Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CaptainCrizzman
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,376 Elo+
Party 2
Cthulhu
Cthulhu
Fart Smeller xx
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,468 Elo+
Party 2
Pele
Pele
Hardy04
Pele
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 81L
1,540 Elo+
Solo
Osiris
Osiris
TheAlexEra16
Osiris
Level 85
God Stats
1W - 1L
1,292 SR
Queue Stats
24W - 23L
1,509 Elo+
Solo
Team Averages
Level 91
1,458 SR
1,479 Elo+

VS

Team Averages
Level 138
1,459 SR
1,481 Elo+
Rama
Rama
 
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Astraeis
Awilix
Level 124
God Stats
1W - 3L
1,406 SR
Queue Stats
507W - 506L
1,446 Elo+
Solo
Raijin
Raijin
Brav3Li1Toast3r
Raijin
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 51L
1,430 Elo+
Party 1
Agni
Agni
MRJUGGALOSTICKZ
Agni
Level 158
God Stats
9W - 11L
1,375 SR
Queue Stats
410W - 401L
1,489 Elo+
Party 1
Charon
Charon
Maclagrim
Charon
Level 105
God Stats
1W - 2L
1,515 SR
Queue Stats
94W - 98L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 1 / 2
6,691
956
2,270
5,323
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
2 / 1 / 1
7,230
1,033
3,127
6,546
4,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 1 / 3
7,240
1,034
2,798
6,812
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
Hardy04
Pele
11
1 / 1 / 2
6,379
911
3,151
3,786
1,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
12
1 / 1 / 1
6,627
947
2,773
5,268
5,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
1
0 / 0 / 0
1,772
253
0
0
0
Awilix
Astraeis
Awilix
1
0 / 0 / 0
1,772
253
0
0
0
15
3 / 2 / 2
7,483
1,069
7,953
6,340
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 1 / 1
6,196
885
7,112
2,779
1,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
Maclagrim
Charon
14
0 / 1 / 5
6,331
904
3,698
6,357
6,614
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
4
Kills
5
5
Deaths
4
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
1
2
1
L
Rama
 
Rama
0
0
0
0
L
Awilix
Astraeis
Awilix
0
0
0
0
L
3
2
2
2
W
2
1
1
2.5
W
0
1
3
1.5
W
Pele
Hardy04
Pele
1
1
2
2
L
2
1
1
2.5
L
Charon
Maclagrim
Charon
0
1
5
2.5
W
Osiris
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,119
Damage
18,763
27,735
Taken
15,476
19,778
Mitigated
11,598
10,599
Healing
3,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,270
1,123
959
2,261
5,323
2,041
1,574
3,708
1,615
0
8,732
L
Rama
 
Rama
0
0
0
0
0
0
0
0
0
0
0
L
Awilix
Astraeis
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
7,953
354
211
741
6,340
3,455
0
1,070
5,024
22,527
0
W
3,127
270
0
945
6,546
4,314
40
5,110
1,436
0
9,228
W
2,798
36
1,980
2,364
6,812
6,303
0
3,647
3,165
16,594
0
W
Pele
Hardy04
Pele
3,151
1,212
0
94
3,786
1,451
27
2,721
1,065
0
6,645
L
7,112
403
277
164
2,779
1,529
0
609
2,170
15,354
0
L
Charon
Maclagrim
Charon
3,698
496
511
1,490
6,357
6,614
0
1,119
4,999
7,782
0
W
Osiris
2,773
781
45
1,951
5,268
5,669
176
3,577
1,691
0
8,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,167
Gold Earned
23,554
84
Minions Killed
67
0
Camps Cleared
0
705,215
Distance Traveled
385,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,691
956
22
3
0
156,524
0
L
Rama
1,772
253
0
0
0
0
0
L
Awilix
1,772
253
0
0
0
0
0
L
Raijin
7,483
1,069
47
7
0
117,718
0
W
Chaac
7,230
1,033
10
1
0
152,709
0
W
Cthulhu
7,240
1,034
29
4
0
153,793
0
W
Pele
6,379
911
9
1
0
107,680
0
L
Agni
6,196
885
16
2
0
126,107
0
L
Charon
6,331
904
4
1
0
141,281
0
W
Osiris
6,627
947
14
2
0
134,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role