Player Matchup

Baron Samedi
Baron Samedi
Banicja8200
Baron Samedi
Level 43
God Stats
11W - 10L
1,444 SR
Queue Stats
75W - 80L
1,352 Elo+
Solo
Ymir
Ymir
Hichinoro
Ymir
Level 57
God Stats
2W - 5L
1,074 SR
Queue Stats
26W - 32L
1,332 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UrimasEbonheart
Ah Muzen Cab
Level 125
God Stats
2W - 2L
1,374 SR
Queue Stats
110W - 99L
1,583 Elo+
Solo
Team Averages
Level 75
1,297 SR
1,422 Elo+

VS

Team Averages
Level 69
1,458 SR
1,530 Elo+
Anhur
Anhur
I_hatePC_players
Anhur
Level 72
God Stats
91W - 91L
1,594 SR
Queue Stats
302W - 299L
1,490 Elo+
Solo
Ra
Ra
Nomend
Ra
Level 66
God Stats
0W - 2L
1,308 SR
Queue Stats
27W - 21L
1,553 Elo+
Party 1
Ishtar
Ishtar
Rozmarine
Ishtar
Level 68
God Stats
1W - 1L
1,473 SR
Queue Stats
35W - 26L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Banicja8200
Baron Samedi
18
6 / 4 / 15
14,942
830
17,276
17,434
10,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
15
3 / 4 / 11
13,031
724
6,724
18,440
21,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
UrimasEbonheart
Ah Muzen Cab
19
14 / 3 / 9
16,679
927
36,175
27,086
13,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 12 / 4
14,680
816
15,028
24,183
11,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
16
5 / 6 / 5
13,661
759
14,500
20,744
9,377
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
Rozmarine
Ishtar
16
3 / 5 / 6
13,523
751
19,796
22,674
10,648
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
23
Kills
11
11
Deaths
23
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Banicja8200
Baron Samedi
6
4
15
3.38
W
Ymir
3
4
11
2.13
L
3
12
4
0.42
L
Ra
5
6
5
1.25
L
Ishtar
Rozmarine
Ishtar
3
5
6
1.2
W
Ah Muzen Cab
UrimasEbonheart
Ah Muzen Cab
14
3
9
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,175
Damage
49,324
62,960
Taken
67,601
46,036
Mitigated
31,418
17,764
Healing
21,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Banicja8200
Baron Samedi
17,276
626
684
6,774
17,434
10,845
413
5,491
11,382
65,138
0
W
Ymir
6,724
1,019
0
330
18,440
21,271
633
4,071
13,869
22,931
0
L
15,028
6,579
0
4,403
24,183
11,393
0
8,062
16,121
0
70,017
L
Ra
14,500
1,051
7,567
7,655
20,744
9,377
260
7,080
13,664
53,140
0
L
Ishtar
Rozmarine
Ishtar
19,796
14,084
0
1,718
22,674
10,648
1,069
9,059
13,615
0
45,803
W
Ah Muzen Cab
UrimasEbonheart
Ah Muzen Cab
36,175
20,967
0
9,976
27,086
13,920
1,835
5,039
21,635
0
118,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,652
Gold Earned
41,864
216
Minions Killed
204
0
Camps Cleared
0
899,283
Distance Traveled
826,603
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,942
830
61
3
0
310,215
4
W
Ymir
13,031
724
25
1
0
273,051
0
L
Anhur
14,680
816
94
5
0
255,076
0
L
Ra
13,661
759
55
3
0
289,830
0
L
Ishtar
13,523
751
55
3
0
281,697
0
W
Ah Muzen Cab
16,679
927
130
7
0
316,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role