Player Matchup

Ganesha
Ganesha
JayyDiaz24
Ganesha
Level 26
God Stats
6W - 6L
1,585 SR
Queue Stats
68W - 70L
1,486 Elo+
Party 1
Chang'e
Chang'e
KikkomanSaltFree
Chang'e
Level 103
God Stats
4W - 4L
1,649 SR
Queue Stats
91W - 74L
1,576 Elo+
Solo
Rama
Rama
SupahDrone
Rama
Level 106
God Stats
3W - 5L
1,528 SR
Queue Stats
64W - 65L
1,489 Elo+
Solo
Anhur
Anhur
ThatsAwwkward
Anhur
Level 107
God Stats
16W - 8L
1,752 SR
Queue Stats
659W - 606L
1,584 Elo+
Party 1
Mercury
Mercury
lalaman315
Mercury
Level 65
God Stats
0W - 1L
1,742 SR
Queue Stats
12W - 12L
1,508 Elo+
Party 1
Team Averages
Level 81
1,651 SR
1,529 Elo+

VS

Team Averages
Level 110
1,577 SR
1,477 Elo+
Neith
Neith
 
Neith
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
BIONIC141
Ares
Level 88
God Stats
3W - 4L
1,545 SR
Queue Stats
5W - 11L
1,436 Elo+
Party 2
Bellona
Bellona
EldritchCthulhu
Bellona
Level 98
God Stats
1W - 0L
1,497 SR
Queue Stats
28W - 23L
1,519 Elo+
Solo
Anubis
Anubis
KingIDKCANYOU
Anubis
Level 117
God Stats
3W - 3L
1,815 SR
Queue Stats
5W - 8L
1,436 Elo+
Party 2
Scylla
Scylla
Nightraven95_
Scylla
Level 81
God Stats
5W - 4L
1,529 SR
Queue Stats
22W - 18L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JayyDiaz24
Ganesha
9
0 / 2 / 0
4,715
943
948
4,878
3,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 1
4,844
969
4,243
4,370
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 0
4,169
834
279
1,074
303
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 2 / 0
5,055
1,011
4,894
5,291
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
lalaman315
Mercury
8
0 / 2 / 0
4,299
860
462
2,597
944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 4
5,426
1,085
4,007
4,139
1,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
10
3 / 0 / 2
5,514
1,103
2,100
3,645
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 0 / 4
5,032
1,006
2,834
3,775
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
2 / 0 / 2
5,399
1,080
2,199
2,077
929
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 3
5,057
1,011
1,946
2,005
431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
8
8
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
4
3
W
Ares
3
0
2
4
W
1
0
4
3
L
Ganesha
JayyDiaz24
Ganesha
0
2
0
0
L
0
2
1
0.25
W
2
0
2
3
W
1
1
3
2.5
L
0
0
0
0
L
1
2
0
0.5
L
Mercury
lalaman315
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,826
Damage
13,086
18,210
Taken
15,641
8,332
Mitigated
7,481
3,425
Healing
3,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,007
1,291
0
835
4,139
1,346
0
672
3,467
0
17,564
W
Ares
2,100
312
0
1,118
3,645
2,021
424
1,694
1,951
6,196
0
W
2,834
780
0
842
3,775
2,754
224
2,111
1,664
0
8,776
L
Ganesha
JayyDiaz24
Ganesha
948
33
117
389
4,878
3,757
0
1,837
3,041
4,678
0
L
4,243
139
240
1,231
4,370
1,617
0
1,885
2,485
13,184
0
W
2,199
137
0
395
2,077
929
741
326
1,751
14,694
0
W
1,946
0
129
54
2,005
431
468
388
1,617
10,921
0
L
279
251
0
432
1,074
303
0
322
752
0
279
L
4,894
3,130
0
1,016
5,291
1,711
0
1,688
3,603
0
16,100
L
Mercury
lalaman315
Mercury
462
105
0
0
2,597
944
28
513
2,084
0
1,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,082
Gold Earned
26,428
59
Minions Killed
110
0
Camps Cleared
0
409,827
Distance Traveled
579,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,426
1,085
29
6
0
115,590
0
W
Ares
5,514
1,103
9
2
0
116,631
0
W
Bellona
5,032
1,006
10
2
0
133,753
0
L
Ganesha
4,715
943
1
0
0
104,314
0
L
Chang'e
4,844
969
23
5
0
112,338
0
W
Anubis
5,399
1,080
39
8
0
104,654
0
W
Scylla
5,057
1,011
23
5
0
108,990
0
L
Rama
4,169
834
0
0
0
30,769
0
L
Anhur
5,055
1,011
32
6
0
106,399
0
L
Mercury
4,299
860
3
1
0
56,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role