Player Matchup

Anhur
Anhur
AkFury47
Anhur
Level 45
God Stats
5W - 3L
1,679 SR
Queue Stats
57W - 70L
1,299 Elo+
Solo
Bacchus
Bacchus
RandomUIser
Bacchus
Level 17
God Stats
1W - 1L
1,525 SR
Queue Stats
9W - 15L
1,349 Elo+
Party 2
Achilles
Achilles
Saltcub450
Achilles
Level 67
God Stats
1W - 3L
1,528 SR
Queue Stats
10W - 15L
1,363 Elo+
Party 2
Team Averages
Level 43
1,577 SR
1,337 Elo+

VS

Team Averages
Level 47
1,372 SR
1,279 Elo+
Fenrir
Fenrir
BIGCOLE
Fenrir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,237 Elo+
Party 1
Atlas
Atlas
SubzeroCobra
Atlas
Level 11
God Stats
3W - 9L
1,158 SR
Queue Stats
8W - 15L
1,252 Elo+
Party 1
Ix Chel
Ix Chel
TheyLoveMikey-
Ix Chel
Level 66
God Stats
4W - 5L
1,458 SR
Queue Stats
235W - 268L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AkFury47
Anhur
12
1 / 4 / 1
8,988
691
8,944
13,158
5,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
RandomUIser
Bacchus
11
0 / 2 / 1
8,280
637
7,612
12,296
14,126
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Saltcub450
Achilles
10
1 / 1 / 1
8,590
661
8,953
9,423
6,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BIGCOLE
Fenrir
11
1 / 1 / 5
8,514
655
4,369
9,554
6,284
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 5
8,600
662
7,491
14,776
15,519
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 1 / 2
9,943
765
13,558
7,246
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
7
7
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
AkFury47
Anhur
1
4
1
0.38
W
Fenrir
BIGCOLE
Fenrir
1
1
5
3.5
L
Bacchus
RandomUIser
Bacchus
0
2
1
0.25
L
Achilles
Saltcub450
Achilles
1
1
1
1.5
W
1
0
5
3.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,509
Damage
25,418
34,877
Taken
31,576
25,693
Mitigated
24,243
5,567
Healing
6,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AkFury47
Anhur
8,944
6,469
0
3,474
13,158
5,045
560
8,094
4,670
0
38,104
W
Fenrir
BIGCOLE
Fenrir
4,369
515
0
68
9,554
6,284
0
2,711
6,470
0
8,934
L
Bacchus
RandomUIser
Bacchus
7,612
1,561
0
822
12,296
14,126
53
5,837
6,131
22,586
315
L
Achilles
Saltcub450
Achilles
8,953
1,569
0
1,271
9,423
6,522
0
5,367
3,816
0
30,094
W
7,491
2,447
0
0
14,776
15,519
93
3,804
10,762
14,595
1,003
W
13,558
1,617
3,564
2,867
7,246
2,440
98
859
6,156
53,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,858
Gold Earned
27,057
109
Minions Killed
103
0
Camps Cleared
0
626,179
Distance Traveled
695,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,988
691
51
4
0
173,590
0
W
Fenrir
8,514
655
7
1
0
237,563
0
L
Bacchus
8,280
637
25
2
0
205,647
0
L
Achilles
8,590
661
33
3
0
246,942
0
W
Atlas
8,600
662
11
1
0
211,667
0
W
Ix Chel
9,943
765
85
7
0
246,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role