Player Matchup

Charon
Charon
Gold II
AtlasBear45
Charon
Gold II
Level 65
God Stats
6W - 3L
1,742 SR
Queue Stats
23W - 13L
1,725 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum III
F6ITSDONEG
Baron Samedi
Platinum III
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 10L
1,909 MMR
Party 2
Hachiman
Hachiman
Platinum II
R33ves22
Hachiman
Platinum II
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 11L
1,964 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 53
1,581 SR
1,866 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,489 SR
1,284 MMR
Vulcan
Vulcan
Bronze III
HerculeanDongBro
Vulcan
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,466 MMR
Party 1
Cerberus
Cerberus
Silver V
MAJOR_R4GER_1501
Cerberus
Silver V
Level 79
God Stats
5W - 6L
1,468 SR
Queue Stats
13W - 29L
810 MMR
Party 1
Anhur
Anhur
Gold V
MYWONE2255
Anhur
Gold V
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
0 / 1 / 13
9,539
795
9,458
15,193
13,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
F6ITSDONEG
Baron Samedi
13
4 / 1 / 7
10,076
840
11,515
10,274
5,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
R33ves22
Hachiman
14
9 / 1 / 4
10,941
912
19,121
11,164
3,749
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Hou YiAchillesThothAtlasNe Zha

VS

Bans
PersephoneShivaMorgan Le FayGebAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
9,726
811
17,225
9,953
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
1 / 5 / 1
8,767
731
5,689
19,450
18,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
12
1 / 5 / 1
8,987
749
5,529
15,918
6,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
3
3
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
0
1
13
6.5
W
Baron Samedi
F6ITSDONEG
Baron Samedi
4
1
7
7.5
L
1
3
1
0.5
L
1
5
1
0.3
L
Anhur
1
5
1
0.3
W
Hachiman
R33ves22
Hachiman
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,094
Damage
28,443
36,631
Taken
45,321
23,127
Mitigated
28,165
13,348
Healing
8,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
9,458
1,804
0
2,472
15,193
13,695
364
7,687
6,954
22,750
676
W
Baron Samedi
F6ITSDONEG
Baron Samedi
11,515
816
2,846
3,933
10,274
5,683
836
6,550
3,253
47,476
0
L
17,225
8,029
0
1,007
9,953
3,766
50
4,516
5,003
57,575
0
L
5,689
0
0
3,874
19,450
18,355
103
7,328
11,128
17,018
0
L
Anhur
5,529
3,080
0
3,634
15,918
6,044
1,525
7,055
8,206
0
29,056
W
Hachiman
R33ves22
Hachiman
19,121
13,685
0
4,097
11,164
3,749
2,156
7,486
3,261
0
65,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,556
Gold Earned
27,480
188
Minions Killed
154
0
Camps Cleared
0
692,694
Distance Traveled
668,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,539
795
23
2
0
238,584
0
W
Baron Samedi
10,076
840
75
6
0
224,438
0
L
Vulcan
9,726
811
80
7
0
248,531
0
L
Cerberus
8,767
731
40
3
0
225,177
0
L
Anhur
8,987
749
34
3
0
194,892
0
W
Hachiman
10,941
912
90
8
0
229,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role