Player Matchup

Apollo
Apollo
Silver III
EternallyNasty
Apollo
Silver III
Level 175
God Stats
5W - 3L
1,637 SR
Queue Stats
707W - 737L
916 MMR
Solo
Merlin
Merlin
Silver III
ItsIDQ
Merlin
Silver III
Level 61
God Stats
1W - 2L
1,331 SR
Queue Stats
8W - 14L
1,273 MMR
Solo
Achilles
Achilles
Silver V
Theflop1097
Achilles
Silver V
Level 85
God Stats
6W - 6L
1,439 SR
Queue Stats
129W - 148L
493 MMR
Solo
Ares
Ares
Silver IV
covachito
Ares
Silver IV
Level 85
God Stats
5W - 4L
1,437 SR
Queue Stats
35W - 50L
968 MMR
Solo
Bastet
Bastet
Silver IV
tom_winer
Bastet
Silver IV
Level 86
God Stats
1W - 2L
1,450 SR
Queue Stats
51W - 73L
878 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,459 SR
906 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,498 SR
986 MMR
Chernobog
Chernobog
Silver II
 
Chernobog
Silver II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver IV
Wasiljeff_2001
Kukulkan
Silver IV
Level 97
God Stats
4W - 6L
1,465 SR
Queue Stats
5W - 9L
1,263 MMR
Solo
Surtr
Surtr
Silver IV
XNamelessDemonX
Surtr
Silver IV
Level 146
God Stats
10W - 8L
1,452 SR
Queue Stats
91W - 120L
933 MMR
Solo
Mercury
Mercury
Bronze I
iXetra
Mercury
Bronze I
Level 106
God Stats
12W - 18L
1,357 SR
Queue Stats
434W - 485L
596 MMR
Solo
Bacchus
Bacchus
Silver V
rap_solo04
Bacchus
Silver V
Level 128
God Stats
2W - 0L
1,714 SR
Queue Stats
271W - 299L
641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,662
512
925
7,493
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
ItsIDQ
Merlin
14
2 / 1 / 1
8,005
616
6,316
4,865
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Theflop1097
Achilles
13
0 / 0 / 1
6,863
528
5,163
10,549
10,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
9
0 / 6 / 2
6,137
472
4,835
14,561
11,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
tom_winer
Bastet
13
2 / 0 / 0
7,228
556
2,272
9,037
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArachneMaman BrigitteAthena

VS

Bans
LokiThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
4 / 1 / 0
7,696
592
9,300
7,672
3,123
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
15
2 / 1 / 2
8,560
658
2,485
4,527
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 0 / 0
7,865
605
7,176
10,117
9,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
iXetra
Mercury
13
2 / 1 / 3
7,817
601
4,683
9,530
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
rap_solo04
Bacchus
10
0 / 1 / 6
6,588
507
4,348
10,710
9,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
8
8
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
1
0
4
L
0
1
0
0
L
Merlin
ItsIDQ
Merlin
2
1
1
2.5
L
Achilles
Theflop1097
Achilles
0
0
1
0.5
W
Kukulkan
2
1
2
3
W
0
0
0
0
L
Ares
0
6
2
0.17
W
Mercury
iXetra
Mercury
2
1
3
3.5
W
Bacchus
rap_solo04
Bacchus
0
1
6
3
L
Bastet
tom_winer
Bastet
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,511
Damage
27,992
46,505
Taken
42,556
30,231
Mitigated
27,107
11,181
Healing
12,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,300
6,085
0
2,950
7,672
3,123
2,901
3,233
4,439
0
67,430
L
925
614
0
3,208
7,493
2,704
0
1,429
6,064
0
50,825
L
Merlin
ItsIDQ
Merlin
6,316
260
0
390
4,865
2,073
0
840
4,025
72,089
0
L
Achilles
Theflop1097
Achilles
5,163
450
0
2,946
10,549
10,478
0
495
9,054
0
45,435
W
Kukulkan
2,485
247
0
500
4,527
1,896
0
1,705
2,822
74,193
0
W
7,176
2,584
0
3,638
10,117
9,523
231
0
9,250
1,663
51,310
L
Ares
4,835
404
0
1,419
14,561
11,657
0
4,084
10,477
20,116
0
W
Mercury
iXetra
Mercury
4,683
2,199
0
1,227
9,530
3,460
519
1,476
8,054
0
59,627
W
Bacchus
rap_solo04
Bacchus
4,348
672
0
4,189
10,710
9,105
500
4,737
5,973
12,357
0
L
Bastet
tom_winer
Bastet
2,272
480
58
3,160
9,037
3,319
0
534
8,414
0
61,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,895
Gold Earned
38,526
446
Minions Killed
443
0
Camps Cleared
0
1,294,018
Distance Traveled
1,379,610
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,696
592
96
7
0
277,709
1
L
Apollo
6,662
512
103
8
0
243,762
0
L
Merlin
8,005
616
144
11
0
259,956
0
L
Achilles
6,863
528
87
7
0
253,566
0
W
Kukulkan
8,560
658
151
12
0
278,562
0
W
Surtr
7,865
605
97
7
0
245,746
1
L
Ares
6,137
472
21
2
0
242,816
0
W
Mercury
7,817
601
90
7
0
323,588
0
W
Bacchus
6,588
507
9
1
0
254,005
0
L
Bastet
7,228
556
91
7
0
293,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role