Player Matchup

Tiamat
Tiamat
Givemegiftcards
Tiamat
Level 75
God Stats
10W - 13L
1,453 SR
Queue Stats
238W - 258L
1,351 Elo+
Party 2
Jing Wei
Jing Wei
K3n_Guzm4n
Jing Wei
Level 65
God Stats
3W - 3L
1,371 SR
Queue Stats
152W - 165L
1,405 Elo+
Party 4
Arachne
Arachne
Sweatyfeet69286
Arachne
Level 28
God Stats
3W - 3L
1,227 SR
Queue Stats
50W - 78L
1,346 Elo+
Party 2
Guan Yu
Guan Yu
Vexiotionツ
Guan Yu
Level 7
God Stats
1W - 1L
1,252 SR
Queue Stats
11W - 9L
1,487 Elo+
Party 4
Yemoja
Yemoja
toxicrustyhi
Yemoja
Level 68
God Stats
12W - 8L
1,535 SR
Queue Stats
233W - 247L
1,353 Elo+
Party 2
Team Averages
Level 49
1,368 SR
1,388 Elo+

VS

Team Averages
Level 31
1,434 SR
1,253 Elo+
Mercury
Mercury
CommandantAce
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,292 Elo+
Party 1
Ullr
Ullr
HunGyurkaHun
Ullr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,195 Elo+
Party 3
Anubis
Anubis
Solyr04
Anubis
Level 25
God Stats
1W - 4L
1,169 SR
Queue Stats
16W - 25L
1,284 Elo+
Party 1
Susano
Susano
killshot_country
Susano
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 25L
1,284 Elo+
Party 1
Sobek
Sobek
posterizzed13
Sobek
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 31L
1,212 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,503
650
2,414
4,988
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
K3n_Guzm4n
Jing Wei
11
4 / 0 / 2
6,440
644
7,945
6,090
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
6 / 0 / 4
6,075
608
5,926
8,265
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Vexiotionツ
Guan Yu
10
3 / 0 / 0
6,635
664
3,492
6,287
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
9
1 / 1 / 4
5,958
596
2,725
6,326
3,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
7
0 / 3 / 1
4,634
463
1,941
6,892
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 1
4,669
467
2,549
7,732
2,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
Solyr04
Anubis
10
1 / 2 / 0
5,658
566
3,361
5,287
2,691
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 4 / 0
4,838
484
3,617
8,152
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

7
0 / 3 / 1
4,852
485
2,519
10,208
7,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
15
Kills
2
2
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
3
1
0.17
W
1
1
0
1
L
0
3
1
0.17
W
Jing Wei
K3n_Guzm4n
Jing Wei
4
0
2
5
L
Anubis
Solyr04
Anubis
1
2
0
0.5
W
6
0
4
8
W
Guan Yu
Vexiotionツ
Guan Yu
3
0
0
3
L
1
4
0
0.25
L
0
3
1
0.17
W
Yemoja
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,502
Damage
13,987
31,956
Taken
38,271
14,745
Mitigated
16,994
11,425
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
1,941
1,360
0
1,596
6,892
1,749
0
128
6,764
0
16,272
W
2,414
418
0
1,656
4,988
2,540
521
1,720
3,268
50,788
0
L
2,549
1,109
0
1,052
7,732
2,588
0
921
6,811
0
26,455
W
Jing Wei
K3n_Guzm4n
Jing Wei
7,945
5,967
0
3,397
6,090
2,091
378
512
5,578
0
47,572
L
Anubis
Solyr04
Anubis
3,361
181
0
1,285
5,287
2,691
0
2,522
2,765
43,682
0
W
5,926
4,954
0
1,160
8,265
2,532
213
980
7,285
0
20,986
W
Guan Yu
Vexiotionツ
Guan Yu
3,492
830
40
1,783
6,287
4,353
56
531
5,756
0
31,300
L
3,617
1,156
0
3,131
8,152
2,694
0
0
8,152
0
33,479
L
2,519
616
0
3,014
10,208
7,272
0
1,568
8,640
11,816
0
W
Yemoja
2,725
735
1,873
1,516
6,326
3,229
314
2,137
4,189
13,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,611
Gold Earned
24,651
257
Minions Killed
231
0
Camps Cleared
0
967,979
Distance Traveled
1,030,984
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,634
463
28
3
0
231,781
0
W
Tiamat
6,503
650
92
9
0
189,912
0
L
Ullr
4,669
467
56
6
0
176,691
2
W
Jing Wei
6,440
644
69
7
0
183,975
1
L
Anubis
5,658
566
77
8
0
185,172
0
W
Arachne
6,075
608
27
3
0
218,012
0
W
Guan Yu
6,635
664
55
6
0
226,623
0
L
Susano
4,838
484
51
5
0
253,261
0
L
Sobek
4,852
485
19
2
0
184,079
0
W
Yemoja
5,958
596
14
1
0
149,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role