Player Matchup

Pele
Pele
Ptasiuk
Pele
Level 61
God Stats
39W - 29L
1,567 SR
Queue Stats
111W - 141L
1,474 Elo+
Solo
Jing Wei
Jing Wei
RivCity
Jing Wei
Level 68
God Stats
10W - 15L
1,433 SR
Queue Stats
90W - 91L
1,430 Elo+
Party 1
Charon
Charon
Support0rTroII
Charon
Level 65
God Stats
15W - 12L
1,521 SR
Queue Stats
161W - 146L
1,476 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TinSao15
Morgan Le Fay
Level 101
God Stats
1W - 2L
1,562 SR
Queue Stats
48W - 48L
1,394 Elo+
Solo
King Arthur
King Arthur
VetrixArc
King Arthur
Level 89
God Stats
15W - 17L
1,519 SR
Queue Stats
91W - 85L
1,446 Elo+
Solo
Team Averages
Level 77
1,520 SR
1,444 Elo+

VS

Team Averages
Level 95
1,563 SR
1,417 Elo+
Persephone
Persephone
 
Persephone
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DOMOPOOL2099
Hades
Level 139
God Stats
19W - 16L
1,568 SR
Queue Stats
44W - 41L
1,456 Elo+
Party 2
Bake Kujira
Bake Kujira
DanielX208
Bake Kujira
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 19L
1,249 Elo+
Solo
Artemis
Artemis
iEmoDeath
Artemis
Level 115
God Stats
2W - 0L
1,744 SR
Queue Stats
19W - 17L
1,488 Elo+
Party 2
Set
Set
virtuality2
Set
Level 67
God Stats
7W - 5L
1,501 SR
Queue Stats
177W - 180L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ptasiuk
Pele
13
3 / 4 / 2
7,630
509
8,209
14,270
5,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
RivCity
Jing Wei
11
3 / 3 / 0
7,219
481
8,959
13,008
5,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 5
7,173
478
6,010
11,124
8,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
TinSao15
Morgan Le Fay
11
3 / 3 / 0
7,163
478
7,109
10,696
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
VetrixArc
King Arthur
13
0 / 1 / 0
7,470
498
2,419
8,900
5,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
2 / 2 / 1
8,406
560
7,769
8,374
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 0 / 2
9,726
648
7,440
10,833
6,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bake Kujira
DanielX208
Bake Kujira
12
1 / 2 / 4
7,564
504
7,926
12,392
11,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
iEmoDeath
Artemis
12
5 / 3 / 1
7,754
517
7,505
9,623
3,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 2 / 1
7,304
487
7,862
16,136
8,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
9
Kills
12
12
Deaths
9
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
2
1
1.25
W
4
0
2
5
W
Bake Kujira
DanielX208
Bake Kujira
1
2
4
1.5
L
Pele
Ptasiuk
Pele
3
4
2
1
L
Jing Wei
RivCity
Jing Wei
3
3
0
1
L
0
1
5
2.5
L
Morgan Le Fay
TinSao15
Morgan Le Fay
3
3
0
1
L
King Arthur
VetrixArc
King Arthur
0
1
0
0
W
Artemis
iEmoDeath
Artemis
5
3
1
1.83
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,706
Damage
38,502
57,998
Taken
57,358
29,556
Mitigated
32,978
14,351
Healing
22,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
7,769
683
88
1,695
8,374
2,971
378
3,346
5,020
59,191
0
W
7,440
725
80
9,102
10,833
6,871
880
902
9,931
74,137
0
W
Bake Kujira
DanielX208
Bake Kujira
7,926
5,331
160
1,561
12,392
11,222
454
3,491
8,901
43,528
0
L
Pele
Ptasiuk
Pele
8,209
2,457
0
3,593
14,270
5,442
0
5,339
8,931
0
66,766
L
Jing Wei
RivCity
Jing Wei
8,959
8,007
0
3,662
13,008
5,084
281
2,771
10,237
0
51,277
L
6,010
1,714
1,817
3,043
11,124
8,879
0
4,523
6,601
21,258
0
L
Morgan Le Fay
TinSao15
Morgan Le Fay
7,109
944
0
1,142
10,696
4,267
0
6,485
4,211
42,797
0
L
King Arthur
VetrixArc
King Arthur
2,419
349
0
1,094
8,900
5,884
0
4,017
4,883
0
55,898
W
Artemis
iEmoDeath
Artemis
7,505
2,915
0
2,949
9,623
3,704
695
2,306
7,317
0
34,605
W
7,862
3,590
0
6,871
16,136
8,210
0
3,066
13,070
0
53,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,655
Gold Earned
40,754
369
Minions Killed
413
0
Camps Cleared
0
1,443,812
Distance Traveled
1,415,255
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,406
560
89
6
0
292,068
0
W
Hades
9,726
648
126
8
0
234,678
0
W
Bake Kujira
7,564
504
63
4
0
310,623
2
L
Pele
7,630
509
99
7
0
321,779
0
L
Jing Wei
7,219
481
100
7
0
277,469
1
L
Charon
7,173
478
17
1
0
278,328
2
L
Morgan Le Fay
7,163
478
66
4
0
283,808
8
L
King Arthur
7,470
498
87
6
0
282,428
0
W
Artemis
7,754
517
56
4
0
254,975
0
W
Set
7,304
487
79
5
0
322,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role