Player Matchup

Surtr
Surtr
Jiggly Vader
Surtr
Level 158
God Stats
2W - 6L
1,474 SR
Queue Stats
181W - 177L
1,489 Elo+
Party 1
Sol
Sol
MrWhale51
Sol
Level 153
God Stats
5W - 2L
1,774 SR
Queue Stats
114W - 102L
1,534 Elo+
Party 1
Chiron
Chiron
Platewhendry
Chiron
Level 8
God Stats
0W - 1L
1,289 SR
Queue Stats
4W - 8L
1,201 Elo+
Party 1
Team Averages
Level 106
1,512 SR
1,408 Elo+

VS

Team Averages
Level 107
1,608 SR
1,439 Elo+
Baron Samedi
Baron Samedi
ImGonnaFeedThem
Baron Samedi
Level 128
God Stats
47W - 14L
1,789 SR
Queue Stats
85W - 27L
1,681 Elo+
Solo
Kumbhakarna
Kumbhakarna
SickNanford
Kumbhakarna
Level 104
God Stats
3W - 9L
1,323 SR
Queue Stats
74W - 92L
1,318 Elo+
Solo
Sun Wukong
Sun Wukong
seizurecha
Sun Wukong
Level 89
God Stats
3W - 0L
1,713 SR
Queue Stats
19W - 30L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 0
8,482
848
11,368
14,517
11,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 5 / 1
7,697
770
16,010
10,933
4,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
9
0 / 4 / 3
7,221
722
4,961
8,709
3,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ImGonnaFeedThem
Baron Samedi
13
11 / 2 / 5
10,149
1,015
17,548
13,301
7,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kumbhakarna
SickNanford
Kumbhakarna
11
2 / 0 / 12
8,430
843
5,291
17,963
13,798
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
seizurecha
Sun Wukong
11
3 / 2 / 12
8,609
861
7,277
15,077
9,306
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
16
16
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ImGonnaFeedThem
Baron Samedi
11
2
5
6.75
L
3
7
0
0.43
L
1
5
1
0.3
L
Chiron
0
4
3
0.38
W
Kumbhakarna
SickNanford
Kumbhakarna
2
0
12
8
W
Sun Wukong
seizurecha
Sun Wukong
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,339
Damage
30,116
34,159
Taken
46,341
20,374
Mitigated
30,854
7,034
Healing
19,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ImGonnaFeedThem
Baron Samedi
17,548
1,336
6,349
6,353
13,301
7,750
0
4,652
8,649
45,920
0
L
11,368
2,975
0
1,870
14,517
11,887
0
8,564
5,953
481
33,606
L
16,010
6,481
0
4,169
10,933
4,883
0
8,697
2,236
38,234
5,714
L
Chiron
4,961
1,619
379
616
8,709
3,604
22
6,089
2,620
0
13,582
W
Kumbhakarna
SickNanford
Kumbhakarna
5,291
980
454
2,735
17,963
13,798
0
5,489
12,474
14,094
0
W
Sun Wukong
seizurecha
Sun Wukong
7,277
2,027
0
3,569
15,077
9,306
0
5,221
9,856
0
26,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,400
Gold Earned
27,188
99
Minions Killed
110
0
Camps Cleared
0
480,411
Distance Traveled
623,932
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,149
1,015
62
6
0
208,102
0
L
Surtr
8,482
848
30
3
0
156,418
0
L
Sol
7,697
770
58
6
0
153,846
2
L
Chiron
7,221
722
11
1
0
170,147
0
W
Kumbhakarna
8,430
843
21
2
0
204,653
6
W
Sun Wukong
8,609
861
27
3
0
211,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role