Player Matchup

Arachne
Arachne
Dracô
Arachne
Level 188
God Stats
7W - 3L
1,589 SR
Queue Stats
410W - 269L
1,641 Elo+
Party 1
Bake Kujira
Bake Kujira
JorgiitoGod
Bake Kujira
Level 113
God Stats
68W - 41L
1,570 SR
Queue Stats
221W - 257L
1,524 Elo+
Party 3
Janus
Janus
TomyEBS_04
Janus
Level 64
God Stats
11W - 9L
1,388 SR
Queue Stats
170W - 199L
1,538 Elo+
Party 3
Anhur
Anhur
lLightz
Anhur
Level 155
God Stats
5W - 4L
1,514 SR
Queue Stats
259W - 195L
1,644 Elo+
Party 1
King Arthur
King Arthur
llEscanorll
King Arthur
Level 134
God Stats
3W - 0L
1,733 SR
Queue Stats
102W - 91L
1,470 Elo+
Solo
Team Averages
Level 131
1,559 SR
1,563 Elo+

VS

Team Averages
Level 104
1,485 SR
1,384 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GPRF21
Izanami
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,181 Elo+
Party 2
Thor
Thor
Pandita-Max
Thor
Level 123
God Stats
16W - 14L
1,562 SR
Queue Stats
371W - 358L
1,480 Elo+
Party 2
Mulan
Mulan
Rsz-Maxi7
Mulan
Level 88
God Stats
0W - 2L
1,248 SR
Queue Stats
5W - 11L
1,267 Elo+
Party 2
Bacchus
Bacchus
mc7436633mc74366
Bacchus
Level 96
God Stats
4W - 4L
1,614 SR
Queue Stats
115W - 125L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dracô
Arachne
15
4 / 1 / 6
8,907
636
10,308
15,247
6,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
JorgiitoGod
Bake Kujira
13
3 / 1 / 4
8,686
620
6,604
9,434
8,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
15
5 / 2 / 2
8,809
629
5,727
6,401
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
lLightz
Anhur
17
5 / 2 / 2
10,347
739
14,424
10,125
3,947
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
llEscanorll
King Arthur
14
1 / 2 / 5
8,897
636
11,234
12,910
11,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 3 / 0
8,343
596
6,474
8,264
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
GPRF21
Izanami
11
0 / 4 / 1
6,249
446
1,035
9,168
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 6 / 2
7,662
547
10,601
16,607
5,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Rsz-Maxi7
Mulan
12
0 / 3 / 1
7,087
506
7,240
17,165
13,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 2 / 2
6,097
436
3,355
12,012
10,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
18
Kills
8
8
Deaths
18
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
0
0.67
W
Arachne
Dracô
Arachne
4
1
6
7
L
Izanami
GPRF21
Izanami
0
4
1
0.13
W
Bake Kujira
JorgiitoGod
Bake Kujira
3
1
4
5
L
5
6
2
1
L
Mulan
Rsz-Maxi7
Mulan
0
3
1
0.17
W
Janus
5
2
2
3
W
Anhur
lLightz
Anhur
5
2
2
3
W
King Arthur
llEscanorll
King Arthur
1
2
5
1.75
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,297
Damage
28,705
54,117
Taken
63,216
31,534
Mitigated
34,376
18,055
Healing
11,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,474
348
0
1,393
8,264
3,034
0
3,167
5,097
73,549
0
W
Arachne
Dracô
Arachne
10,308
6,521
0
7,775
15,247
6,289
0
3,187
11,973
0
72,079
L
Izanami
GPRF21
Izanami
1,035
795
0
1,635
9,168
1,484
0
803
8,365
0
38,563
W
Bake Kujira
JorgiitoGod
Bake Kujira
6,604
3,175
0
1,735
9,434
8,176
60
3,597
5,792
43,733
249
L
10,601
2,879
0
1,518
16,607
5,567
0
2,891
13,716
0
50,859
L
Mulan
Rsz-Maxi7
Mulan
7,240
1,792
0
5,040
17,165
13,337
0
1,424
15,741
0
57,844
W
Janus
5,727
198
0
1,500
6,401
2,090
600
1,815
4,586
66,476
0
W
Anhur
lLightz
Anhur
14,424
8,495
0
5,335
10,125
3,947
3,479
1,050
9,075
0
98,619
W
King Arthur
llEscanorll
King Arthur
11,234
1,639
0
1,710
12,910
11,032
0
804
11,345
367
61,783
L
3,355
295
0
2,179
12,012
10,954
0
4,014
7,998
17,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,646
Gold Earned
35,438
538
Minions Killed
397
0
Camps Cleared
0
1,505,191
Distance Traveled
1,436,760
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,343
596
139
10
0
271,254
0
W
Arachne
8,907
636
99
7
0
316,655
0
L
Izanami
6,249
446
66
5
0
282,985
0
W
Bake Kujira
8,686
620
54
4
0
332,800
6
L
Thor
7,662
547
73
5
0
292,543
4
L
Mulan
7,087
506
99
7
0
265,476
0
W
Janus
8,809
629
120
9
0
294,615
0
W
Anhur
10,347
739
154
11
0
259,545
1
W
King Arthur
8,897
636
111
8
0
301,576
8
L
Bacchus
6,097
436
20
1
0
324,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role