Player Matchup

Mercury
Mercury
RAS OmarJr
Mercury
Level 129
God Stats
2W - 2L
1,707 SR
Queue Stats
221W - 254L
1,382 Elo+
Party 1
Izanami
Izanami
RAS sAlemAnX
Izanami
Level 80
God Stats
0W - 2L
1,271 SR
Queue Stats
14W - 30L
1,342 Elo+
Party 1
King Arthur
King Arthur
Requitedloki351
King Arthur
Level 99
God Stats
1W - 3L
1,304 SR
Queue Stats
5W - 20L
1,234 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Skatekic
Morgan Le Fay
Level 107
God Stats
0W - 1L
1,530 SR
Queue Stats
13W - 36L
1,290 Elo+
Party 1
Cerberus
Cerberus
digimaster24
Cerberus
Level 14
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 1
Team Averages
Level 86
1,425 SR
1,281 Elo+

VS

Team Averages
Level 126
1,449 SR
1,486 Elo+
Ix Chel
Ix Chel
SistaXFi5ta
Ix Chel
Level 14
God Stats
3W - 0L
1,597 SR
Queue Stats
7W - 6L
1,441 Elo+
Party 2
Bakasura
Bakasura
YourMoMzPasta
Bakasura
Level 159
God Stats
1W - 2L
1,191 SR
Queue Stats
128W - 112L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
magexenon
Nu Wa
Level 149
God Stats
1W - 0L
1,471 SR
Queue Stats
14W - 14L
1,496 Elo+
Party 3
Sylvanus
Sylvanus
mateØhz
Sylvanus
Level 158
God Stats
6W - 3L
1,540 SR
Queue Stats
41W - 39L
1,537 Elo+
Solo
Artemis
Artemis
samera540
Artemis
Level 152
God Stats
1W - 2L
1,447 SR
Queue Stats
16W - 18L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
RAS OmarJr
Mercury
18
2 / 6 / 7
11,105
463
14,961
23,401
8,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
RAS sAlemAnX
Izanami
20
4 / 1 / 2
12,241
510
8,052
20,654
9,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Requitedloki351
King Arthur
16
2 / 3 / 4
10,262
428
12,813
31,151
26,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Skatekic
Morgan Le Fay
17
3 / 7 / 0
10,947
456
13,589
26,450
10,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
digimaster24
Cerberus
15
0 / 5 / 1
8,754
365
2,465
19,436
17,178
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
SistaXFi5ta
Ix Chel
20
4 / 5 / 3
14,207
592
25,419
24,220
20,255
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
YourMoMzPasta
Bakasura
20
3 / 4 / 7
13,771
574
11,942
29,322
15,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
magexenon
Nu Wa
19
5 / 2 / 5
13,652
569
27,854
15,696
7,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
mateØhz
Sylvanus
19
4 / 0 / 8
13,266
553
8,180
19,273
18,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
samera540
Artemis
20
6 / 1 / 4
13,961
582
20,028
11,564
6,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
11
Kills
22
22
Deaths
12
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
RAS OmarJr
Mercury
2
6
7
0.92
L
Izanami
RAS sAlemAnX
Izanami
4
1
2
5
L
King Arthur
Requitedloki351
King Arthur
2
3
4
1.33
W
Ix Chel
SistaXFi5ta
Ix Chel
4
5
3
1.1
L
Morgan Le Fay
Skatekic
Morgan Le Fay
3
7
0
0.43
W
Bakasura
YourMoMzPasta
Bakasura
3
4
7
1.63
L
Cerberus
digimaster24
Cerberus
0
5
1
0.1
W
Nu Wa
magexenon
Nu Wa
5
2
5
3.75
W
Sylvanus
mateØhz
Sylvanus
4
0
8
8
W
Artemis
samera540
Artemis
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,880
Damage
93,423
121,092
Taken
100,075
73,097
Mitigated
68,169
21,658
Healing
40,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
RAS OmarJr
Mercury
14,961
8,643
0
1,610
23,401
8,906
0
9,888
12,670
0
98,769
L
Izanami
RAS sAlemAnX
Izanami
8,052
4,945
0
5,559
20,654
9,030
0
7,477
13,054
0
97,412
L
King Arthur
Requitedloki351
King Arthur
12,813
1,053
0
4,246
31,151
26,993
0
20,901
9,744
0
65,170
W
Ix Chel
SistaXFi5ta
Ix Chel
25,419
2,683
981
12,454
24,220
20,255
478
554
23,666
111,542
0
L
Morgan Le Fay
Skatekic
Morgan Le Fay
13,589
1,115
276
7,164
26,450
10,990
352
14,493
10,555
111,849
0
W
Bakasura
YourMoMzPasta
Bakasura
11,942
7,169
0
11,289
29,322
15,438
96
3,870
25,452
0
132,918
L
Cerberus
digimaster24
Cerberus
2,465
56
171
2,632
19,436
17,178
0
7,286
10,931
34,154
0
W
Nu Wa
magexenon
Nu Wa
27,854
4,890
0
127
15,696
7,058
1,595
5,490
10,206
119,179
0
W
Sylvanus
mateØhz
Sylvanus
8,180
1,561
6,271
6,981
19,273
18,895
2,151
4,330
14,943
46,139
0
W
Artemis
samera540
Artemis
20,028
8,951
0
2,321
11,564
6,523
7,835
3,790
7,774
0
114,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,309
Gold Earned
68,857
617
Minions Killed
725
0
Camps Cleared
0
2,281,352
Distance Traveled
2,335,032
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,105
463
123
5
0
540,799
0
L
Izanami
12,241
510
170
7
0
456,713
0
L
King Arthur
10,262
428
86
4
0
473,473
0
W
Ix Chel
14,207
592
150
6
0
434,282
0
L
Morgan Le Fay
10,947
456
170
7
0
355,565
0
W
Bakasura
13,771
574
180
8
0
550,384
4
L
Cerberus
8,754
365
68
3
0
454,802
0
W
Nu Wa
13,652
569
146
6
0
431,295
0
W
Sylvanus
13,266
553
67
3
0
476,770
0
W
Artemis
13,961
582
182
8
0
442,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role