Player Matchup

Charon
Charon
Jurr0
Charon
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,721 Elo+
Party 2
Anhur
Anhur
Zetashi
Anhur
Level 127
God Stats
5W - 2L
1,822 SR
Queue Stats
9W - 6L
1,638 Elo+
Party 2
Sol
Sol
n3ff3t
Sol
Level 147
God Stats
0W - 1L
1,166 SR
Queue Stats
10W - 11L
1,524 Elo+
Party 2
Team Averages
Level 132
1,496 SR
1,628 Elo+

VS

Team Averages
Level 105
1,561 SR
1,488 Elo+
Ishtar
Ishtar
Daffs
Ishtar
Level 105
God Stats
3W - 1L
1,696 SR
Queue Stats
160W - 156L
1,518 Elo+
Party 1
Janus
Janus
SH4M3FUL
Janus
Level 103
God Stats
2W - 0L
1,661 SR
Queue Stats
53W - 52L
1,488 Elo+
Solo
Ganesha
Ganesha
Turmonator
Ganesha
Level 106
God Stats
1W - 1L
1,325 SR
Queue Stats
356W - 349L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Jurr0
Charon
15
1 / 2 / 7
11,883
660
7,455
17,764
16,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Zetashi
Anhur
16
6 / 5 / 4
13,423
746
17,575
20,908
9,085
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
n3ff3t
Sol
14
4 / 2 / 4
12,490
694
13,653
13,339
4,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Daffs
Ishtar
15
4 / 5 / 5
13,488
749
19,335
13,867
6,318
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
SH4M3FUL
Janus
16
5 / 4 / 4
13,949
775
17,981
14,809
5,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Turmonator
Ganesha
14
0 / 2 / 9
12,171
676
6,571
19,309
22,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
11
Kills
9
9
Deaths
11
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Daffs
Ishtar
4
5
5
1.3
L
Charon
Jurr0
Charon
1
2
7
2.25
W
Janus
SH4M3FUL
Janus
5
4
4
1.75
W
Ganesha
Turmonator
Ganesha
0
2
9
2.25
L
Anhur
Zetashi
Anhur
6
5
4
1.6
L
Sol
n3ff3t
Sol
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,683
Damage
43,887
52,011
Taken
47,985
30,994
Mitigated
34,417
11,295
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Daffs
Ishtar
19,335
9,703
0
1,376
13,867
6,318
1,745
6,791
7,076
0
63,948
L
Charon
Jurr0
Charon
7,455
931
0
30
17,764
16,938
0
8,048
9,466
34,585
0
W
Janus
SH4M3FUL
Janus
17,981
175
0
2,260
14,809
5,960
1,321
6,775
8,034
74,237
0
W
Ganesha
Turmonator
Ganesha
6,571
126
0
2,121
19,309
22,139
191
8,137
11,172
12,330
808
L
Anhur
Zetashi
Anhur
17,575
10,018
0
6,596
20,908
9,085
1,472
9,759
10,765
0
75,245
L
Sol
n3ff3t
Sol
13,653
3,529
0
4,669
13,339
4,971
0
5,396
7,745
40,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,796
Gold Earned
39,608
168
Minions Killed
171
0
Camps Cleared
0
887,330
Distance Traveled
980,990
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
13,488
749
65
4
0
285,409
0
L
Charon
11,883
660
28
2
0
305,030
1
W
Janus
13,949
775
106
6
0
353,598
1
W
Ganesha
12,171
676
0
0
0
341,983
0
L
Anhur
13,423
746
99
6
0
283,376
0
L
Sol
12,490
694
41
2
0
298,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role