Player Matchup

Charybdis
Charybdis
ChuckieBoi94
Charybdis
Level 67
God Stats
2W - 1L
1,808 SR
Queue Stats
102W - 159L
1,415 Elo+
Party 1
Set
Set
DJAYHOOD787
Set
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 119L
1,382 Elo+
Party 1
Thor
Thor
DOnlyBigCountry
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,448 Elo+
Solo
Nu Wa
Nu Wa
Game_KiLL3r2-0
Nu Wa
Level 123
God Stats
5W - 4L
1,592 SR
Queue Stats
131W - 163L
1,397 Elo+
Party 1
Osiris
Osiris
R4WD3N1M
Osiris
Level 88
God Stats
1W - 3L
1,348 SR
Queue Stats
123W - 162L
1,399 Elo+
Party 1
Team Averages
Level 97
1,550 SR
1,408 Elo+

VS

Team Averages
Level 83
1,480 SR
1,460 Elo+
Shiva
Shiva
D0CTORJEKYLL
Shiva
Level 129
God Stats
3W - 3L
1,417 SR
Queue Stats
306W - 314L
1,489 Elo+
Solo
Danzaburou
Danzaburou
ForgottenOath
Danzaburou
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,324 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gobi04
Morgan Le Fay
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheRamenShaaman
Tsukuyomi
Level 125
God Stats
3W - 9L
1,174 SR
Queue Stats
395W - 404L
1,445 Elo+
Solo
Sobek
Sobek
Vanosphere
Sobek
Level 17
God Stats
3W - 0L
1,810 SR
Queue Stats
44W - 21L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChuckieBoi94
Charybdis
11
0 / 4 / 2
6,550
655
5,182
6,736
2,437
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 10 / 3
6,937
694
3,889
13,169
6,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 5 / 3
8,023
802
7,512
10,267
4,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 5
8,242
824
16,342
9,047
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
R4WD3N1M
Osiris
12
1 / 7 / 5
7,156
716
5,550
13,623
18,131
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 20
9,353
935
10,071
10,982
12,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
ForgottenOath
Danzaburou
18
11 / 1 / 16
11,065
1,107
15,628
9,254
4,094
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Gobi04
Morgan Le Fay
13
2 / 3 / 19
8,149
815
6,768
7,577
2,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
TheRamenShaaman
Tsukuyomi
15
8 / 3 / 12
9,217
922
10,224
9,151
3,847
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
15
3 / 2 / 21
8,591
859
5,452
17,104
12,155
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
118
8
Kills
30
30
Deaths
11
18
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ChuckieBoi94
Charybdis
0
4
2
0.25
W
6
2
20
8
L
1
10
3
0.25
L
4
5
3
1.1
W
Danzaburou
ForgottenOath
Danzaburou
11
1
16
19
L
2
4
5
1.13
W
Morgan Le Fay
Gobi04
Morgan Le Fay
2
3
19
3.83
L
Osiris
R4WD3N1M
Osiris
1
7
5
0.5
W
Tsukuyomi
TheRamenShaaman
Tsukuyomi
8
3
12
4.67
W
Sobek
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,475
Damage
48,143
52,842
Taken
54,068
36,052
Mitigated
35,246
6,503
Healing
23,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ChuckieBoi94
Charybdis
5,182
1,588
120
424
6,736
2,437
0
2,477
4,175
0
9,485
W
10,071
834
3,620
3,334
10,982
12,650
215
2,550
8,432
1,650
16,735
L
3,889
1,186
0
323
13,169
6,774
0
3,608
9,174
0
7,634
L
7,512
1,096
428
677
10,267
4,845
0
2,992
6,966
0
8,807
W
Danzaburou
ForgottenOath
Danzaburou
15,628
6,567
1,803
3,126
9,254
4,094
2,687
3,234
6,020
0
39,501
L
16,342
5,803
884
2,105
9,047
3,865
0
2,067
6,840
34,753
0
W
Morgan Le Fay
Gobi04
Morgan Le Fay
6,768
1,162
1,950
911
7,577
2,500
245
3,348
4,229
15,222
0
L
Osiris
R4WD3N1M
Osiris
5,550
1,168
417
1,125
13,623
18,131
0
2,464
10,825
0
12,533
W
Tsukuyomi
TheRamenShaaman
Tsukuyomi
10,224
1,833
591
1,676
9,151
3,847
1,037
3,268
5,883
0
22,486
W
Sobek
5,452
721
753
5,458
17,104
12,155
386
3,942
13,162
12,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,908
Gold Earned
46,375
69
Minions Killed
119
0
Camps Cleared
0
726,446
Distance Traveled
979,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,550
655
9
1
0
131,290
0
W
Shiva
9,353
935
21
2
0
199,297
0
L
Set
6,937
694
5
1
0
143,563
0
L
Thor
8,023
802
5
1
0
141,296
0
W
Danzaburou
11,065
1,107
50
5
0
193,559
0
L
Nu Wa
8,242
824
40
4
0
151,674
0
W
Morgan Le Fay
8,149
815
17
2
0
167,844
0
L
Osiris
7,156
716
10
1
0
158,623
0
W
Tsukuyomi
9,217
922
22
2
0
208,968
0
W
Sobek
8,591
859
9
1
0
210,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role