Player Matchup

Medusa
Medusa
DanielRH21
Medusa
Level 136
God Stats
8W - 5L
1,694 SR
Queue Stats
257W - 231L
1,522 Elo+
Party 2
Achilles
Achilles
DuckyDoQuack
Achilles
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,490 Elo+
Party 4
Maman Brigitte
Maman Brigitte
ExtremeAddiction
Maman Brigitte
Level 127
God Stats
4W - 3L
1,535 SR
Queue Stats
38W - 38L
1,501 Elo+
Party 4
Nu Wa
Nu Wa
GravityFlex
Nu Wa
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,499 Elo+
Party 4
Ne Zha
Ne Zha
ReverseAllen21
Ne Zha
Level 128
God Stats
10W - 8L
1,487 SR
Queue Stats
189W - 157L
1,552 Elo+
Party 2
Team Averages
Level 122
1,543 SR
1,513 Elo+

VS

Team Averages
Level 108
1,489 SR
1,474 Elo+
Mercury
Mercury
Greaxxx
Mercury
Level 62
God Stats
7W - 2L
1,823 SR
Queue Stats
86W - 81L
1,491 Elo+
Party 1
Kuzenbo
Kuzenbo
Pochita_Tuski
Kuzenbo
Level 87
God Stats
0W - 2L
1,458 SR
Queue Stats
26W - 43L
1,427 Elo+
Party 3
Hera
Hera
Shojikina_Tsuki
Hera
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 134L
1,452 Elo+
Party 3
Nike
Nike
Vidcit
Nike
Level 79
God Stats
4W - 8L
1,454 SR
Queue Stats
89W - 86L
1,497 Elo+
Party 1
Charybdis
Charybdis
ZenoGhost_
Charybdis
Level 145
God Stats
0W - 3L
1,208 SR
Queue Stats
143W - 155L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DanielRH21
Medusa
12
3 / 1 / 5
6,941
578
9,455
8,349
3,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
DuckyDoQuack
Achilles
13
4 / 1 / 2
7,768
647
8,746
11,782
11,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maman Brigitte
ExtremeAddiction
Maman Brigitte
13
6 / 1 / 3
7,980
665
5,127
8,954
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 4
7,082
590
3,988
5,783
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 0 / 5
7,360
613
8,522
7,761
6,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Greaxxx
Mercury
11
2 / 4 / 0
6,351
529
2,723
12,877
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
10
0 / 2 / 1
6,249
521
2,772
11,259
10,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 2
6,497
541
4,539
6,615
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Vidcit
Nike
10
1 / 5 / 0
6,182
515
6,162
12,173
4,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
ZenoGhost_
Charybdis
11
2 / 5 / 0
6,541
545
6,274
10,229
3,161
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
18
Kills
5
5
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
DanielRH21
Medusa
3
1
5
5.5
W
Achilles
DuckyDoQuack
Achilles
4
1
2
5
W
Maman Brigitte
ExtremeAddiction
Maman Brigitte
6
1
3
7.5
W
1
2
4
1.5
L
Mercury
Greaxxx
Mercury
2
4
0
0.5
L
Kuzenbo
0
2
1
0.25
W
4
0
5
6.5
L
0
2
2
0.5
L
Nike
Vidcit
Nike
1
5
0
0.2
L
Charybdis
ZenoGhost_
Charybdis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,838
Damage
22,470
42,629
Taken
53,153
26,634
Mitigated
24,934
17,208
Healing
15,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DanielRH21
Medusa
9,455
4,350
0
2,108
8,349
3,261
207
1,087
7,262
0
55,244
W
Achilles
DuckyDoQuack
Achilles
8,746
1,454
0
4,754
11,782
11,260
477
0
11,266
194
45,137
W
Maman Brigitte
ExtremeAddiction
Maman Brigitte
5,127
239
0
5,353
8,954
3,481
0
1,521
7,391
62,403
0
W
3,988
819
0
1,190
5,783
2,131
0
3,303
2,480
47,410
0
L
Mercury
Greaxxx
Mercury
2,723
1,514
0
4,083
12,877
4,536
0
3,091
9,624
0
45,813
L
Kuzenbo
2,772
1,271
1,493
2,646
11,259
10,037
0
2,377
8,744
21,122
0
W
8,522
1,552
0
3,803
7,761
6,501
0
1,400
6,361
0
29,998
L
4,539
1,254
0
1,590
6,615
2,325
51
1,814
4,671
55,035
0
L
Nike
Vidcit
Nike
6,162
1,426
71
3,692
12,173
4,875
0
784
10,450
0
37,296
L
Charybdis
ZenoGhost_
Charybdis
6,274
2,634
0
1,930
10,229
3,161
60
721
9,474
0
48,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,131
Gold Earned
31,820
378
Minions Killed
370
0
Camps Cleared
0
1,319,498
Distance Traveled
1,224,215
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,941
578
84
7
0
240,627
2
W
Achilles
7,768
647
67
6
0
238,889
0
W
Maman Brigitte
7,980
665
101
8
0
305,514
0
W
Nu Wa
7,082
590
93
8
0
248,338
0
L
Mercury
6,351
529
81
7
0
282,656
0
L
Kuzenbo
6,249
521
22
2
0
253,351
6
W
Ne Zha
7,360
613
33
3
0
286,130
1
L
Hera
6,497
541
112
9
0
238,220
4
L
Nike
6,182
515
63
5
0
229,703
2
L
Charybdis
6,541
545
92
8
0
220,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role