Player Matchup

Ymir
Ymir
Silver IV
ICYTAWT
Ymir
Silver IV
Level 85
God Stats
1W - 1L
1,636 SR
Queue Stats
12W - 25L
905 MMR
Party 1
Janus
Janus
Bronze III
SH4M3FUL
Janus
Bronze III
Level 103
God Stats
1W - 0L
1,675 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Rama
Rama
Bronze III
StunnaJiraiya
Rama
Bronze III
Level 109
God Stats
1W - 1L
1,629 SR
Queue Stats
2W - 2L
1,471 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 99
1,646 SR
1,292 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 152
1,574 SR
1,214 MMR
Jormungandr
Jormungandr
Bronze I
Hereholdmysack25
Jormungandr
Bronze I
Level 108
God Stats
16W - 28L
1,488 SR
Queue Stats
63W - 99L
1,139 MMR
Solo
Discordia
Discordia
Silver II
OneWick
Discordia
Silver II
Level 127
God Stats
7W - 3L
1,636 SR
Queue Stats
250W - 470L
1,165 MMR
Solo
Medusa
Medusa
Gold I
ShAd0w P3pP3r
Medusa
Gold I
Level 220
God Stats
56W - 46L
1,598 SR
Queue Stats
711W - 869L
1,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ICYTAWT
Ymir
14
2 / 4 / 12
10,573
813
7,392
14,834
15,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
SH4M3FUL
Janus
15
5 / 2 / 9
11,385
876
16,266
8,088
3,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 4 / 5
11,718
901
12,018
10,581
5,014
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
BastetNe ZhaBacchusHorus

VS

Bans
AphroditeGebAtlasKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hereholdmysack25
Jormungandr
11
0 / 7 / 9
9,271
713
6,461
21,308
17,229
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
OneWick
Discordia
13
1 / 5 / 7
10,389
799
10,268
9,400
3,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
8 / 3 / 0
11,401
877
9,826
11,648
4,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
15
Kills
9
10
Deaths
15
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Hereholdmysack25
Jormungandr
0
7
9
0.64
W
Ymir
ICYTAWT
Ymir
2
4
12
2
L
Discordia
OneWick
Discordia
1
5
7
0.9
W
Janus
SH4M3FUL
Janus
5
2
9
4.75
L
8
3
0
2.67
W
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,676
Damage
26,555
33,503
Taken
42,356
24,152
Mitigated
25,541
3,650
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Hereholdmysack25
Jormungandr
6,461
1,372
0
4,208
21,308
17,229
40
10,357
10,951
20,269
347
W
Ymir
ICYTAWT
Ymir
7,392
1,591
0
473
14,834
15,365
60
5,647
9,187
22,947
0
L
Discordia
OneWick
Discordia
10,268
357
0
1,448
9,400
3,377
0
6,725
2,675
30,847
0
W
Janus
SH4M3FUL
Janus
16,266
556
0
1,619
8,088
3,773
678
5,196
2,892
76,539
0
L
9,826
5,005
0
4,137
11,648
4,935
365
6,857
4,791
0
66,944
W
12,018
9,867
0
1,558
10,581
5,014
2,481
5,618
4,963
0
32,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,676
Gold Earned
31,061
165
Minions Killed
152
0
Camps Cleared
0
742,212
Distance Traveled
639,552
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,271
713
14
1
0
197,398
0
W
Ymir
10,573
813
19
1
0
239,602
1
L
Discordia
10,389
799
43
3
0
212,666
0
W
Janus
11,385
876
101
8
0
262,028
0
L
Medusa
11,401
877
95
7
0
229,488
5
W
Rama
11,718
901
45
3
0
240,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role