Player Matchup

Nemesis
Nemesis
Arne Palmys
Nemesis
Level 24
God Stats
7W - 8L
1,531 SR
Queue Stats
48W - 55L
1,443 Elo+
Party 3
Ullr
Ullr
HH Saerus
Ullr
Level 94
God Stats
43W - 33L
1,574 SR
Queue Stats
61W - 53L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
MrHorrible702
Sun Wukong
Level 154
God Stats
1W - 1L
1,759 SR
Queue Stats
459W - 478L
1,530 Elo+
Solo
Kukulkan
Kukulkan
OctoEnthusiast
Kukulkan
Level 59
God Stats
17W - 16L
1,507 SR
Queue Stats
103W - 112L
1,454 Elo+
Party 3
He Bo
He Bo
alizeee
He Bo
Level 124
God Stats
0W - 2L
1,268 SR
Queue Stats
9W - 14L
1,312 Elo+
Solo
Team Averages
Level 91
1,528 SR
1,450 Elo+

VS

Team Averages
Level 101
1,508 SR
1,463 Elo+
Odin
Odin
IPAILHU
Odin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,537 Elo+
Party 2
Vulcan
Vulcan
OG PancakeBlake
Vulcan
Level 67
God Stats
8W - 9L
1,564 SR
Queue Stats
20W - 20L
1,429 Elo+
Party 1
Arachne
Arachne
Overrated1407
Arachne
Level 108
God Stats
14W - 5L
1,556 SR
Queue Stats
26W - 27L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
Team Muppets 2
Nu Wa
Level 115
God Stats
33W - 36L
1,421 SR
Queue Stats
44W - 46L
1,424 Elo+
Solo
Charon
Charon
horror4eek
Charon
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arne Palmys
Nemesis
16
1 / 4 / 4
10,865
988
6,847
18,744
7,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ullr
16
1 / 7 / 1
10,851
986
8,922
26,268
9,669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
MrHorrible702
Sun Wukong
17
3 / 0 / 2
12,247
1,113
6,139
17,029
11,901
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
17
2 / 2 / 3
12,023
1,093
16,097
14,028
4,662
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
alizeee
He Bo
15
0 / 0 / 0
9,488
863
0
828
277
Team 1 Tickets

173

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
IPAILHU
Odin
17
1 / 0 / 6
11,081
1,007
6,458
7,275
7,976
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 3 / 4
11,105
1,010
16,427
7,851
3,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
18
8 / 3 / 5
12,372
1,125
21,614
18,283
10,863
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
0 / 1 / 9
11,178
1,016
16,529
1,828
597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
horror4eek
Charon
18
2 / 0 / 6
12,036
1,094
11,357
6,035
3,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
13
13
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Arne Palmys
Nemesis
1
4
4
0.75
L
Ullr
1
7
1
0.21
W
Odin
IPAILHU
Odin
1
0
6
4
L
Sun Wukong
MrHorrible702
Sun Wukong
3
0
2
4
W
2
3
4
1.33
L
Kukulkan
2
2
3
1.75
W
Arachne
8
3
5
3.5
W
0
1
9
4.5
L
He Bo
alizeee
He Bo
0
0
0
0
W
Charon
horror4eek
Charon
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,005
Damage
72,385
76,897
Taken
41,272
34,098
Mitigated
26,936
7,946
Healing
6,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Arne Palmys
Nemesis
6,847
2,360
0
1,188
18,744
7,589
0
10,959
7,785
0
22,142
L
Ullr
8,922
2,685
0
81
26,268
9,669
0
12,570
13,698
0
27,538
W
Odin
IPAILHU
Odin
6,458
339
0
200
7,275
7,976
0
3,865
3,410
1,072
24,527
L
Sun Wukong
MrHorrible702
Sun Wukong
6,139
865
68
5,867
17,029
11,901
0
13,107
3,922
0
41,356
W
16,427
10,155
209
679
7,851
3,580
0
3,162
4,689
43,839
0
L
Kukulkan
16,097
447
0
742
14,028
4,662
0
7,335
6,693
81,354
0
W
Arachne
21,614
16,640
0
5,155
18,283
10,863
0
5,594
12,689
0
29,065
W
16,529
6,640
0
0
1,828
597
0
212
1,616
42,837
0
L
He Bo
alizeee
He Bo
0
0
0
0
828
277
0
828
0
0
0
W
Charon
horror4eek
Charon
11,357
552
0
286
6,035
3,920
0
3,264
2,771
28,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,474
Gold Earned
57,772
298
Minions Killed
238
7
Camps Cleared
10
852,802
Distance Traveled
1,204,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,865
988
29
3
2
177,509
0
L
Ullr
10,851
986
29
3
5
223,667
0
W
Odin
11,081
1,007
56
5
2
244,819
0
L
Sun Wukong
12,247
1,113
78
7
0
221,652
0
W
Vulcan
11,105
1,010
73
7
2
238,055
0
L
Kukulkan
12,023
1,093
162
15
0
229,974
0
W
Arachne
12,372
1,125
13
1
4
259,698
0
W
Nu Wa
11,178
1,016
68
6
2
207,678
0
L
He Bo
9,488
863
0
0
0
0
0
W
Charon
12,036
1,094
28
3
0
254,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role