Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gavin_McPurn
Morgan Le Fay
Level 120
God Stats
3W - 4L
1,549 SR
Queue Stats
422W - 402L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
Quixotic vG
Zhong Kui
Level 131
God Stats
0W - 1L
1,562 SR
Queue Stats
2W - 2L
1,529 Elo+
Solo
Bake Kujira
Bake Kujira
T1_Dodo
Bake Kujira
Level 109
God Stats
13W - 7L
1,565 SR
Queue Stats
706W - 763L
1,463 Elo+
Party 1
Erlang Shen
Erlang Shen
symisfits
Erlang Shen
Level 126
God Stats
2W - 1L
1,815 SR
Queue Stats
534W - 546L
1,453 Elo+
Party 1
Team Averages
Level 119
1,598 SR
1,480 Elo+

VS

Team Averages
Level 103
1,564 SR
1,448 Elo+
Fafnir
Fafnir
Demonseed2703
Fafnir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 236L
1,464 Elo+
Solo
Osiris
Osiris
EmojiSea
Osiris
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,430 Elo+
Party 2
Nu Wa
Nu Wa
EmojiSint
Nu Wa
Level 132
God Stats
8W - 3L
1,768 SR
Queue Stats
163W - 174L
1,430 Elo+
Party 2
Sylvanus
Sylvanus
Mrdiddykong
Sylvanus
Level 61
God Stats
14W - 18L
1,537 SR
Queue Stats
54W - 68L
1,433 Elo+
Solo
Nemesis
Nemesis
zXzJonathanzXzPR
Nemesis
Level 65
God Stats
12W - 9L
1,514 SR
Queue Stats
66W - 48L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 4 / 2
7,779
432
5,157
19,489
13,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Gavin_McPurn
Morgan Le Fay
15
1 / 5 / 1
8,872
493
9,381
14,568
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Zhong Kui
Quixotic vG
Zhong Kui
16
3 / 2 / 1
9,303
517
9,128
11,660
9,037
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bake Kujira
T1_Dodo
Bake Kujira
13
0 / 4 / 0
7,917
440
7,964
15,369
13,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
symisfits
Erlang Shen
15
1 / 4 / 5
8,866
493
8,393
18,403
8,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
9,457
525
5,298
12,600
14,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
EmojiSea
Osiris
17
8 / 0 / 1
11,331
630
11,672
15,975
14,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nu Wa
EmojiSint
Nu Wa
15
2 / 1 / 7
9,516
529
16,055
10,238
3,874
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Mrdiddykong
Sylvanus
17
1 / 3 / 4
10,067
559
12,412
15,536
12,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 1 / 6
9,420
523
10,082
17,400
7,703
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
19
19
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
2
0.75
W
3
2
5
2.75
W
Osiris
EmojiSea
Osiris
8
0
1
8.5
W
Nu Wa
EmojiSint
Nu Wa
2
1
7
5.5
L
Morgan Le Fay
Gavin_McPurn
Morgan Le Fay
1
5
1
0.3
W
Sylvanus
Mrdiddykong
Sylvanus
1
3
4
1
L
Zhong Kui
Quixotic vG
Zhong Kui
3
2
1
1.75
L
Bake Kujira
T1_Dodo
Bake Kujira
0
4
0
0
L
Erlang Shen
symisfits
Erlang Shen
1
4
5
0.88
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,023
Damage
55,519
79,489
Taken
71,749
49,685
Mitigated
53,522
17,906
Healing
30,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,157
950
0
4,192
19,489
13,445
0
8,774
10,643
0
20,718
W
5,298
1,382
111
2,380
12,600
14,985
0
4,011
8,534
24,279
0
W
Osiris
EmojiSea
Osiris
11,672
6,486
0
10,083
15,975
14,773
298
8,334
7,094
0
78,215
W
Nu Wa
EmojiSint
Nu Wa
16,055
6,119
0
4,486
10,238
3,874
371
2,608
7,630
81,471
0
L
Morgan Le Fay
Gavin_McPurn
Morgan Le Fay
9,381
1,497
0
1,307
14,568
5,592
444
6,580
7,909
89,969
0
W
Sylvanus
Mrdiddykong
Sylvanus
12,412
3,806
1,332
6,005
15,536
12,187
26
5,956
9,580
88,312
23,988
L
Zhong Kui
Quixotic vG
Zhong Kui
9,128
1,165
0
5,617
11,660
9,037
415
7,389
4,251
73,624
0
L
Bake Kujira
T1_Dodo
Bake Kujira
7,964
5,108
0
2,524
15,369
13,500
0
2,848
12,469
58,835
197
L
Erlang Shen
symisfits
Erlang Shen
8,393
4,253
0
4,266
18,403
8,111
70
7,238
11,075
0
86,007
W
10,082
5,326
191
5,515
17,400
7,703
203
4,765
12,635
0
78,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,737
Gold Earned
49,791
511
Minions Killed
499
0
Camps Cleared
0
1,714,974
Distance Traveled
1,708,349
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,779
432
23
1
0
372,955
2
W
Fafnir
9,457
525
24
1
0
358,672
1
W
Osiris
11,331
630
97
5
0
313,589
2
W
Nu Wa
9,516
529
106
6
0
328,974
0
L
Morgan Le Fay
8,872
493
155
9
0
323,139
4
W
Sylvanus
10,067
559
183
10
0
299,129
1
L
Zhong Kui
9,303
517
121
7
0
331,495
0
L
Bake Kujira
7,917
440
96
5
0
312,001
0
L
Erlang Shen
8,866
493
116
6
0
375,384
0
W
Nemesis
9,420
523
89
5
0
407,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role