Player Matchup

Jormungandr
Jormungandr
DrowningKittens
Jormungandr
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,820 Elo+
Solo
Janus
Janus
ToooSlimeeLo
Janus
Level 22
God Stats
34W - 24L
1,620 SR
Queue Stats
35W - 24L
1,598 Elo+
Party 1
Thanatos
Thanatos
xFear Equinox
Thanatos
Level 128
God Stats
10W - 9L
1,587 SR
Queue Stats
247W - 244L
1,555 Elo+
Party 1
Team Averages
Level 70
1,569 SR
1,658 Elo+

VS

Team Averages
Level 58
1,580 SR
1,621 Elo+
Zeus
Zeus
ItsThatGuyAlic3
Zeus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,564 Elo+
Party 2
Gilgamesh
Gilgamesh
MysticApeman
Gilgamesh
Level 83
God Stats
1W - 2L
1,491 SR
Queue Stats
24W - 22L
1,580 Elo+
Party 2
Sobek
Sobek
SalIsOut
Sobek
Level 5
God Stats
1W - 1L
1,747 SR
Queue Stats
2W - 1L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrowningKittens
Jormungandr
13
1 / 1 / 20
10,700
823
12,909
9,963
11,527
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 1 / 18
10,996
846
13,455
7,751
3,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
xFear Equinox
Thanatos
16
18 / 1 / 4
13,622
1,048
18,867
14,409
6,961
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 0
10,492
807
9,593
13,286
2,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MysticApeman
Gilgamesh
10
0 / 6 / 2
8,501
654
9,685
20,084
16,143
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sobek
SalIsOut
Sobek
10
0 / 7 / 3
8,849
681
4,231
17,823
22,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
22
Kills
3
3
Deaths
22
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DrowningKittens
Jormungandr
1
1
20
11
L
3
9
0
0.33
L
Gilgamesh
MysticApeman
Gilgamesh
0
6
2
0.17
L
Sobek
SalIsOut
Sobek
0
7
3
0.21
W
3
1
18
12
W
Thanatos
xFear Equinox
Thanatos
18
1
4
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,231
Damage
23,509
32,123
Taken
51,193
22,015
Mitigated
41,879
16,555
Healing
5,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DrowningKittens
Jormungandr
12,909
3,175
0
1,487
9,963
11,527
347
4,597
5,366
39,899
730
L
9,593
1,495
0
2,120
13,286
2,993
294
4,009
9,277
47,713
0
L
Gilgamesh
MysticApeman
Gilgamesh
9,685
2,542
346
1,574
20,084
16,143
0
12,277
7,807
0
28,417
L
Sobek
SalIsOut
Sobek
4,231
533
0
1,413
17,823
22,743
0
10,173
7,650
13,815
0
W
13,455
840
0
849
7,751
3,527
1,123
3,218
4,533
41,749
0
W
Thanatos
xFear Equinox
Thanatos
18,867
6,541
0
14,219
14,409
6,961
1,537
6,190
8,219
0
52,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,318
Gold Earned
27,842
149
Minions Killed
119
0
Camps Cleared
0
807,102
Distance Traveled
628,183
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,700
823
42
3
0
254,902
0
L
Zeus
10,492
807
73
6
0
186,581
0
L
Gilgamesh
8,501
654
33
3
0
214,843
4
L
Sobek
8,849
681
13
1
0
226,759
0
W
Janus
10,996
846
49
4
0
269,826
0
W
Thanatos
13,622
1,048
58
4
0
282,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role