Player Matchup

Merlin
Merlin
BobJenk
Merlin
Level 144
God Stats
11W - 19L
1,474 SR
Queue Stats
143W - 150L
1,464 Elo+
Solo
Mercury
Mercury
Cheessman
Mercury
Level 96
God Stats
1W - 1L
1,480 SR
Queue Stats
102W - 110L
1,527 Elo+
Party 2
Artio
Artio
Heycare13
Artio
Level 149
God Stats
1W - 1L
1,090 SR
Queue Stats
155W - 144L
1,510 Elo+
Party 2
Zhong Kui
Zhong Kui
Pakocerati
Zhong Kui
Level 151
God Stats
6W - 0L
1,964 SR
Queue Stats
484W - 450L
1,507 Elo+
Solo
Apollo
Apollo
Stealth Dan
Apollo
Level 148
God Stats
16W - 18L
1,484 SR
Queue Stats
339W - 332L
1,483 Elo+
Solo
Team Averages
Level 138
1,498 SR
1,498 Elo+

VS

Team Averages
Level 146
1,536 SR
1,486 Elo+
Surtr
Surtr
Fiasco22
Surtr
Level 107
God Stats
3W - 4L
1,558 SR
Queue Stats
37W - 31L
1,540 Elo+
Party 1
Mercury
Mercury
Freddy0312
Mercury
Level 142
God Stats
2W - 3L
1,600 SR
Queue Stats
116W - 108L
1,526 Elo+
Party 1
Hel
Hel
TravlerBlue
Hel
Level 146
God Stats
2W - 3L
1,487 SR
Queue Stats
102W - 92L
1,477 Elo+
Solo
Athena
Athena
bigladycroft
Athena
Level 209
God Stats
4W - 6L
1,487 SR
Queue Stats
77W - 103L
1,434 Elo+
Solo
Izanami
Izanami
casgarach
Izanami
Level 124
God Stats
7W - 4L
1,551 SR
Queue Stats
213W - 209L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BobJenk
Merlin
18
4 / 0 / 6
11,175
588
12,300
7,340
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Cheessman
Mercury
19
9 / 2 / 10
12,253
645
14,300
17,287
8,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Heycare13
Artio
15
3 / 0 / 10
10,223
538
4,558
18,436
21,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Pakocerati
Zhong Kui
17
5 / 1 / 4
11,631
612
18,354
17,657
14,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
17
6 / 1 / 4
11,042
581
10,998
14,871
7,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Fiasco22
Surtr
14
1 / 5 / 0
9,659
508
10,367
21,957
19,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Freddy0312
Mercury
15
0 / 4 / 1
9,222
485
4,913
17,958
7,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 6 / 1
9,069
477
11,547
14,214
5,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
12
1 / 6 / 2
8,722
459
5,110
18,363
19,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
casgarach
Izanami
15
1 / 6 / 0
9,871
520
12,692
14,988
5,572
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
27
Kills
4
4
Deaths
27
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
BobJenk
Merlin
4
0
6
7
W
Mercury
Cheessman
Mercury
9
2
10
7
L
Surtr
Fiasco22
Surtr
1
5
0
0.2
L
Mercury
Freddy0312
Mercury
0
4
1
0.13
W
Artio
Heycare13
Artio
3
0
10
8
W
Zhong Kui
Pakocerati
Zhong Kui
5
1
4
7
W
Apollo
6
1
4
8
L
1
6
1
0.25
L
Athena
1
6
2
0.33
L
Izanami
casgarach
Izanami
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,510
Damage
44,629
75,591
Taken
87,480
54,888
Mitigated
57,718
25,586
Healing
16,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BobJenk
Merlin
12,300
463
0
625
7,340
3,140
494
4,528
2,812
86,855
0
W
Mercury
Cheessman
Mercury
14,300
8,315
0
2,760
17,287
8,183
0
2,956
14,331
0
124,484
L
Surtr
Fiasco22
Surtr
10,367
3,893
0
4,369
21,957
19,252
0
11,086
10,865
1,042
58,564
L
Mercury
Freddy0312
Mercury
4,913
2,637
0
2,718
17,958
7,520
0
5,697
12,175
0
79,923
W
Artio
Heycare13
Artio
4,558
292
149
4,652
18,436
21,952
153
5,962
12,474
27,439
0
W
Zhong Kui
Pakocerati
Zhong Kui
18,354
2,830
0
10,690
17,657
14,449
1,020
2,577
15,080
97,382
0
W
Apollo
10,998
7,182
0
6,710
14,871
7,164
5,925
1,516
13,355
0
100,831
L
11,547
94
1,720
5,268
14,214
5,890
0
6,603
7,245
72,084
0
L
Athena
5,110
1,733
0
1,135
18,363
19,484
255
8,152
9,989
29,721
0
L
Izanami
casgarach
Izanami
12,692
8,674
0
1,702
14,988
5,572
218
2,962
11,994
0
86,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,324
Gold Earned
46,543
663
Minions Killed
521
0
Camps Cleared
0
1,808,961
Distance Traveled
1,804,837
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,175
588
164
9
0
383,437
3
W
Mercury
12,253
645
155
8
0
419,853
0
L
Surtr
9,659
508
94
5
0
322,668
0
L
Mercury
9,222
485
122
6
0
441,997
2
W
Artio
10,223
538
35
2
0
380,041
8
W
Zhong Kui
11,631
612
170
9
0
287,636
0
W
Apollo
11,042
581
139
7
0
337,994
0
L
Hel
9,069
477
130
7
0
383,860
4
L
Athena
8,722
459
31
2
0
323,581
0
L
Izanami
9,871
520
144
8
0
332,731
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role