Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Healioss
Arachne
Level 149
God Stats
2W - 0L
1,773 SR
Queue Stats
47W - 36L
1,611 Elo+
Party 3
Jormungandr
Jormungandr
HisHat18685676
Jormungandr
Level 83
God Stats
2W - 0L
1,265 SR
Queue Stats
220W - 182L
1,516 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NG War Black
Ah Muzen Cab
Level 144
God Stats
6W - 0L
1,778 SR
Queue Stats
296W - 275L
1,548 Elo+
Party 2
Hel
Hel
bioticxgrasp
Hel
Level 137
God Stats
1W - 0L
1,540 SR
Queue Stats
36W - 31L
1,573 Elo+
Party 3
Team Averages
Level 130
1,572 SR
1,550 Elo+

VS

Team Averages
Level 102
1,490 SR
1,597 Elo+
Apollo
Apollo
CaptainGordan
Apollo
Level 89
God Stats
0W - 2L
1,188 SR
Queue Stats
105W - 82L
1,595 Elo+
Solo
Tsukuyomi
Tsukuyomi
GanJiko
Tsukuyomi
Level 181
God Stats
24W - 17L
1,556 SR
Queue Stats
961W - 947L
1,546 Elo+
Solo
Geb
Geb
Jalmox
Geb
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,819 Elo+
Party 1
Raijin
Raijin
UncleHumbert
Raijin
Level 26
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
chrono37
Aphrodite
Level 119
God Stats
1W - 2L
1,505 SR
Queue Stats
172W - 160L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 1 / 18
9,290
845
15,377
5,960
2,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
Healioss
Arachne
15
5 / 3 / 13
9,320
847
8,767
17,599
18,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Jormungandr
HisHat18685676
Jormungandr
16
6 / 3 / 12
9,459
860
11,117
13,034
18,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
NG War Black
Ah Muzen Cab
17
3 / 1 / 19
9,473
861
13,596
10,182
5,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Earring

Mystical Earring

+15
Mp 5

16
5 / 1 / 13
9,454
859
10,071
13,322
7,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
8,725
793
7,558
10,851
5,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tsukuyomi
GanJiko
Tsukuyomi
14
1 / 6 / 2
7,991
726
14,526
14,903
6,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Jalmox
Geb
15
1 / 5 / 4
8,893
808
7,297
15,843
15,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
13
0 / 4 / 3
7,260
660
9,242
9,591
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
chrono37
Aphrodite
13
1 / 3 / 3
7,459
678
5,576
10,614
6,262
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
20
22
Kills
7
9
Deaths
22
75
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
18
12
L
4
4
1
1.13
L
Tsukuyomi
GanJiko
Tsukuyomi
1
6
2
0.33
W
Arachne
Healioss
Arachne
5
3
13
3.83
W
Jormungandr
HisHat18685676
Jormungandr
6
3
12
4
L
Geb
Jalmox
Geb
1
5
4
0.6
W
Ah Muzen Cab
NG War Black
Ah Muzen Cab
3
1
19
12.5
L
Raijin
0
4
3
0.38
W
5
1
13
11.5
L
Aphrodite
chrono37
Aphrodite
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,928
Damage
44,199
60,097
Taken
61,802
51,789
Mitigated
38,650
31,953
Healing
20,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,377
3,865
326
414
5,960
2,513
1,173
1,740
4,220
29,293
0
L
7,558
3,974
535
1,630
10,851
5,886
0
4,689
5,876
0
27,358
L
Tsukuyomi
GanJiko
Tsukuyomi
14,526
1,580
975
1,213
14,903
6,909
0
9,202
5,223
0
38,992
W
Arachne
Healioss
Arachne
8,767
5,231
500
4,773
17,599
18,801
1,004
7,594
10,005
0
11,263
W
Jormungandr
HisHat18685676
Jormungandr
11,117
1,030
429
1,736
13,034
18,075
188
5,151
7,883
25,389
451
L
Geb
Jalmox
Geb
7,297
690
1,953
2,490
15,843
15,443
0
7,960
7,394
18,357
0
W
Ah Muzen Cab
NG War Black
Ah Muzen Cab
13,596
3,127
214
1,276
10,182
5,311
1,409
2,328
7,854
0
29,198
L
Raijin
9,242
1,071
0
1,612
9,591
4,150
0
6,253
3,126
17,015
0
W
10,071
502
12,824
9,461
13,322
7,089
430
5,302
8,020
16,669
0
L
Aphrodite
chrono37
Aphrodite
5,576
1,305
5,834
4,220
10,614
6,262
0
6,785
3,471
13,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,996
Gold Earned
40,328
131
Minions Killed
198
0
Camps Cleared
0
1,057,670
Distance Traveled
940,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,290
845
35
3
0
210,392
0
L
Apollo
8,725
793
62
6
0
197,188
0
L
Tsukuyomi
7,991
726
56
5
0
198,902
0
W
Arachne
9,320
847
13
1
0
202,984
0
W
Jormungandr
9,459
860
30
3
0
183,927
0
L
Geb
8,893
808
21
2
0
184,512
0
W
Ah Muzen Cab
9,473
861
34
3
0
231,754
0
L
Raijin
7,260
660
34
3
0
178,955
0
W
Hel
9,454
859
19
2
0
228,613
0
L
Aphrodite
7,459
678
25
2
0
180,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role