Player Matchup

Charon
Charon
Bigolfuggnidiot
Charon
Level 168
God Stats
1W - 0L
1,797 SR
Queue Stats
39W - 21L
1,607 Elo+
Solo
Nu Wa
Nu Wa
CivFanX
Nu Wa
Level 144
God Stats
1W - 0L
1,644 SR
Queue Stats
71W - 78L
1,535 Elo+
Party 2
Nox
Nox
OniFanz
Nox
Level 151
God Stats
2W - 1L
1,464 SR
Queue Stats
31W - 41L
1,445 Elo+
Party 3
Olorun
Olorun
Vash102
Olorun
Level 129
God Stats
2W - 2L
1,483 SR
Queue Stats
91W - 100L
1,538 Elo+
Party 2
Pele
Pele
bizarrebadgerz
Pele
Level 128
God Stats
2W - 0L
1,420 SR
Queue Stats
16W - 14L
1,514 Elo+
Party 3
Team Averages
Level 144
1,562 SR
1,528 Elo+

VS

Team Averages
Level 153
1,369 SR
1,526 Elo+
Chernobog
Chernobog
 
Chernobog
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
CA5PER84
Maui
Level 157
God Stats
0W - 2L
1,241 SR
Queue Stats
178W - 179L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
DankSage13
Baron Samedi
Level 142
God Stats
0W - 4L
1,106 SR
Queue Stats
253W - 247L
1,522 Elo+
Party 4
Sun Wukong
Sun Wukong
PrismBadge
Sun Wukong
Level 128
God Stats
2W - 2L
1,664 SR
Queue Stats
22W - 17L
1,574 Elo+
Party 4
Ishtar
Ishtar
Razorlin
Ishtar
Level 158
God Stats
0W - 1L
1,331 SR
Queue Stats
19W - 15L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 24
11,979
799
16,612
23,013
22,744
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
CivFanX
Nu Wa
20
8 / 3 / 24
12,275
818
16,589
13,284
6,784
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nox
17
3 / 4 / 20
10,932
729
8,889
15,273
10,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Vash102
Olorun
20
13 / 6 / 17
13,355
890
26,910
20,600
12,974
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
9 / 4 / 13
11,873
792
18,344
16,484
8,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
4 / 6 / 7
10,697
713
10,239
18,027
8,626
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Maui
17
2 / 6 / 10
10,943
730
7,883
22,461
30,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
DankSage13
Baron Samedi
18
10 / 6 / 2
12,071
805
23,330
14,661
8,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
PrismBadge
Sun Wukong
18
2 / 8 / 10
11,276
752
13,978
24,737
25,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Razorlin
Ishtar
17
2 / 9 / 6
11,132
742
13,041
19,459
8,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
55
35
Kills
20
20
Deaths
35
98
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
4
6
7
1.25
W
2
3
24
4.67
L
Maui
2
6
10
1.17
W
Nu Wa
CivFanX
Nu Wa
8
3
24
6.67
L
Baron Samedi
DankSage13
Baron Samedi
10
6
2
1.83
W
Nox
3
4
20
3.25
L
Sun Wukong
PrismBadge
Sun Wukong
2
8
10
0.88
L
Ishtar
Razorlin
Ishtar
2
9
6
0.56
W
Olorun
Vash102
Olorun
13
6
17
3.58
W
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,344
Damage
68,471
88,654
Taken
99,345
61,167
Mitigated
81,069
31,765
Healing
22,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
10,239
6,436
585
4,737
18,027
8,626
1,275
12,108
5,919
0
26,673
W
16,612
2,399
800
3,576
23,013
22,744
325
11,552
11,461
31,280
1,345
L
Maui
7,883
754
540
2,064
22,461
30,184
46
16,109
6,352
18,072
363
W
Nu Wa
CivFanX
Nu Wa
16,589
6,958
2,325
2,788
13,284
6,784
1,469
3,054
10,230
29,025
0
L
Baron Samedi
DankSage13
Baron Samedi
23,330
1,182
3,960
2,793
14,661
8,403
220
10,388
4,273
43,916
0
W
Nox
8,889
348
2,332
3,917
15,273
10,268
589
4,120
11,153
22,440
0
L
Sun Wukong
PrismBadge
Sun Wukong
13,978
1,457
465
4,292
24,737
25,763
0
14,403
10,334
0
31,689
L
Ishtar
Razorlin
Ishtar
13,041
7,671
287
2,898
19,459
8,093
83
14,561
4,898
0
44,628
W
Olorun
Vash102
Olorun
26,910
14,963
2,320
7,361
20,600
12,974
5,712
6,551
14,049
53,091
1,241
W
18,344
3,062
1,825
4,521
16,484
8,397
1,009
5,573
10,911
0
31,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,414
Gold Earned
56,119
164
Minions Killed
192
0
Camps Cleared
0
1,363,641
Distance Traveled
1,185,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,697
713
36
2
0
230,640
0
W
Charon
11,979
799
24
2
0
258,112
0
L
Maui
10,943
730
14
1
0
240,033
0
W
Nu Wa
12,275
818
21
1
0
273,493
0
L
Baron Samedi
12,071
805
56
4
0
242,411
0
W
Nox
10,932
729
35
2
0
264,190
0
L
Sun Wukong
11,276
752
31
2
0
250,400
0
L
Ishtar
11,132
742
55
4
0
221,664
0
W
Olorun
13,355
890
50
3
0
247,746
0
W
Pele
11,873
792
34
2
0
320,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role