Player Matchup

Serqet
Serqet
C4RL05_QU1N70
Serqet
Level 84
God Stats
2W - 3L
1,394 SR
Queue Stats
244W - 244L
1,473 Elo+
Solo
Kukulkan
Kukulkan
Darkoes1
Kukulkan
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,472 Elo+
Solo
Jing Wei
Jing Wei
Grymalking
Jing Wei
Level 158
God Stats
1W - 0L
1,533 SR
Queue Stats
18W - 18L
1,521 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lumpy805
Kumbhakarna
Level 148
God Stats
9W - 8L
1,434 SR
Queue Stats
473W - 461L
1,402 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Morphioso
Ah Muzen Cab
Level 127
God Stats
2W - 2L
1,543 SR
Queue Stats
59W - 81L
1,380 Elo+
Party 1
Team Averages
Level 127
1,481 SR
1,450 Elo+

VS

Team Averages
Level 102
1,362 SR
1,420 Elo+
Khepri
Khepri
ArcWatcherKT7
Khepri
Level 86
God Stats
1W - 2L
1,260 SR
Queue Stats
61W - 72L
1,460 Elo+
Solo
Ravana
Ravana
Chronokitty
Ravana
Level 186
God Stats
1W - 4L
1,335 SR
Queue Stats
1,141W - 1,132L
1,525 Elo+
Solo
Artemis
Artemis
GOTHLANISTAN841
Artemis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,385 Elo+
Party 2
Apollo
Apollo
ICrimsom
Apollo
Level 146
God Stats
0W - 1L
1,217 SR
Queue Stats
22W - 33L
1,385 Elo+
Party 2
Fenrir
Fenrir
WhiteIversn
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 16
11,016
787
3,214
11,291
16,263
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Darkoes1
Kukulkan
20
13 / 3 / 9
12,391
885
27,810
10,737
6,657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Grymalking
Jing Wei
18
9 / 4 / 10
11,676
834
18,735
10,467
6,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Lumpy805
Kumbhakarna
18
2 / 1 / 21
11,622
830
7,506
13,561
16,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Morphioso
Ah Muzen Cab
16
1 / 3 / 17
9,772
698
11,020
10,860
6,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 5
8,894
635
3,713
18,946
18,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ravana
16
3 / 4 / 2
9,255
661
9,018
11,218
7,009
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 5 / 7
8,895
635
11,591
12,133
6,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
ICrimsom
Apollo
18
6 / 7 / 4
10,632
759
12,834
15,435
8,792
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
14
2 / 8 / 5
8,397
600
5,249
15,111
12,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
35
29
Kills
12
13
Deaths
29
73
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
4
2
16
6
L
Ravana
3
4
2
1
W
Kukulkan
Darkoes1
Kukulkan
13
3
9
5.83
L
1
5
7
0.9
W
Jing Wei
Grymalking
Jing Wei
9
4
10
3.5
L
Apollo
ICrimsom
Apollo
6
7
4
1.14
W
Kumbhakarna
Lumpy805
Kumbhakarna
2
1
21
12.5
W
Ah Muzen Cab
Morphioso
Ah Muzen Cab
1
3
17
3.17
L
Fenrir
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,285
Damage
42,405
56,916
Taken
72,843
51,914
Mitigated
52,959
17,662
Healing
14,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,713
276
2,289
4,079
18,946
18,344
0
8,228
10,570
6,932
0
W
3,214
428
2,449
2,472
11,291
16,263
713
698
10,552
758
4,630
L
Ravana
9,018
1,879
229
1,970
11,218
7,009
0
5,975
5,208
0
22,115
W
Kukulkan
Darkoes1
Kukulkan
27,810
3,148
437
2,158
10,737
6,657
487
702
9,848
55,150
0
L
11,591
3,560
546
1,048
12,133
6,156
0
6,600
5,261
0
31,548
W
Jing Wei
Grymalking
Jing Wei
18,735
15,345
1,492
1,988
10,467
6,494
5,101
601
9,866
0
41,643
L
Apollo
ICrimsom
Apollo
12,834
5,708
1,918
1,620
15,435
8,792
0
7,752
7,587
0
32,812
W
Kumbhakarna
Lumpy805
Kumbhakarna
7,506
439
1,083
4,672
13,561
16,469
406
747
12,496
19,348
0
W
Ah Muzen Cab
Morphioso
Ah Muzen Cab
11,020
5,263
665
246
10,860
6,031
2,143
965
9,666
0
23,364
L
Fenrir
5,249
1,072
0
973
15,111
12,658
0
7,333
7,778
0
5,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,477
Gold Earned
46,073
156
Minions Killed
154
0
Camps Cleared
0
1,315,775
Distance Traveled
1,140,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,894
635
12
1
0
247,960
0
W
Serqet
11,016
787
8
1
0
256,394
0
L
Ravana
9,255
661
35
3
0
255,024
0
W
Kukulkan
12,391
885
55
4
0
263,030
0
L
Artemis
8,895
635
32
2
0
204,669
0
W
Jing Wei
11,676
834
65
5
0
245,433
0
L
Apollo
10,632
759
72
5
0
200,917
0
W
Kumbhakarna
11,622
830
13
1
0
301,788
0
W
Ah Muzen Cab
9,772
698
15
1
0
249,130
0
L
Fenrir
8,397
600
3
0
0
231,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role