Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
DETHgripGIRAFE
King Arthur
Level 109
God Stats
0W - 1L
1,412 SR
Queue Stats
8W - 10L
1,555 Elo+
Solo
Horus
Horus
DarkShadeXZero
Horus
Level 120
God Stats
0W - 2L
1,304 SR
Queue Stats
154W - 159L
1,473 Elo+
Solo
Hera
Hera
Erick103247
Hera
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,613 Elo+
Party 2
Danzaburou
Danzaburou
igeekonabih18
Danzaburou
Level 123
God Stats
0W - 4L
1,116 SR
Queue Stats
84W - 100L
1,428 Elo+
Solo
Team Averages
Level 112
1,366 SR
1,514 Elo+

VS

Team Averages
Level 84
1,589 SR
1,489 Elo+
Horus
Horus
Alex0812
Horus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,446 Elo+
Party 1
Ullr
Ullr
CalmDay
Ullr
Level 125
God Stats
2W - 0L
1,733 SR
Queue Stats
120W - 112L
1,495 Elo+
Party 3
Ishtar
Ishtar
Hardy04
Ishtar
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 81L
1,536 Elo+
Solo
Vamana
Vamana
HavocNightWalker
Vamana
Level 83
God Stats
6W - 2L
1,715 SR
Queue Stats
111W - 96L
1,537 Elo+
Party 3
Neith
Neith
SentKell
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
2 / 3 / 3
6,818
852
8,925
7,651
3,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
DETHgripGIRAFE
King Arthur
12
2 / 6 / 2
6,463
808
10,048
13,650
14,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 0 / 0
2,044
256
0
0
0
15
2 / 3 / 4
7,262
908
9,191
6,576
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
igeekonabih18
Danzaburou
5
0 / 0 / 0
5,044
631
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alex0812
Horus
10
0 / 2 / 7
7,228
904
968
8,693
5,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
CalmDay
Ullr
15
4 / 1 / 5
8,407
1,051
6,745
9,514
5,039
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ishtar
Hardy04
Ishtar
13
2 / 1 / 5
7,524
941
4,235
5,629
2,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 7
7,995
999
4,595
10,050
8,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Neith
SentKell
Neith
16
3 / 0 / 7
8,707
1,088
9,396
6,655
3,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
12
12
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
3
3
1.17
W
Horus
Alex0812
Horus
0
2
7
1.75
W
Ullr
CalmDay
Ullr
4
1
5
6.5
L
King Arthur
DETHgripGIRAFE
King Arthur
2
6
2
0.5
L
0
0
0
0
L
2
3
4
1.33
W
Ishtar
Hardy04
Ishtar
2
1
5
4.5
W
3
3
7
2.17
W
Neith
SentKell
Neith
3
0
7
6.5
L
Danzaburou
igeekonabih18
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,164
Damage
25,939
27,877
Taken
40,541
21,137
Mitigated
25,534
3,552
Healing
22,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,925
5,590
536
1,061
7,651
3,321
0
0
7,366
0
17,631
W
Horus
Alex0812
Horus
968
358
4,749
3,260
8,693
5,976
398
1,802
6,891
0
1,973
W
Ullr
CalmDay
Ullr
6,745
5,457
649
3,731
9,514
5,039
3,891
2,904
6,610
0
21,270
L
King Arthur
DETHgripGIRAFE
King Arthur
10,048
913
388
549
13,650
14,988
0
0
12,682
0
15,538
L
0
0
0
0
0
0
0
0
0
0
0
L
9,191
1,842
0
1,018
6,576
2,828
0
0
5,942
20,089
0
W
Ishtar
Hardy04
Ishtar
4,235
2,150
541
887
5,629
2,277
1,296
493
5,136
0
13,858
W
4,595
991
1,798
2,032
10,050
8,464
1,046
2,724
7,326
0
12,048
W
Neith
SentKell
Neith
9,396
2,371
182
4,329
6,655
3,778
1,523
1,268
5,387
0
29,653
L
Danzaburou
igeekonabih18
Danzaburou
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,631
Gold Earned
39,861
48
Minions Killed
96
0
Camps Cleared
0
436,215
Distance Traveled
779,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,818
852
14
2
0
147,471
0
W
Horus
7,228
904
3
0
0
159,944
0
W
Ullr
8,407
1,051
35
4
0
146,590
0
L
King Arthur
6,463
808
11
1
0
145,406
0
L
Horus
2,044
256
0
0
0
0
0
L
Hera
7,262
908
23
3
0
143,338
0
W
Ishtar
7,524
941
10
1
0
136,835
0
W
Vamana
7,995
999
17
2
0
176,386
0
W
Neith
8,707
1,088
31
4
0
159,902
0
L
Danzaburou
5,044
631
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role