Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
ArgyGru
Scylla
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
Guberon
Bacchus
Level 71
God Stats
1W - 0L
1,557 SR
Queue Stats
6W - 5L
1,671 Elo+
Party 1
Thanatos
Thanatos
Zulu64
Thanatos
Level 28
God Stats
3W - 0L
1,711 SR
Queue Stats
4W - 1L
1,671 Elo+
Party 1
Tyr
Tyr
jxeazy72
Tyr
Level 69
God Stats
4W - 2L
1,688 SR
Queue Stats
8W - 5L
1,809 Elo+
Party 1
Team Averages
Level 51
1,591 SR
1,630 Elo+

VS

Team Averages
Level 46
1,480 SR
1,389 Elo+
Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ChanGoKu12
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
ErrorFox7879
Merlin
Level 18
God Stats
19W - 17L
1,471 SR
Queue Stats
19W - 17L
1,425 Elo+
Solo
Hera
Hera
F1F_Esojaa
Hera
Level 113
God Stats
0W - 3L
1,683 SR
Queue Stats
43W - 60L
1,364 Elo+
Solo
Kukulkan
Kukulkan
Wub3y
Kukulkan
Level 15
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 3L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 0 / 3
6,685
836
2,508
5,610
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ArgyGru
Scylla
14
2 / 1 / 5
7,403
925
3,136
4,875
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Guberon
Bacchus
12
0 / 0 / 5
6,920
865
2,527
7,606
8,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Zulu64
Thanatos
13
3 / 2 / 5
7,397
925
5,798
5,730
2,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 0 / 4
7,347
918
5,647
7,877
6,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 1 / 0
6,266
783
4,104
7,356
5,985
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 0
5,929
741
1,064
3,758
2,105
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
14
3 / 3 / 0
7,436
930
6,547
6,244
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 1
6,268
784
2,123
3,835
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
Wub3y
Kukulkan
12
0 / 2 / 2
6,515
814
5,311
4,207
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
10
Kills
3
3
Deaths
10
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
3
2.5
L
Chaac
 
Chaac
0
1
0
0
W
Scylla
ArgyGru
Scylla
2
1
5
4.5
L
0
2
0
0
L
Merlin
3
3
0
1
L
0
2
1
0.25
W
Bacchus
Guberon
Bacchus
0
0
5
2.5
L
Kukulkan
Wub3y
Kukulkan
0
2
2
0.5
W
Thanatos
Zulu64
Thanatos
3
2
5
2.75
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,616
Damage
19,149
31,698
Taken
25,400
22,012
Mitigated
13,836
8,211
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,508
1,195
0
1,118
5,610
2,577
869
3,550
2,060
0
10,846
L
Chaac
 
Chaac
4,104
612
202
3,435
7,356
5,985
0
1,838
5,518
0
17,201
W
Scylla
ArgyGru
Scylla
3,136
42
155
927
4,875
1,901
564
2,540
2,335
20,883
0
L
1,064
196
435
476
3,758
2,105
0
804
2,954
6,514
0
L
Merlin
6,547
420
0
1,208
6,244
2,690
0
1,782
4,462
25,070
0
L
2,123
869
0
502
3,835
1,412
0
661
3,174
9,115
0
W
Bacchus
Guberon
Bacchus
2,527
298
0
1,464
7,606
8,701
85
2,873
4,733
14,121
0
L
Kukulkan
Wub3y
Kukulkan
5,311
955
0
250
4,207
1,644
0
578
3,629
17,318
0
W
Thanatos
Zulu64
Thanatos
5,798
915
0
2,801
5,730
2,555
253
2,314
3,416
0
15,637
W
5,647
448
0
1,746
7,877
6,278
162
3,768
4,109
0
14,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,752
Gold Earned
32,414
146
Minions Killed
150
0
Camps Cleared
0
868,633
Distance Traveled
778,783
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,685
836
24
3
0
165,234
0
L
Chaac
6,266
783
33
4
0
187,095
0
W
Scylla
7,403
925
46
6
0
146,015
0
L
Hel
5,929
741
6
1
0
124,260
0
L
Merlin
7,436
930
51
6
0
156,197
0
L
Hera
6,268
784
20
3
0
140,220
0
W
Bacchus
6,920
865
28
4
0
176,909
1
L
Kukulkan
6,515
814
40
5
0
171,011
0
W
Thanatos
7,397
925
26
3
0
176,224
0
W
Tyr
7,347
918
22
3
0
204,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role