Player Matchup

Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Malaweed31
Cerberus
Level 28
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 8L
1,048 Elo+
Party 1
Bacchus
Bacchus
MarcoMaestro13
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,186 Elo+
Party 1
Zhong Kui
Zhong Kui
SANTIMO2K
Zhong Kui
Level 109
God Stats
13W - 20L
1,452 SR
Queue Stats
514W - 500L
1,465 Elo+
Party 3
Nike
Nike
rrosadio
Nike
Level 34
God Stats
0W - 4L
1,125 SR
Queue Stats
0W - 8L
1,048 Elo+
Party 1
Team Averages
Level 56
1,372 SR
1,250 Elo+

VS

Team Averages
Level 109
1,470 SR
1,481 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
KOALA-PANDA0615
Khepri
Level 63
God Stats
6W - 2L
1,623 SR
Queue Stats
30W - 37L
1,389 Elo+
Solo
Apollo
Apollo
Mr Martinsrocha
Apollo
Level 100
God Stats
1W - 1L
1,229 SR
Queue Stats
13W - 14L
1,443 Elo+
Party 2
Amaterasu
Amaterasu
caiqueeoliver
Amaterasu
Level 158
God Stats
4W - 3L
1,509 SR
Queue Stats
226W - 194L
1,567 Elo+
Solo
Chaac
Chaac
yMarcola
Chaac
Level 103
God Stats
3W - 3L
1,491 SR
Queue Stats
135W - 116L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
2 / 5 / 2
5,234
523
6,092
5,368
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Malaweed31
Cerberus
8
1 / 3 / 2
4,561
456
1,846
6,111
4,704
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 4 / 0
4,470
447
1,794
5,728
4,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
SANTIMO2K
Zhong Kui
9
2 / 2 / 4
5,640
564
5,908
6,005
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
8
1 / 5 / 0
5,122
512
4,010
9,103
3,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 2 / 2
5,577
558
2,080
6,857
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 0 / 2
6,022
602
2,376
7,700
6,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
5 / 3 / 2
6,163
616
4,005
6,664
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
caiqueeoliver
Amaterasu
11
6 / 1 / 2
6,818
682
5,223
9,440
4,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chaac
yMarcola
Chaac
11
3 / 1 / 3
6,659
666
7,006
9,609
5,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
19
19
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
5
2
0.6
W
Aphrodite
 
Aphrodite
1
2
2
1
W
4
0
2
5
L
Cerberus
Malaweed31
Cerberus
1
3
2
0.67
L
0
4
0
0
W
5
3
2
2
L
Zhong Kui
SANTIMO2K
Zhong Kui
2
2
4
2
W
Amaterasu
caiqueeoliver
Amaterasu
6
1
2
7
L
Nike
1
5
0
0.2
W
Chaac
yMarcola
Chaac
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,650
Damage
20,690
32,315
Taken
40,270
17,669
Mitigated
22,245
5,531
Healing
15,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,092
611
0
250
5,368
1,609
0
1,315
4,053
30,281
0
W
Aphrodite
 
Aphrodite
2,080
81
870
3,307
6,857
3,100
230
4,654
2,203
31,245
0
W
2,376
598
0
3,016
7,700
6,618
140
4,014
3,644
16,109
0
L
Cerberus
Malaweed31
Cerberus
1,846
257
0
1,539
6,111
4,704
0
1,127
4,984
14,146
0
L
1,794
591
0
518
5,728
4,033
65
842
4,886
10,009
0
W
4,005
2,387
0
1,266
6,664
2,639
1,106
3,213
3,451
0
38,357
L
Zhong Kui
SANTIMO2K
Zhong Kui
5,908
990
0
2,770
6,005
3,532
0
994
5,011
25,738
547
W
Amaterasu
caiqueeoliver
Amaterasu
5,223
2,431
0
2,676
9,440
4,508
0
2,428
6,939
0
44,390
L
Nike
4,010
1,194
0
454
9,103
3,791
0
178
8,925
0
22,822
W
Chaac
yMarcola
Chaac
7,006
2,007
0
4,266
9,609
5,380
0
1,063
8,140
0
45,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,027
Gold Earned
31,239
167
Minions Killed
265
0
Camps Cleared
0
903,242
Distance Traveled
956,761
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,234
523
36
4
0
183,273
0
W
Aphrodite
5,577
558
47
5
0
183,801
0
W
Khepri
6,022
602
20
2
0
173,437
0
L
Cerberus
4,561
456
30
3
0
165,333
0
L
Bacchus
4,470
447
18
2
0
183,523
1
W
Apollo
6,163
616
66
7
0
178,903
0
L
Zhong Kui
5,640
564
46
5
0
183,965
0
W
Amaterasu
6,818
682
62
6
0
224,453
0
L
Nike
5,122
512
37
4
0
187,148
0
W
Chaac
6,659
666
70
7
0
196,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role