Player Matchup

Zeus
Zeus
AwwTIZZEM
Zeus
Level 205
God Stats
5W - 7L
1,454 SR
Queue Stats
438W - 428L
1,484 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Callisto115
Kumbhakarna
Level 179
God Stats
6W - 7L
1,434 SR
Queue Stats
434W - 427L
1,480 Elo+
Party 1
Janus
Janus
Kiwaczyk
Janus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
WARpathSTASH
Tsukuyomi
Level 104
God Stats
5W - 4L
1,579 SR
Queue Stats
115W - 114L
1,428 Elo+
Solo
Poseidon
Poseidon
monkee_cheez
Poseidon
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,466 Elo+
Party 1
Team Averages
Level 135
1,493 SR
1,468 Elo+

VS

Team Averages
Level 94
1,481 SR
1,479 Elo+
Da Ji
Da Ji
LordLothric4
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,436 Elo+
Party 3
Ymir
Ymir
ObjectPermaNope
Ymir
Level 107
God Stats
0W - 3L
1,453 SR
Queue Stats
99W - 98L
1,509 Elo+
Party 2
Freya
Freya
PettyDonutz22
Freya
Level 122
God Stats
2W - 3L
1,450 SR
Queue Stats
157W - 184L
1,355 Elo+
Party 2
He Bo
He Bo
ReVi352O
He Bo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,594 Elo+
Party 3
Achilles
Achilles
Sub-Zer56
Achilles
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
11 / 1 / 5
10,256
1,026
23,732
4,980
2,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
Callisto115
Kumbhakarna
12
0 / 3 / 13
7,889
789
2,373
11,314
9,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Kiwaczyk
Janus
16
3 / 2 / 12
8,780
878
12,574
6,381
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
WARpathSTASH
Tsukuyomi
13
3 / 3 / 4
7,713
771
9,655
10,858
4,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
monkee_cheez
Poseidon
13
3 / 2 / 8
8,030
803
6,819
5,401
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
6,819
682
2,673
10,027
5,086
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 1 / 7
7,981
798
3,553
19,580
14,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 6 / 4
6,931
693
3,968
10,129
3,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
ReVi352O
He Bo
14
2 / 5 / 5
7,491
749
7,967
10,066
4,431
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Sub-Zer56
Achilles
15
6 / 2 / 3
8,419
842
7,348
9,786
9,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
20
Kills
11
11
Deaths
20
42
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zeus
11
1
5
13.5
W
Kumbhakarna
Callisto115
Kumbhakarna
0
3
13
2.17
W
Janus
Kiwaczyk
Janus
3
2
12
4.5
L
1
6
4
0.5
L
1
1
7
4.5
L
1
6
4
0.5
L
He Bo
ReVi352O
He Bo
2
5
5
0.9
L
Achilles
Sub-Zer56
Achilles
6
2
3
3.75
W
Tsukuyomi
WARpathSTASH
Tsukuyomi
3
3
4
1.67
W
Poseidon
monkee_cheez
Poseidon
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,153
Damage
25,509
38,934
Taken
59,588
22,855
Mitigated
38,091
12,388
Healing
20,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
23,732
1,025
738
1,916
4,980
2,473
546
1,293
3,545
33,940
0
W
Kumbhakarna
Callisto115
Kumbhakarna
2,373
355
2,142
2,460
11,314
9,724
0
4,003
7,104
2,984
0
W
Janus
Kiwaczyk
Janus
12,574
894
77
339
6,381
3,348
270
4,194
2,087
26,392
0
L
2,673
182
462
337
10,027
5,086
0
8,223
1,406
0
7,209
L
3,553
132
1,563
8,841
19,580
14,943
0
12,725
6,159
14,308
0
L
3,968
746
1,854
1,207
10,129
3,985
0
6,729
2,962
12,897
0
L
He Bo
ReVi352O
He Bo
7,967
618
667
1,984
10,066
4,431
0
7,595
1,938
14,231
0
L
Achilles
Sub-Zer56
Achilles
7,348
417
1,461
2,324
9,786
9,646
0
7,798
1,509
268
12,716
W
Tsukuyomi
WARpathSTASH
Tsukuyomi
9,655
1,877
963
2,673
10,858
4,895
168
3,424
7,043
0
21,531
W
Poseidon
monkee_cheez
Poseidon
6,819
700
661
419
5,401
2,415
298
2,762
2,498
11,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,668
Gold Earned
37,641
106
Minions Killed
82
0
Camps Cleared
0
982,732
Distance Traveled
918,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,256
1,026
34
3
0
204,983
0
W
Kumbhakarna
7,889
789
3
0
0
167,408
0
W
Janus
8,780
878
39
4
0
200,518
0
L
Da Ji
6,819
682
8
1
0
161,479
0
L
Ymir
7,981
798
15
2
0
176,402
0
L
Freya
6,931
693
25
3
0
167,421
0
L
He Bo
7,491
749
22
2
0
190,295
0
L
Achilles
8,419
842
12
1
0
223,268
0
W
Tsukuyomi
7,713
771
16
2
0
216,332
0
W
Poseidon
8,030
803
14
1
0
193,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role