka
Rama
Level 120
God Stats
4W - 3L
1,505 SR
Queue Stats
307W - 302L
1,482 Elo+
Solo
Agni
Agni
an20202
Agni
Level 62
God Stats
3W - 1L
1,708 SR
Queue Stats
110W - 99L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 6 / 1
7,069
707
6,497
11,663
8,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
MaloyV
Janus
14
0 / 3 / 4
7,511
751
6,815
6,632
2,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
13
1 / 3 / 3
7,089
709
9,317
8,218
3,662
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 1
7,221
722
1,891
10,193
7,679
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
zanteniki
Arachne
12
1 / 3 / 2
6,636
664
4,970
7,788
3,904
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 9
8,563
856
7,819
7,700
8,662
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Secanery
Janus
16
6 / 0 / 13
9,164
916
11,820
5,771
2,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
13
1 / 1 / 10
7,661
766
3,940
7,368
5,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rama
Zarcka
Rama
15
5 / 1 / 9
8,566
857
6,263
4,642
2,284
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
an20202
Agni
15
5 / 1 / 10
8,608
861
11,001
9,207
4,236
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
4
Kills
19
19
Deaths
4
11
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
6
1
0.25
L
Janus
MaloyV
Janus
0
3
4
0.67
W
2
1
9
6.5
L
Jing Wei
1
3
3
0.83
W
Janus
Secanery
Janus
6
0
13
12.5
W
Da Ji
1
1
10
6
L
1
4
1
0.38
W
Rama
Zarcka
Rama
5
1
9
9.5
W
Agni
an20202
Agni
5
1
10
10
L
Arachne
zanteniki
Arachne
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,490
Damage
40,843
44,494
Taken
34,688
26,576
Mitigated
22,843
11,033
Healing
10,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,497
911
139
1,161
11,663
8,372
0
6,664
4,999
0
12,038
L
Janus
MaloyV
Janus
6,815
797
553
1,214
6,632
2,959
0
5,375
1,257
26,014
0
W
7,819
218
954
1,919
7,700
8,662
252
1,499
6,201
13,187
0
L
Jing Wei
9,317
7,631
0
2,183
8,218
3,662
0
5,857
2,361
0
18,851
W
Janus
Secanery
Janus
11,820
480
1,339
1,352
5,771
2,601
159
602
5,049
25,711
0
W
Da Ji
3,940
725
201
524
7,368
5,060
0
1,087
6,107
0
7,685
L
1,891
695
130
1,750
10,193
7,679
0
6,814
3,379
0
4,690
W
Rama
Zarcka
Rama
6,263
4,981
1,294
125
4,642
2,284
947
1,155
3,487
0
22,681
W
Agni
an20202
Agni
11,001
659
860
1,917
9,207
4,236
150
2,472
6,735
31,800
0
L
Arachne
zanteniki
Arachne
4,970
3,165
1,247
2,656
7,788
3,904
0
5,930
1,858
0
6,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,526
Gold Earned
42,562
96
Minions Killed
151
0
Camps Cleared
0
825,649
Distance Traveled
1,051,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,069
707
10
1
0
145,983
0
L
Janus
7,511
751
52
5
0
184,863
0
W
Geb
8,563
856
11
1
0
196,437
0
L
Jing Wei
7,089
709
24
2
0
158,208
0
W
Janus
9,164
916
34
3
0
218,025
0
W
Da Ji
7,661
766
10
1
0
210,654
0
L
Serqet
7,221
722
5
1
0
178,182
0
W
Rama
8,566
857
50
5
0
182,336
0
W
Agni
8,608
861
46
5
0
243,740
0
L
Arachne
6,636
664
5
1
0
158,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role