Player Matchup

Chang'e
Chang'e
Renais2127
Chang'e
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,701 Elo+
Party 1
Skadi
Skadi
SammySam775577
Skadi
Level 88
God Stats
3W - 3L
1,475 SR
Queue Stats
130W - 132L
1,531 Elo+
Party 1
Da Ji
Da Ji
SynthetikBaanii
Da Ji
Level 13
God Stats
7W - 1L
1,700 SR
Queue Stats
15W - 2L
1,772 Elo+
Party 1
Team Averages
Level 38
1,559 SR
1,668 Elo+

VS

Team Averages
Level 59
1,522 SR
1,554 Elo+
Nemesis
Nemesis
Panda_Man2509
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Achilles
Achilles
SassyKillSquad
Achilles
Level 109
God Stats
0W - 1L
1,567 SR
Queue Stats
18W - 26L
1,503 Elo+
Party 2
Anubis
Anubis
jacob11cer
Anubis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Renais2127
Chang'e
12
5 / 1 / 10
8,852
885
9,242
8,561
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 0 / 11
8,467
847
8,998
5,073
1,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
8 / 2 / 6
8,824
882
9,050
7,302
2,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
0 / 7 / 0
6,406
641
1,780
10,253
5,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
11
3 / 4 / 0
8,387
839
6,887
15,061
14,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
jacob11cer
Anubis
10
0 / 5 / 2
7,142
714
4,163
7,251
2,741
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
16
Kills
3
3
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
7
0
0
W
Chang'e
Renais2127
Chang'e
5
1
10
10
W
3
0
11
8.5
L
Achilles
3
4
0
0.75
W
8
2
6
5.5
L
Anubis
jacob11cer
Anubis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,290
Damage
12,830
20,936
Taken
32,565
6,987
Mitigated
23,100
8,441
Healing
4,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
1,780
192
0
376
10,253
5,566
0
2,328
7,925
0
7,357
W
Chang'e
Renais2127
Chang'e
9,242
830
1,929
5,207
8,561
2,633
0
2,158
6,077
34,586
0
W
8,998
3,745
0
805
5,073
1,757
710
571
4,301
0
39,796
L
Achilles
6,887
1,099
0
3,132
15,061
14,793
0
5,347
9,714
0
18,691
W
9,050
3,464
0
500
7,302
2,597
0
1,694
5,423
0
18,311
L
Anubis
jacob11cer
Anubis
4,163
41
0
911
7,251
2,741
0
2,153
5,098
29,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,143
Gold Earned
21,935
119
Minions Killed
66
0
Camps Cleared
0
557,287
Distance Traveled
446,183
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,406
641
7
1
0
139,254
0
W
Chang'e
8,852
885
51
5
0
209,358
0
W
Skadi
8,467
847
50
5
0
182,294
0
L
Achilles
8,387
839
19
2
0
174,613
0
W
Da Ji
8,824
882
18
2
0
165,635
0
L
Anubis
7,142
714
40
4
0
132,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role