Player Matchup

Baron Samedi
Baron Samedi
TMAKSON251
Baron Samedi
Level 12
God Stats
0W - 2L
1,359 SR
Queue Stats
2W - 10L
1,370 Elo+
Party 1
Bellona
Bellona
bphetsynorraj
Bellona
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,345 Elo+
Party 1
Discordia
Discordia
cindyvuitton
Discordia
Level 9
God Stats
1W - 3L
1,333 SR
Queue Stats
5W - 15L
1,303 Elo+
Party 1
Chernobog
Chernobog
nicnak251
Chernobog
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,299 Elo+
Party 1
Vulcan
Vulcan
qIs_SIp
Vulcan
Level 46
God Stats
6W - 7L
1,520 SR
Queue Stats
6W - 14L
1,394 Elo+
Party 1
Team Averages
Level 52
1,442 SR
1,342 Elo+

VS

Team Averages
Level 22
1,506 SR
1,486 Elo+
Sobek
Sobek
 
Sobek
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Fofíssimo
Hachiman
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,185 Elo+
Party 2
Skadi
Skadi
VrsaRonin
Skadi
Level 26
God Stats
3W - 4L
1,397 SR
Queue Stats
25W - 18L
1,508 Elo+
Solo
Achilles
Achilles
matchmade
Achilles
Level 15
God Stats
5W - 2L
1,633 SR
Queue Stats
45W - 33L
1,492 Elo+
Solo
Agni
Agni
Ìchiro
Agni
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TMAKSON251
Baron Samedi
14
1 / 6 / 3
8,016
802
3,960
10,768
6,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
14
0 / 3 / 3
7,828
783
5,248
11,564
10,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
cindyvuitton
Discordia
14
1 / 6 / 3
7,932
793
6,770
9,700
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
nicnak251
Chernobog
14
1 / 3 / 1
7,604
760
4,287
9,310
4,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
qIs_SIp
Vulcan
14
2 / 8 / 1
8,217
822
4,789
11,001
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
0 / 1 / 17
8,786
879
3,703
12,046
11,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
Fofíssimo
Hachiman
14
1 / 1 / 14
8,140
814
6,904
7,680
3,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
VrsaRonin
Skadi
16
2 / 0 / 16
8,840
884
5,400
4,379
1,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
matchmade
Achilles
18
14 / 2 / 7
11,373
1,137
11,081
10,585
8,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
Ìchiro
Agni
17
9 / 1 / 10
9,937
994
18,584
7,629
4,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
90
5
Kills
26
26
Deaths
5
11
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
17
8.5
W
Hachiman
Fofíssimo
Hachiman
1
1
14
8
L
Baron Samedi
TMAKSON251
Baron Samedi
1
6
3
0.42
W
Skadi
VrsaRonin
Skadi
2
0
16
10
L
Bellona
0
3
3
0.5
L
Discordia
cindyvuitton
Discordia
1
6
3
0.42
W
Achilles
matchmade
Achilles
14
2
7
8.75
L
Chernobog
nicnak251
Chernobog
1
3
1
0.5
L
Vulcan
qIs_SIp
Vulcan
2
8
1
0.31
W
Agni
Ìchiro
Agni
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,054
Damage
45,672
52,343
Taken
42,319
29,547
Mitigated
29,936
2,861
Healing
8,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,703
296
1,678
2,267
12,046
11,648
307
4,876
7,041
8,239
0
W
Hachiman
Fofíssimo
Hachiman
6,904
6,336
0
631
7,680
3,331
3,066
2,949
4,524
0
15,796
L
Baron Samedi
TMAKSON251
Baron Samedi
3,960
153
193
726
10,768
6,671
0
5,420
5,235
13,143
0
W
Skadi
VrsaRonin
Skadi
5,400
1,195
0
500
4,379
1,683
2,702
2,731
1,648
0
25,392
L
Bellona
5,248
861
0
1,339
11,564
10,059
0
3,469
7,955
0
26,472
L
Discordia
cindyvuitton
Discordia
6,770
434
0
0
9,700
4,037
0
3,084
6,386
20,273
0
W
Achilles
matchmade
Achilles
11,081
4,167
0
2,256
10,585
8,852
32
2,362
8,137
0
46,097
L
Chernobog
nicnak251
Chernobog
4,287
2,158
243
360
9,310
4,117
0
5,328
3,797
0
11,958
L
Vulcan
qIs_SIp
Vulcan
4,789
1,022
0
0
11,001
4,663
0
4,986
5,936
17,274
0
W
Agni
Ìchiro
Agni
18,584
1,648
0
805
7,629
4,422
0
2,601
4,981
43,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,597
Gold Earned
47,076
143
Minions Killed
238
0
Camps Cleared
0
976,758
Distance Traveled
1,126,946
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,786
879
7
1
0
220,914
0
W
Hachiman
8,140
814
35
4
0
189,133
0
L
Baron Samedi
8,016
802
12
1
0
193,687
0
W
Skadi
8,840
884
47
5
0
227,870
0
L
Bellona
7,828
783
43
4
0
218,196
1
L
Discordia
7,932
793
31
3
0
198,998
0
W
Achilles
11,373
1,137
89
9
0
236,211
0
L
Chernobog
7,604
760
25
3
0
187,185
3
L
Vulcan
8,217
822
32
3
0
178,692
0
W
Agni
9,937
994
60
6
0
252,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role