Player Matchup

Chiron
Chiron
ALLHAILR1NG
Chiron
Level 126
God Stats
50W - 38L
1,540 SR
Queue Stats
790W - 770L
1,447 Elo+
Solo
Yemoja
Yemoja
SMALLESTBAGGAGE
Yemoja
Level 148
God Stats
2W - 0L
1,757 SR
Queue Stats
226W - 232L
1,525 Elo+
Party 2
Scylla
Scylla
berrynotfast
Scylla
Level 133
God Stats
2W - 4L
1,317 SR
Queue Stats
168W - 169L
1,530 Elo+
Party 2
Team Averages
Level 136
1,538 SR
1,501 Elo+

VS

Team Averages
Level 121
1,466 SR
1,638 Elo+
Loki
Loki
DadBodRick
Loki
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,748 Elo+
Party 1
Izanami
Izanami
GeeDelgo
Izanami
Level 125
God Stats
1W - 2L
1,516 SR
Queue Stats
3W - 2L
1,637 Elo+
Party 1
Surtr
Surtr
kendrIckLEMUR96
Surtr
Level 117
God Stats
15W - 18L
1,382 SR
Queue Stats
114W - 119L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
5 / 0 / 3
8,747
875
7,275
6,875
2,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 0 / 5
7,895
790
4,033
5,195
5,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
11
1 / 0 / 6
7,838
784
7,377
4,596
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,832
683
4,973
6,341
2,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
GeeDelgo
Izanami
9
0 / 2 / 0
6,826
683
4,025
6,335
2,232
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
6,797
680
3,980
9,995
6,782
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
5
0
3
6.5
L
0
3
0
0
L
Izanami
GeeDelgo
Izanami
0
2
0
0
W
2
0
5
4.5
W
Scylla
1
0
6
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,685
Damage
12,978
16,666
Taken
22,671
9,590
Mitigated
11,252
7,035
Healing
4,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
7,275
1,986
810
2,144
6,875
2,638
1,064
223
6,652
0
40,976
L
4,973
171
0
27
6,341
2,238
0
3,054
3,154
0
31,580
L
Izanami
GeeDelgo
Izanami
4,025
2,579
0
942
6,335
2,232
0
2,940
3,225
0
25,421
W
4,033
798
1,808
1,773
5,195
5,636
48
102
5,093
12,732
0
W
Scylla
7,377
716
0
500
4,596
1,316
716
352
4,244
27,731
0
L
3,980
1,366
0
3,490
9,995
6,782
0
5,078
4,567
1,186
11,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,480
Gold Earned
20,455
125
Minions Killed
101
0
Camps Cleared
0
518,762
Distance Traveled
535,203
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,747
875
69
7
0
186,600
4
L
Loki
6,832
683
34
3
0
192,206
0
L
Izanami
6,826
683
49
5
0
157,296
0
W
Yemoja
7,895
790
13
1
0
171,376
0
W
Scylla
7,838
784
43
4
0
160,786
0
L
Surtr
6,797
680
18
2
0
185,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role