Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Rachenichu
Pele
Level 19
God Stats
1W - 1L
1,268 SR
Queue Stats
3W - 14L
1,047 Elo+
Solo
Ullr
Ullr
XxMrsFlauschigX
Ullr
Level 121
God Stats
1W - 1L
1,322 SR
Queue Stats
244W - 241L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
cell_1311
Cthulhu
Level 111
God Stats
1W - 1L
1,479 SR
Queue Stats
254W - 244L
1,480 Elo+
Party 1
Team Averages
Level 106
1,414 SR
1,397 Elo+

VS

Team Averages
Level 94
1,497 SR
1,430 Elo+
Chiron
Chiron
 
Chiron
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
FrX KTrash
Erlang Shen
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 59L
1,431 Elo+
Solo
Set
Set
Nihilliusi4ek
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,307 Elo+
Solo
Merlin
Merlin
ZSniper
Merlin
Level 120
God Stats
8W - 10L
1,486 SR
Queue Stats
483W - 480L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 1 / 3
7,080
1,011
5,292
4,346
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
 
Tiamat
9
1 / 2 / 1
5,806
829
3,140
3,577
2,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 2 / 1
5,632
805
2,209
4,443
1,675
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 2
6,386
912
5,221
5,030
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
cell_1311
Cthulhu
12
0 / 1 / 4
6,238
891
4,129
6,403
5,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 0 / 4
6,676
954
4,834
4,673
1,869
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Pele
 
Pele
10
0 / 0 / 4
5,424
775
3,868
4,471
1,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Erlang Shen
FrX KTrash
Erlang Shen
10
0 / 3 / 3
5,422
775
2,420
8,833
3,108
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

5
0 / 0 / 0
4,756
679
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
ZSniper
Merlin
15
4 / 1 / 3
6,973
996
8,829
4,016
1,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
4
Kills
7
7
Deaths
4
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
3
2.5
W
Tiamat
 
Tiamat
1
2
1
0.75
L
Chiron
 
Chiron
3
0
4
5
L
Pele
 
Pele
0
0
4
2
L
Erlang Shen
FrX KTrash
Erlang Shen
0
3
3
0.5
L
0
0
0
0
W
1
2
1
0.75
W
1
1
2
2
L
Merlin
ZSniper
Merlin
4
1
3
5.5
W
Cthulhu
cell_1311
Cthulhu
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,991
Damage
19,951
23,799
Taken
21,993
14,190
Mitigated
7,858
9,028
Healing
6,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,292
136
270
1,635
4,346
2,263
0
2,024
2,322
20,219
0
W
Tiamat
 
Tiamat
3,140
44
0
723
3,577
2,182
0
1,501
2,076
5,380
0
L
Chiron
 
Chiron
4,834
499
908
1,571
4,673
1,869
0
2,475
2,024
0
14,835
L
Pele
 
Pele
3,868
250
1,057
1,402
4,471
1,315
0
2,919
1,505
0
5,786
L
Erlang Shen
FrX KTrash
Erlang Shen
2,420
1,301
198
937
8,833
3,108
0
4,380
4,237
0
5,275
L
0
0
0
0
0
0
0
0
0
0
0
W
2,209
501
0
835
4,443
1,675
0
1,983
2,460
0
3,670
W
5,221
1,896
1,305
1,034
5,030
2,224
549
1,835
3,195
0
13,258
L
Merlin
ZSniper
Merlin
8,829
51
257
198
4,016
1,566
0
2,197
1,666
20,137
0
W
Cthulhu
cell_1311
Cthulhu
4,129
148
1,335
1,891
6,403
5,846
0
1,486
4,917
10,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,142
Gold Earned
29,251
88
Minions Killed
59
0
Camps Cleared
0
669,464
Distance Traveled
511,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,080
1,011
37
5
0
142,123
0
W
Tiamat
5,806
829
9
1
0
89,193
0
L
Chiron
6,676
954
26
4
0
142,551
0
L
Pele
5,424
775
0
0
0
136,661
0
L
Erlang Shen
5,422
775
4
1
0
97,873
0
L
Set
4,756
679
0
0
0
0
0
W
Pele
5,632
805
6
1
0
138,545
0
W
Ullr
6,386
912
25
4
0
134,446
0
L
Merlin
6,973
996
29
4
0
134,163
0
W
Cthulhu
6,238
891
11
2
0
165,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role