Player Matchup

Sun Wukong
Sun Wukong
AlmostDiamond122
Sun Wukong
Level 43
God Stats
15W - 12L
1,429 SR
Queue Stats
17W - 14L
1,428 Elo+
Party 2
Lancelot
Lancelot
Lancinator
Lancelot
Level 84
God Stats
1W - 1L
1,194 SR
Queue Stats
11W - 11L
1,365 Elo+
Party 2
Poseidon
Poseidon
PeeMan5000
Poseidon
Level 156
God Stats
3W - 0L
1,912 SR
Queue Stats
5W - 1L
1,882 Elo+
Party 2
Neith
Neith
handsomeyoungboy
Neith
Level 126
God Stats
4W - 0L
1,467 SR
Queue Stats
14W - 11L
1,365 Elo+
Party 2
Cthulhu
Cthulhu
sergiocativas82
Cthulhu
Level 97
God Stats
2W - 0L
1,374 SR
Queue Stats
12W - 16L
1,386 Elo+
Solo
Team Averages
Level 101
1,475 SR
1,485 Elo+

VS

Team Averages
Level 114
1,474 SR
1,500 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Kingplis
Serqet
Level 123
God Stats
18W - 13L
1,573 SR
Queue Stats
97W - 96L
1,468 Elo+
Party 1
Merlin
Merlin
Vizrael
Merlin
Level 111
God Stats
4W - 7L
1,477 SR
Queue Stats
93W - 89L
1,461 Elo+
Solo
Artemis
Artemis
Void_Egad
Artemis
Level 82
God Stats
0W - 2L
1,342 SR
Queue Stats
2W - 4L
1,566 Elo+
Solo
Chaac
Chaac
highwolf001
Chaac
Level 124
God Stats
6W - 5L
1,479 SR
Queue Stats
205W - 186L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlmostDiamond122
Sun Wukong
15
1 / 2 / 5
8,994
562
9,126
12,500
8,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Lancinator
Lancelot
15
5 / 4 / 5
8,925
558
8,273
15,059
6,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
PeeMan5000
Poseidon
17
6 / 1 / 4
10,157
635
11,030
8,096
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 3
8,399
525
5,002
8,155
2,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 2 / 7
8,082
505
5,537
5,407
4,047
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
1 / 5 / 5
7,166
448
5,520
16,467
14,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Kingplis
Serqet
14
5 / 4 / 3
8,487
530
6,989
13,271
7,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Vizrael
Merlin
11
0 / 3 / 0
6,626
414
1,956
6,167
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Void_Egad
Artemis
16
2 / 2 / 2
8,893
556
6,062
8,401
3,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 4
7,240
453
10,325
16,725
18,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
18
Kills
9
10
Deaths
18
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
5
5
0.7
W
Sun Wukong
AlmostDiamond122
Sun Wukong
1
2
5
1.75
L
Serqet
Kingplis
Serqet
5
4
3
1.63
W
Lancelot
Lancinator
Lancelot
5
4
5
1.88
W
Poseidon
PeeMan5000
Poseidon
6
1
4
8
L
Merlin
Vizrael
Merlin
0
3
0
0
L
Artemis
Void_Egad
Artemis
2
2
2
1.5
W
2
1
3
3.5
L
1
4
4
0.75
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,968
Damage
30,852
49,217
Taken
61,031
25,487
Mitigated
44,894
10,228
Healing
12,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
5,520
830
0
2,031
16,467
14,087
0
3,828
12,526
20,641
0
W
Sun Wukong
AlmostDiamond122
Sun Wukong
9,126
1,546
0
3,403
12,500
8,453
545
1,929
9,323
0
67,995
L
Serqet
Kingplis
Serqet
6,989
1,757
0
500
13,271
7,295
0
2,601
10,611
0
59,652
W
Lancelot
Lancinator
Lancelot
8,273
699
0
1,244
15,059
6,808
0
2,691
11,798
0
69,116
W
Poseidon
PeeMan5000
Poseidon
11,030
1,717
0
1,824
8,096
3,219
807
3,026
4,824
96,998
2,104
L
Merlin
Vizrael
Merlin
1,956
0
0
825
6,167
1,984
0
3,878
2,119
41,106
0
L
Artemis
Void_Egad
Artemis
6,062
2,474
0
1,289
8,401
3,429
552
1,904
6,469
0
80,490
W
5,002
1,934
0
2,185
8,155
2,960
296
965
7,098
0
64,948
L
10,325
845
0
7,642
16,725
18,099
0
3,455
13,214
3,197
44,979
W
5,537
231
670
902
5,407
4,047
60
956
4,228
33,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,557
Gold Earned
38,412
535
Minions Killed
378
0
Camps Cleared
0
1,617,225
Distance Traveled
1,469,321
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,166
448
20
1
0
297,302
4
W
Sun Wukong
8,994
562
113
7
0
298,314
0
L
Serqet
8,487
530
89
6
0
354,602
1
W
Lancelot
8,925
558
81
5
0
350,235
0
W
Poseidon
10,157
635
176
11
0
351,175
2
L
Merlin
6,626
414
73
5
0
228,205
0
L
Artemis
8,893
556
129
8
0
277,894
0
W
Neith
8,399
525
124
8
0
289,703
0
L
Chaac
7,240
453
67
4
0
311,318
0
W
Cthulhu
8,082
505
41
3
0
327,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role