Player Matchup

Hades
Hades
BruhwAsgooD
Hades
Level 134
God Stats
5W - 4L
1,711 SR
Queue Stats
408W - 415L
1,560 Elo+
Party 2
Tyr
Tyr
Dysphoria17
Tyr
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 199L
1,460 Elo+
Party 1
Zhong Kui
Zhong Kui
Kemyclu
Zhong Kui
Level 64
God Stats
0W - 1L
1,808 SR
Queue Stats
52W - 58L
1,423 Elo+
Party 1
Thor
Thor
Tuberculades
Thor
Level 149
God Stats
11W - 11L
1,547 SR
Queue Stats
196W - 206L
1,483 Elo+
Solo
Apollo
Apollo
reverbsownr
Apollo
Level 87
God Stats
0W - 1L
1,722 SR
Queue Stats
57W - 56L
1,481 Elo+
Party 2
Team Averages
Level 102
1,658 SR
1,481 Elo+

VS

Team Averages
Level 97
1,367 SR
1,445 Elo+
Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Leo_Wylder
Nu Wa
Level 129
God Stats
1W - 2L
1,192 SR
Queue Stats
1W - 2L
1,253 Elo+
Solo
Anhur
Anhur
Sakaian
Anhur
Level 87
God Stats
2W - 1L
1,485 SR
Queue Stats
39W - 34L
1,517 Elo+
Party 3
Izanami
Izanami
THEbbyGOAT77
Izanami
Level 88
God Stats
1W - 1L
1,341 SR
Queue Stats
9W - 11L
1,440 Elo+
Solo
Bake Kujira
Bake Kujira
ZirakJp
Bake Kujira
Level 25
God Stats
2W - 4L
1,316 SR
Queue Stats
39W - 34L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
7,968
531
5,871
10,493
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 1
6,539
436
4,520
11,651
10,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Zhong Kui
Kemyclu
Zhong Kui
10
1 / 8 / 3
6,055
404
8,060
13,951
7,973
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 2
7,008
467
8,828
14,609
5,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
12
1 / 5 / 2
7,114
474
3,147
10,857
4,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
12 / 0 / 4
9,576
638
13,804
13,411
5,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
14
2 / 3 / 7
8,133
542
8,371
7,342
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Sakaian
Anhur
12
5 / 2 / 5
8,072
538
4,599
6,687
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
THEbbyGOAT77
Izanami
13
0 / 1 / 6
8,178
545
8,550
7,825
3,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bake Kujira
ZirakJp
Bake Kujira
12
2 / 1 / 9
7,954
530
5,126
12,429
10,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
7
Kills
21
22
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
12
0
4
14
L
3
2
0
1.5
L
0
2
1
0.25
L
Zhong Kui
Kemyclu
Zhong Kui
1
8
3
0.31
W
Nu Wa
2
3
7
1.83
W
Anhur
Sakaian
Anhur
5
2
5
3.75
W
Izanami
THEbbyGOAT77
Izanami
0
1
6
3
L
2
5
2
0.6
W
Bake Kujira
ZirakJp
Bake Kujira
2
1
9
6.5
L
Apollo
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,426
Damage
40,450
61,561
Taken
47,694
33,300
Mitigated
24,614
14,336
Healing
10,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,804
9,631
0
4,837
13,411
5,716
0
3,104
10,307
0
88,479
L
5,871
135
40
4,631
10,493
5,576
0
3,072
7,421
74,346
0
L
4,520
729
0
3,016
11,651
10,497
0
575
11,076
0
24,228
L
Zhong Kui
Kemyclu
Zhong Kui
8,060
1,102
0
2,902
13,951
7,973
80
3,253
10,698
34,716
0
W
Nu Wa
8,371
3,509
0
570
7,342
2,583
1,222
4,341
3,001
59,580
0
W
Anhur
Sakaian
Anhur
4,599
2,385
0
1,470
6,687
2,195
647
1,949
4,738
0
37,344
W
Izanami
THEbbyGOAT77
Izanami
8,550
6,350
0
1,216
7,825
3,260
310
724
6,569
0
59,557
L
8,828
1,701
0
1,375
14,609
5,162
0
3,763
10,846
0
54,602
W
Bake Kujira
ZirakJp
Bake Kujira
5,126
2,287
282
2,104
12,429
10,860
598
3,813
8,616
24,940
0
L
Apollo
3,147
2,113
0
2,372
10,857
4,092
29
2,834
8,023
0
45,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,684
Gold Earned
41,913
372
Minions Killed
394
0
Camps Cleared
0
1,399,332
Distance Traveled
1,451,913
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,576
638
108
7
0
349,922
4
L
Hades
7,968
531
137
9
0
270,754
2
L
Tyr
6,539
436
34
2
0
282,706
0
L
Zhong Kui
6,055
404
53
4
0
271,569
2
W
Nu Wa
8,133
542
81
5
0
246,411
6
W
Anhur
8,072
538
80
5
0
297,683
7
W
Izanami
8,178
545
93
6
0
256,459
0
L
Thor
7,008
467
68
5
0
302,569
5
W
Bake Kujira
7,954
530
32
2
0
301,438
3
L
Apollo
7,114
474
80
5
0
271,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role