Player Matchup

Janus
Janus
F0RMER
Janus
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 126L
1,496 Elo+
Solo
Sylvanus
Sylvanus
Harg84
Sylvanus
Level 185
God Stats
23W - 21L
1,522 SR
Queue Stats
28W - 25L
1,619 Elo+
Solo
Surtr
Surtr
JelanArias
Surtr
Level 108
God Stats
0W - 1L
1,335 SR
Queue Stats
4W - 3L
1,512 Elo+
Solo
Pele
Pele
Minaln
Pele
Level 157
God Stats
0W - 1L
1,299 SR
Queue Stats
291W - 250L
1,602 Elo+
Party 1
Neith
Neith
North637
Neith
Level 85
God Stats
17W - 6L
1,802 SR
Queue Stats
252W - 221L
1,586 Elo+
Party 1
Team Averages
Level 137
1,492 SR
1,563 Elo+

VS

Team Averages
Level 123
1,596 SR
1,559 Elo+
Maui
Maui
Koda249
Maui
Level 127
God Stats
84W - 68L
1,594 SR
Queue Stats
268W - 221L
1,552 Elo+
Party 2
Thanatos
Thanatos
KooshKaptain
Thanatos
Level 144
God Stats
23W - 30L
1,434 SR
Queue Stats
786W - 736L
1,522 Elo+
Solo
Anubis
Anubis
MayStrider12
Anubis
Level 72
God Stats
22W - 6L
1,752 SR
Queue Stats
260W - 223L
1,569 Elo+
Solo
Chernobog
Chernobog
Valorant_Emerald
Chernobog
Level 144
God Stats
8W - 4L
1,651 SR
Queue Stats
474W - 403L
1,560 Elo+
Party 2
Osiris
Osiris
justinzzz
Osiris
Level 127
God Stats
3W - 1L
1,549 SR
Queue Stats
102W - 63L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
F0RMER
Janus
9
0 / 3 / 0
5,174
517
2,016
7,278
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Harg84
Sylvanus
9
1 / 2 / 1
5,085
509
2,755
7,625
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
10
0 / 2 / 0
5,513
551
5,089
8,579
4,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Minaln
Pele
11
1 / 2 / 1
6,141
614
3,537
7,903
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
North637
Neith
11
1 / 1 / 2
6,024
602
4,792
6,746
2,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Koda249
Maui
10
2 / 0 / 4
6,000
600
2,105
6,418
3,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
KooshKaptain
Thanatos
11
1 / 1 / 3
6,035
604
4,071
7,505
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
12
5 / 0 / 1
7,052
705
8,981
6,026
3,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
10
0 / 2 / 2
6,059
606
3,313
8,243
2,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
justinzzz
Osiris
12
2 / 0 / 0
7,065
707
4,474
9,479
8,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
10
10
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
F0RMER
Janus
0
3
0
0
L
Sylvanus
Harg84
Sylvanus
1
2
1
0.75
L
Surtr
0
2
0
0
W
Maui
Koda249
Maui
2
0
4
4
W
Thanatos
KooshKaptain
Thanatos
1
1
3
2.5
W
Anubis
5
0
1
5.5
L
Pele
Minaln
Pele
1
2
1
0.75
L
Neith
North637
Neith
1
1
2
2
W
Chernobog
0
2
2
0.5
W
Osiris
justinzzz
Osiris
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,189
Damage
22,944
38,131
Taken
37,671
15,664
Mitigated
21,209
8,118
Healing
21,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
F0RMER
Janus
2,016
39
0
1,000
7,278
1,818
0
5,361
1,917
30,482
0
L
Sylvanus
Harg84
Sylvanus
2,755
933
328
1,266
7,625
4,630
0
2,545
5,080
21,213
8,274
L
Surtr
5,089
1,918
0
2,712
8,579
4,759
0
94
8,485
1,768
37,031
W
Maui
Koda249
Maui
2,105
399
1,152
1,462
6,418
3,755
0
1,318
5,044
10,959
0
W
Thanatos
KooshKaptain
Thanatos
4,071
531
0
6,355
7,505
2,624
0
255
7,250
0
45,012
W
Anubis
8,981
153
0
4,999
6,026
3,105
165
2,455
3,419
66,802
0
L
Pele
Minaln
Pele
3,537
864
0
978
7,903
2,386
0
2,816
5,087
0
55,025
L
Neith
North637
Neith
4,792
2,038
0
1,834
6,746
2,071
0
270
6,476
0
41,785
W
Chernobog
3,313
2,395
0
2,012
8,243
2,803
0
422
7,821
0
43,472
W
Osiris
justinzzz
Osiris
4,474
1,545
0
5,531
9,479
8,922
0
275
9,204
0
56,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,937
Gold Earned
32,211
348
Minions Killed
420
0
Camps Cleared
0
1,063,329
Distance Traveled
1,119,889
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,174
517
71
7
0
214,489
0
L
Sylvanus
5,085
509
39
4
0
191,690
5
L
Surtr
5,513
551
66
7
0
216,429
4
W
Maui
6,000
600
19
2
0
226,306
4
W
Thanatos
6,035
604
68
7
0
259,896
3
W
Anubis
7,052
705
114
11
0
208,016
0
L
Pele
6,141
614
87
9
0
233,602
0
L
Neith
6,024
602
85
9
0
207,119
0
W
Chernobog
6,059
606
94
9
0
221,215
0
W
Osiris
7,065
707
125
13
0
204,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role