Player Matchup

Anubis
Anubis
AlexisMuffin
Anubis
Level 68
God Stats
8W - 6L
1,530 SR
Queue Stats
86W - 84L
1,546 Elo+
Solo
Thor
Thor
DelsinYB
Thor
Level 104
God Stats
2W - 0L
1,159 SR
Queue Stats
180W - 161L
1,555 Elo+
Solo
Zeus
Zeus
MoriBlack
Zeus
Level 200
God Stats
1W - 0L
1,434 SR
Queue Stats
31W - 20L
1,602 Elo+
Party 2
Chaac
Chaac
OneKiller847570
Chaac
Level 136
God Stats
4W - 0L
1,906 SR
Queue Stats
30W - 21L
1,542 Elo+
Party 2
Cabrakan
Cabrakan
TsukuyomiWolf
Cabrakan
Level 50
God Stats
1W - 5L
1,145 SR
Queue Stats
73W - 80L
1,413 Elo+
Solo
Team Averages
Level 112
1,435 SR
1,532 Elo+

VS

Team Averages
Level 129
1,604 SR
1,538 Elo+
Nox
Nox
DerpWagon97
Nox
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 115L
1,603 Elo+
Party 1
Lancelot
Lancelot
DivergentHades
Lancelot
Level 153
God Stats
4W - 6L
1,609 SR
Queue Stats
189W - 187L
1,539 Elo+
Party 1
Ares
Ares
God_Knight94
Ares
Level 150
God Stats
9W - 6L
1,701 SR
Queue Stats
607W - 597L
1,529 Elo+
Solo
Ymir
Ymir
Motofreak237
Ymir
Level 101
God Stats
6W - 3L
1,710 SR
Queue Stats
74W - 65L
1,549 Elo+
Party 1
Medusa
Medusa
kodySunDestoryR
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 52L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 1 / 3
8,576
613
7,842
5,570
3,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
14
4 / 1 / 2
7,977
570
3,044
9,667
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
13
8 / 1 / 3
8,368
598
16,609
7,482
2,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 0 / 0
8,018
573
7,545
16,275
15,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
TsukuyomiWolf
Cabrakan
13
2 / 2 / 8
7,118
508
3,837
11,016
9,536
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,274
591
3,562
5,785
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
14
0 / 0 / 0
8,235
588
11,382
11,180
7,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 6 / 1
6,252
447
2,238
13,238
10,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 2
7,195
514
3,882
12,244
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 5 / 2
6,659
476
5,741
10,329
4,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
17
Kills
5
5
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
1
3
4.5
W
Thor
4
1
2
5
L
2
3
2
1
L
Lancelot
0
0
0
0
L
0
6
1
0.08
W
Zeus
8
1
3
9.5
L
2
3
2
1
W
0
0
0
0
W
Cabrakan
TsukuyomiWolf
Cabrakan
2
2
8
3
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,877
Damage
26,805
50,010
Taken
52,776
35,416
Mitigated
29,849
15,370
Healing
12,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,842
662
0
3,341
5,570
3,496
0
2,619
2,951
71,406
0
W
Thor
3,044
468
0
750
9,667
4,023
0
1,783
7,884
0
64,493
L
3,562
855
0
250
5,785
1,933
0
3,087
2,698
44,875
0
L
Lancelot
11,382
2,173
0
5,214
11,180
7,970
0
0
11,180
0
76,055
L
2,238
231
0
2,042
13,238
10,866
0
10,048
3,190
19,191
0
W
Zeus
16,609
6,087
0
3,398
7,482
2,842
241
2,491
4,991
73,552
6,085
L
3,882
901
0
2,654
12,244
4,898
0
8,173
4,071
39,038
726
W
7,545
1,681
0
5,236
16,275
15,519
0
0
15,087
0
63,691
W
Cabrakan
TsukuyomiWolf
Cabrakan
3,837
555
0
2,645
11,016
9,536
261
2,972
7,997
25,687
250
L
5,741
2,677
0
1,894
10,329
4,182
0
6,657
3,672
0
40,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,057
Gold Earned
36,615
503
Minions Killed
403
0
Camps Cleared
0
1,314,059
Distance Traveled
1,417,585
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,576
613
138
10
0
262,686
2
W
Thor
7,977
570
89
6
0
311,423
3
L
Nox
8,274
591
102
7
0
275,721
2
L
Lancelot
8,235
588
136
10
0
333,699
0
L
Ares
6,252
447
30
2
0
277,135
0
W
Zeus
8,368
598
112
8
0
250,410
1
L
Ymir
7,195
514
69
5
0
279,928
0
W
Chaac
8,018
573
119
9
0
253,717
0
W
Cabrakan
7,118
508
45
3
0
235,823
0
L
Medusa
6,659
476
66
5
0
251,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role