Player Matchup

Ullr
Ullr
Empherial
Ullr
Level 178
God Stats
9W - 10L
1,559 SR
Queue Stats
478W - 465L
1,485 Elo+
Solo
Skadi
Skadi
Encardido2
Skadi
Level 149
God Stats
43W - 42L
1,531 SR
Queue Stats
190W - 161L
1,557 Elo+
Solo
Chang'e
Chang'e
RenanDruds
Chang'e
Level 120
God Stats
16W - 15L
1,491 SR
Queue Stats
96W - 91L
1,484 Elo+
Solo
Olorun
Olorun
benja006sj
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
isaias2017b
Discordia
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,395 Elo+
Party 2
Team Averages
Level 108
1,516 SR
1,484 Elo+

VS

Team Averages
Level 142
1,729 SR
1,575 Elo+
Chaac
Chaac
ChaaquilleONeal
Chaac
Level 148
God Stats
11W - 5L
1,744 SR
Queue Stats
40W - 14L
1,721 Elo+
Party 1
Fenrir
Fenrir
FЭИЯIЯ
Fenrir
Level 169
God Stats
4W - 0L
1,721 SR
Queue Stats
17W - 9L
1,691 Elo+
Party 1
Kukulkan
Kukulkan
HoranGe
Kukulkan
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 9L
1,133 Elo+
Solo
Bacchus
Bacchus
IzumiLight
Bacchus
Level 110
God Stats
4W - 0L
1,937 SR
Queue Stats
119W - 50L
1,688 Elo+
Party 1
Rama
Rama
Musashı
Rama
Level 215
God Stats
48W - 12L
1,744 SR
Queue Stats
274W - 117L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
3 / 2 / 0
7,419
571
5,354
12,051
5,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
4
0 / 1 / 0
4,705
362
994
3,626
1,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
RenanDruds
Chang'e
5
0 / 7 / 0
4,819
371
2,639
9,027
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
benja006sj
Olorun
9
1 / 12 / 0
5,741
442
3,134
13,473
4,442
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
isaias2017b
Discordia
7
0 / 9 / 1
5,348
411
4,695
9,437
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 3
8,828
679
9,407
10,929
9,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
FЭИЯIЯ
Fenrir
13
2 / 1 / 8
8,003
616
3,794
9,080
4,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
HoranGe
Kukulkan
11
3 / 2 / 1
7,440
572
4,624
6,247
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
IzumiLight
Bacchus
11
5 / 0 / 14
8,319
640
7,342
9,127
9,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
13
14 / 0 / 6
9,275
713
13,002
7,999
3,399
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
63
4
Kills
31
31
Deaths
4
1
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
L
Ullr
3
2
0
1.5
L
Skadi
0
1
0
0
W
Fenrir
FЭИЯIЯ
Fenrir
2
1
8
6
W
Kukulkan
HoranGe
Kukulkan
3
2
1
1.75
W
Bacchus
IzumiLight
Bacchus
5
0
14
12
W
Rama
14
0
6
17
L
Chang'e
RenanDruds
Chang'e
0
7
0
0
L
Olorun
benja006sj
Olorun
1
12
0
0.08
L
Discordia
isaias2017b
Discordia
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,816
Damage
38,169
47,614
Taken
43,382
15,514
Mitigated
28,525
9,229
Healing
17,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,407
1,521
0
2,927
10,929
9,299
2
2,264
8,665
0
56,080
L
Ullr
5,354
1,972
0
5,827
12,051
5,165
0
870
11,181
0
59,518
L
Skadi
994
150
0
1,393
3,626
1,017
0
1,022
2,604
0
11,126
W
Fenrir
FЭИЯIЯ
Fenrir
3,794
2,000
0
6,008
9,080
4,075
294
1,668
7,412
0
51,558
W
Kukulkan
HoranGe
Kukulkan
4,624
397
0
1,895
6,247
2,566
539
1,543
4,704
55,241
0
W
Bacchus
IzumiLight
Bacchus
7,342
1,388
0
2,709
9,127
9,186
248
2,184
6,943
23,436
0
W
Rama
13,002
10,319
0
3,904
7,999
3,399
2,998
2,809
5,190
0
68,163
L
Chang'e
RenanDruds
Chang'e
2,639
369
40
750
9,027
2,207
0
719
8,308
11,510
0
L
Olorun
benja006sj
Olorun
3,134
1,831
60
719
13,473
4,442
0
6,327
7,146
14,089
0
L
Discordia
isaias2017b
Discordia
4,695
332
0
440
9,437
2,683
0
3,028
6,409
28,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,032
Gold Earned
41,865
206
Minions Killed
395
0
Camps Cleared
0
989,149
Distance Traveled
1,362,264
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,828
679
85
7
0
256,621
0
L
Ullr
7,419
571
112
9
0
277,254
0
L
Skadi
4,705
362
18
1
0
81,715
0
W
Fenrir
8,003
616
91
7
0
316,059
0
W
Kukulkan
7,440
572
89
7
0
261,155
3
W
Bacchus
8,319
640
30
2
0
279,692
0
W
Rama
9,275
713
100
8
0
248,737
2
L
Chang'e
4,819
371
15
1
0
167,330
2
L
Olorun
5,741
442
24
2
0
219,171
0
L
Discordia
5,348
411
37
3
0
243,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role