Player Matchup

Neith
Neith
 
Neith
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
DarknessSlash
Vamana
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,517 Elo+
Party 1
Hercules
Hercules
Vinono
Hercules
Level 123
God Stats
1W - 6L
1,194 SR
Queue Stats
336W - 328L
1,530 Elo+
Solo
Ah Puch
Ah Puch
kakaon0911
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,297 Elo+
Party 3
Tiamat
Tiamat
rubopro
Tiamat
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,415 Elo+
Party 1
Team Averages
Level 108
1,439 SR
1,452 Elo+

VS

Team Averages
Level 120
1,461 SR
1,557 Elo+
Ne Zha
Ne Zha
FireRuby14
Ne Zha
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 55L
1,553 Elo+
Party 2
Ah Puch
Ah Puch
JosesinTilde
Ah Puch
Level 132
God Stats
1W - 0L
1,291 SR
Queue Stats
30W - 31L
1,551 Elo+
Solo
Camazotz
Camazotz
firebatt 15
Camazotz
Level 120
God Stats
2W - 1L
1,391 SR
Queue Stats
56W - 60L
1,491 Elo+
Solo
Charybdis
Charybdis
iTzz_Solo_Shot
Charybdis
Level 86
God Stats
9W - 10L
1,419 SR
Queue Stats
510W - 529L
1,505 Elo+
Solo
Cerberus
Cerberus
wholesomecrime
Cerberus
Level 138
God Stats
1W - 0L
1,704 SR
Queue Stats
21W - 9L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 4 / 2
8,019
668
4,701
12,110
5,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 4 / 4
8,041
670
8,336
12,735
13,180
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Vinono
Hercules
15
4 / 4 / 4
7,982
665
10,607
13,718
16,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Puch
kakaon0911
Ah Puch
16
3 / 2 / 6
8,256
688
11,101
10,680
5,159
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
rubopro
Tiamat
15
0 / 3 / 6
7,831
653
10,290
7,828
4,761
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FireRuby14
Ne Zha
17
3 / 2 / 11
10,359
863
13,814
16,161
16,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
JosesinTilde
Ah Puch
18
4 / 1 / 6
10,184
849
18,114
8,109
4,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
firebatt 15
Camazotz
17
4 / 3 / 8
9,788
816
10,318
15,499
9,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
iTzz_Solo_Shot
Charybdis
12
0 / 4 / 7
8,029
669
2,385
7,411
3,389
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
16
5 / 2 / 6
9,761
813
6,545
14,715
11,707
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
12
Kills
16
17
Deaths
12
22
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
2
1
L
2
4
4
1
W
Ne Zha
FireRuby14
Ne Zha
3
2
11
4.25
W
Ah Puch
JosesinTilde
Ah Puch
4
1
6
7
L
Hercules
Vinono
Hercules
4
4
4
1.5
W
Camazotz
firebatt 15
Camazotz
4
3
8
2.67
W
Charybdis
iTzz_Solo_Shot
Charybdis
0
4
7
0.88
L
Ah Puch
kakaon0911
Ah Puch
3
2
6
3
L
Tiamat
rubopro
Tiamat
0
3
6
1
W
Cerberus
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,035
Damage
51,176
57,071
Taken
61,895
45,047
Mitigated
45,063
16,755
Healing
21,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,701
1,312
1,168
3,615
12,110
5,298
357
5,812
6,036
0
19,257
L
8,336
2,384
342
629
12,735
13,180
27
3,692
8,621
0
12,700
W
Ne Zha
FireRuby14
Ne Zha
13,814
1,330
1,101
5,935
16,161
16,395
69
4,862
10,881
98
26,815
W
Ah Puch
JosesinTilde
Ah Puch
18,114
300
614
3,052
8,109
4,357
801
3,913
4,148
35,545
0
L
Hercules
Vinono
Hercules
10,607
1,739
192
5,204
13,718
16,649
0
6,131
7,165
0
13,698
W
Camazotz
firebatt 15
Camazotz
10,318
1,035
981
4,932
15,499
9,215
390
4,931
10,343
0
20,856
W
Charybdis
iTzz_Solo_Shot
Charybdis
2,385
1,866
0
94
7,411
3,389
1,629
2,463
4,900
0
6,629
L
Ah Puch
kakaon0911
Ah Puch
11,101
418
568
2,504
10,680
5,159
48
3,789
6,655
21,452
0
L
Tiamat
rubopro
Tiamat
10,290
896
1,172
1,361
7,828
4,761
50
3,456
4,141
21,546
0
W
Cerberus
6,545
281
1,245
3,812
14,715
11,707
623
5,222
9,358
14,732
304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,129
Gold Earned
48,121
111
Minions Killed
203
0
Camps Cleared
0
1,170,664
Distance Traveled
1,160,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,019
668
50
4
0
210,150
0
L
Vamana
8,041
670
12
1
0
227,260
0
W
Ne Zha
10,359
863
33
3
0
259,376
0
W
Ah Puch
10,184
849
69
6
0
250,269
0
L
Hercules
7,982
665
8
1
0
223,068
0
W
Camazotz
9,788
816
34
3
0
250,332
0
W
Charybdis
8,029
669
33
3
0
154,724
0
L
Ah Puch
8,256
688
13
1
0
253,401
0
L
Tiamat
7,831
653
28
2
0
256,785
0
W
Cerberus
9,761
813
34
3
0
245,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role