Player Matchup

Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Barsik5500
Thanatos
Level 144
God Stats
1W - 0L
1,506 SR
Queue Stats
87W - 77L
1,508 Elo+
Party 1
Khepri
Khepri
Kwanzaa
Khepri
Level 118
God Stats
4W - 4L
1,412 SR
Queue Stats
243W - 239L
1,509 Elo+
Party 2
Cupid
Cupid
MadKingAewys
Cupid
Level 127
God Stats
2W - 4L
1,171 SR
Queue Stats
185W - 207L
1,426 Elo+
Solo
Cabrakan
Cabrakan
YungH1kk4
Cabrakan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,256 Elo+
Party 1
Team Averages
Level 106
1,418 SR
1,440 Elo+

VS

Team Averages
Level 112
1,403 SR
1,494 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
SyOTriton
Merlin
Level 57
God Stats
0W - 3L
1,207 SR
Queue Stats
255W - 272L
1,460 Elo+
Solo
Eset
Eset
azatekst
Eset
Level 112
God Stats
0W - 2L
1,309 SR
Queue Stats
63W - 56L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
7 / 0 / 11
9,967
906
10,963
14,435
8,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Barsik5500
Thanatos
12
3 / 1 / 7
7,727
702
7,296
6,612
5,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
Kwanzaa
Khepri
16
1 / 0 / 15
9,329
848
4,572
7,690
9,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
7 / 1 / 11
9,023
820
12,001
8,936
5,706
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
YungH1kk4
Cabrakan
12
1 / 1 / 13
7,946
722
2,715
7,676
9,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 2 / 0
8,060
733
9,280
6,478
3,032
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
 
Tiamat
13
1 / 6 / 2
7,705
700
2,608
9,438
5,250
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
 
Hera
13
1 / 6 / 2
7,366
670
7,451
8,675
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
SyOTriton
Merlin
15
0 / 2 / 3
7,892
717
8,516
5,854
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eset
13
0 / 3 / 3
7,296
663
9,394
8,334
3,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
13
19
Kills
3
3
Deaths
19
57
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
11
12.5
L
Sol
 
Sol
1
2
0
0.5
L
Tiamat
 
Tiamat
1
6
2
0.33
L
Hera
 
Hera
1
6
2
0.33
W
Thanatos
Barsik5500
Thanatos
3
1
7
6.5
W
Khepri
Kwanzaa
Khepri
1
0
15
8.5
W
7
1
11
12.5
L
Merlin
SyOTriton
Merlin
0
2
3
0.75
W
Cabrakan
YungH1kk4
Cabrakan
1
1
13
7.5
L
Eset
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,547
Damage
37,249
45,349
Taken
38,779
38,807
Mitigated
16,700
30,616
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,963
2,367
1,544
5,620
14,435
8,532
164
13,295
1,140
0
37,620
L
Sol
 
Sol
9,280
1,480
481
1,359
6,478
3,032
0
1,537
4,941
28,188
0
L
Tiamat
 
Tiamat
2,608
464
132
470
9,438
5,250
0
1,805
7,633
7,015
0
L
Hera
 
Hera
7,451
1,442
552
757
8,675
2,545
0
1,220
7,455
14,978
0
W
Thanatos
Barsik5500
Thanatos
7,296
392
3,429
4,843
6,612
5,243
0
4,749
1,863
0
11,203
W
Khepri
Kwanzaa
Khepri
4,572
38
3,162
1,627
7,690
9,481
173
6,811
879
15,261
0
W
12,001
5,527
5,386
3,441
8,936
5,706
190
7,659
1,277
0
27,491
L
Merlin
SyOTriton
Merlin
8,516
169
91
135
5,854
2,362
0
658
5,196
26,567
0
W
Cabrakan
YungH1kk4
Cabrakan
2,715
128
158
1,406
7,676
9,845
0
4,735
2,941
5,652
0
L
Eset
9,394
471
944
2,289
8,334
3,511
0
2,067
6,267
13,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,992
Gold Earned
38,319
133
Minions Killed
124
0
Camps Cleared
0
1,192,448
Distance Traveled
918,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,967
906
60
5
0
245,284
0
L
Sol
8,060
733
42
4
0
201,518
0
L
Tiamat
7,705
700
15
1
0
173,122
0
L
Hera
7,366
670
14
1
0
170,213
0
W
Thanatos
7,727
702
8
1
0
266,689
0
W
Khepri
9,329
848
23
2
0
260,865
0
W
Cupid
9,023
820
36
3
0
222,736
0
L
Merlin
7,892
717
40
4
0
188,749
0
W
Cabrakan
7,946
722
6
1
0
196,874
0
L
Eset
7,296
663
13
1
0
184,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role