Player Matchup

Achilles
Achilles
LastSeraph
Achilles
Level 126
God Stats
2W - 4L
1,321 SR
Queue Stats
95W - 77L
1,558 Elo+
Party 3
Artemis
Artemis
TurboSauce
Artemis
Level 124
God Stats
10W - 12L
1,544 SR
Queue Stats
78W - 58L
1,535 Elo+
Party 3
Loki
Loki
UhhBombz
Loki
Level 85
God Stats
1W - 2L
1,748 SR
Queue Stats
242W - 230L
1,532 Elo+
Party 4
Sobek
Sobek
bengiez
Sobek
Level 108
God Stats
1W - 4L
1,311 SR
Queue Stats
631W - 568L
1,514 Elo+
Party 4
Scylla
Scylla
jabs710
Scylla
Level 29
God Stats
10W - 10L
1,552 SR
Queue Stats
122W - 100L
1,471 Elo+
Party 4
Team Averages
Level 94
1,495 SR
1,522 Elo+

VS

Team Averages
Level 105
1,524 SR
1,529 Elo+
Charybdis
Charybdis
BlackNova03
Charybdis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,564 Elo+
Party 2
Ra
Ra
D 2 Chanclazos
Ra
Level 113
God Stats
4W - 3L
1,442 SR
Queue Stats
151W - 131L
1,576 Elo+
Party 1
Pele
Pele
Insane Omarepps
Pele
Level 127
God Stats
4W - 0L
1,716 SR
Queue Stats
164W - 162L
1,463 Elo+
Party 1
Olorun
Olorun
WhiteTurd JBS
Olorun
Level 89
God Stats
10W - 5L
1,662 SR
Queue Stats
57W - 65L
1,483 Elo+
Solo
Maui
Maui
Zombiemunk
Maui
Level 128
God Stats
2W - 2L
1,303 SR
Queue Stats
24W - 18L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LastSeraph
Achilles
6
0 / 1 / 0
3,275
546
2,979
5,437
2,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
TurboSauce
Artemis
6
3 / 1 / 0
3,883
647
3,229
2,824
861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
6
1 / 2 / 1
3,754
626
1,202
4,087
1,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
bengiez
Sobek
5
0 / 0 / 3
3,684
614
2,042
5,043
3,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
jabs710
Scylla
1
0 / 0 / 0
2,586
431
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlackNova03
Charybdis
6
1 / 1 / 0
4,029
672
3,754
3,409
974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 0 / 1
4,743
791
332
716
232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
1 / 0 / 0
4,026
671
1,086
3,240
919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 0
4,562
760
1,792
4,787
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 2 / 1
3,912
652
1,623
6,072
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
4
4
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BlackNova03
Charybdis
1
1
0
1
W
1
0
1
1.5
W
1
0
0
1
L
Achilles
LastSeraph
Achilles
0
1
0
0
L
Artemis
TurboSauce
Artemis
3
1
0
3
L
Loki
1
2
1
0.75
W
1
1
0
1
W
0
2
1
0.25
L
Sobek
bengiez
Sobek
0
0
3
1.5
L
Scylla
jabs710
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,452
Damage
8,587
17,391
Taken
18,224
7,763
Mitigated
6,516
6,997
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BlackNova03
Charybdis
3,754
2,654
0
1,811
3,409
974
87
750
2,659
0
19,893
W
332
45
288
455
716
232
290
0
716
30,942
0
W
1,086
31
0
0
3,240
919
0
239
2,963
0
15,125
L
Achilles
LastSeraph
Achilles
2,979
806
0
2,436
5,437
2,421
0
1,792
3,645
0
16,791
L
Artemis
TurboSauce
Artemis
3,229
2,081
0
1,132
2,824
861
0
662
2,162
0
17,225
L
Loki
1,202
504
0
375
4,087
1,118
0
424
3,663
0
18,473
W
1,792
1,027
60
2,561
4,787
1,489
0
0
4,505
30,992
0
W
1,623
518
49
1,722
6,072
2,902
0
1,053
5,019
11,217
0
L
Sobek
bengiez
Sobek
2,042
413
82
2,972
5,043
3,363
0
869
4,174
7,369
0
L
Scylla
jabs710
Scylla
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,182
Gold Earned
21,272
88
Minions Killed
198
0
Camps Cleared
0
489,421
Distance Traveled
596,640
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,029
672
41
7
0
113,326
0
W
Ra
4,743
791
70
12
0
115,767
0
W
Pele
4,026
671
36
6
0
135,139
2
L
Achilles
3,275
546
19
3
0
136,598
0
L
Artemis
3,883
647
37
6
0
109,489
0
L
Loki
3,754
626
27
5
0
117,208
0
W
Olorun
4,562
760
38
6
0
95,731
1
W
Maui
3,912
652
13
2
0
136,677
2
L
Sobek
3,684
614
5
1
0
119,093
0
L
Scylla
2,586
431
0
0
0
7,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role