Player Matchup

Bellona
Bellona
Dolophonos
Bellona
Level 130
God Stats
6W - 9L
1,524 SR
Queue Stats
399W - 361L
1,594 Elo+
Party 2
Olorun
Olorun
HyperRecord7247
Olorun
Level 86
God Stats
2W - 2L
1,439 SR
Queue Stats
192W - 170L
1,395 Elo+
Party 3
Medusa
Medusa
barronjorn
Medusa
Level 120
God Stats
19W - 16L
1,579 SR
Queue Stats
470W - 445L
1,529 Elo+
Party 2
Jormungandr
Jormungandr
correqueteagarro
Jormungandr
Level 71
God Stats
19W - 10L
1,598 SR
Queue Stats
226W - 212L
1,435 Elo+
Party 3
Thor
Thor
pintobeltranjo23
Thor
Level 77
God Stats
24W - 25L
1,511 SR
Queue Stats
158W - 150L
1,477 Elo+
Party 3
Team Averages
Level 97
1,530 SR
1,486 Elo+

VS

Team Averages
Level 124
1,567 SR
1,444 Elo+
Hachiman
Hachiman
Bigman6453
Hachiman
Level 105
God Stats
7W - 10L
1,484 SR
Queue Stats
400W - 467L
1,440 Elo+
Party 1
Atlas
Atlas
Jonnytlb
Atlas
Level 120
God Stats
7W - 4L
1,686 SR
Queue Stats
275W - 354L
1,413 Elo+
Party 1
Horus
Horus
KitsuVa1712
Horus
Level 107
God Stats
3W - 0L
1,462 SR
Queue Stats
274W - 335L
1,487 Elo+
Party 1
Fenrir
Fenrir
SureFireBalls
Fenrir
Level 102
God Stats
2W - 3L
1,646 SR
Queue Stats
79W - 78L
1,429 Elo+
Solo
Yu Huang
Yu Huang
Zallish
Yu Huang
Level 187
God Stats
20W - 19L
1,556 SR
Queue Stats
430W - 461L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dolophonos
Bellona
16
3 / 3 / 2
10,194
537
12,955
17,289
20,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 3 / 1
8,697
458
4,017
11,089
4,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
barronjorn
Medusa
16
1 / 2 / 0
9,363
493
4,110
13,618
5,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
correqueteagarro
Jormungandr
14
1 / 1 / 0
8,731
460
9,477
12,287
10,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 1
8,192
431
2,618
10,284
4,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bigman6453
Hachiman
17
3 / 0 / 2
11,115
585
9,877
11,016
5,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Jonnytlb
Atlas
14
1 / 0 / 7
9,212
485
7,331
15,379
16,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 4 / 2
8,768
461
4,860
14,086
14,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 3 / 3
9,876
520
7,949
17,982
8,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Yu Huang
Zallish
Yu Huang
16
3 / 0 / 5
9,993
526
11,563
7,917
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
7
Kills
11
11
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bigman6453
Hachiman
3
0
2
4
L
Bellona
Dolophonos
Bellona
3
3
2
1.33
L
1
3
1
0.5
W
Atlas
Jonnytlb
Atlas
1
0
7
4.5
W
2
4
2
0.75
W
2
3
3
1.17
W
Yu Huang
Zallish
Yu Huang
3
0
5
5.5
L
Medusa
barronjorn
Medusa
1
2
0
0.5
L
Jormungandr
correqueteagarro
Jormungandr
1
1
0
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,177
Damage
41,580
64,567
Taken
66,380
44,837
Mitigated
48,745
16,525
Healing
21,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bigman6453
Hachiman
9,877
6,262
0
6,172
11,016
5,461
667
3,344
7,672
0
109,332
L
Bellona
Dolophonos
Bellona
12,955
3,387
0
3,736
17,289
20,077
357
1,440
15,182
0
74,794
L
4,017
1,704
120
3,533
11,089
4,431
731
7,223
3,515
70,150
0
W
Atlas
Jonnytlb
Atlas
7,331
2,183
0
5,245
15,379
16,002
0
5,364
9,966
34,126
0
W
4,860
1,900
600
4,117
14,086
14,627
74
816
12,346
0
42,486
W
7,949
1,841
0
4,032
17,982
8,917
0
1,039
16,574
0
103,184
W
Yu Huang
Zallish
Yu Huang
11,563
1,421
0
930
7,917
3,738
1,416
3,295
4,570
82,600
0
L
Medusa
barronjorn
Medusa
4,110
1,168
0
4,736
13,618
5,518
0
1,196
12,413
0
76,169
L
Jormungandr
correqueteagarro
Jormungandr
9,477
2,311
0
3,410
12,287
10,675
204
6,166
5,937
50,033
0
L
2,618
189
0
990
10,284
4,136
0
2,255
7,942
0
59,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,177
Gold Earned
48,964
542
Minions Killed
534
0
Camps Cleared
0
1,681,026
Distance Traveled
1,853,234
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,115
585
187
10
0
342,163
0
L
Bellona
10,194
537
117
6
0
307,002
7
L
Olorun
8,697
458
119
6
0
304,914
0
W
Atlas
9,212
485
28
1
0
384,566
2
W
Horus
8,768
461
50
3
0
347,833
5
W
Fenrir
9,876
520
118
6
0
413,334
0
W
Yu Huang
9,993
526
151
8
0
365,338
0
L
Medusa
9,363
493
132
7
0
361,152
3
L
Jormungandr
8,731
460
87
5
0
371,349
1
L
Thor
8,192
431
87
5
0
336,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role