Player Matchup

Zhong Kui
Zhong Kui
Bazzasaurus
Zhong Kui
Level 152
God Stats
5W - 4L
1,577 SR
Queue Stats
75W - 74L
1,496 Elo+
Party 2
Nike
Nike
Froje
Nike
Level 68
God Stats
7W - 1L
1,805 SR
Queue Stats
28W - 16L
1,552 Elo+
Party 2
Nemesis
Nemesis
Senchouuu
Nemesis
Level 89
God Stats
14W - 24L
1,357 SR
Queue Stats
137W - 126L
1,502 Elo+
Party 2
Team Averages
Level 103
1,579 SR
1,517 Elo+

VS

Team Averages
Level 137
1,461 SR
1,484 Elo+
Artemis
Artemis
 
Artemis
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
elver69
Merlin
Level 128
God Stats
1W - 3L
1,382 SR
Queue Stats
60W - 63L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bazzasaurus
Zhong Kui
12
6 / 1 / 5
9,077
908
11,553
11,462
8,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Froje
Nike
11
3 / 1 / 4
7,934
793
5,822
9,590
6,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Senchouuu
Nemesis
11
2 / 0 / 5
8,121
812
6,626
10,264
5,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 2 / 2
6,905
691
12,274
8,156
3,585
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
 
Athena
9
1 / 4 / 1
6,878
688
4,905
11,235
10,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
elver69
Merlin
9
1 / 5 / 1
7,101
710
5,939
7,481
2,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
2
2
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
2
0.5
L
Athena
 
Athena
1
4
1
0.38
W
Zhong Kui
Bazzasaurus
Zhong Kui
6
1
5
8.5
W
Nike
Froje
Nike
3
1
4
5
W
Nemesis
Senchouuu
Nemesis
2
0
5
4.5
L
Merlin
elver69
Merlin
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,001
Damage
23,118
31,316
Taken
26,872
21,695
Mitigated
16,674
7,513
Healing
3,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
12,274
6,252
0
2,831
8,156
3,585
0
4,348
3,761
0
33,996
L
Athena
 
Athena
4,905
789
0
629
11,235
10,143
0
3,896
7,003
11,285
0
W
Zhong Kui
Bazzasaurus
Zhong Kui
11,553
865
0
5,547
11,462
8,759
0
3,656
7,531
39,621
0
W
Nike
Froje
Nike
5,822
306
0
250
9,590
6,999
48
3,467
5,934
124
21,089
W
Nemesis
Senchouuu
Nemesis
6,626
2,804
0
1,716
10,264
5,937
702
3,278
6,788
20
29,802
L
Merlin
elver69
Merlin
5,939
131
0
375
7,481
2,946
0
3,802
3,483
27,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,132
Gold Earned
20,884
120
Minions Killed
93
0
Camps Cleared
0
583,220
Distance Traveled
497,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,905
691
30
3
0
162,044
0
L
Athena
6,878
688
14
1
0
173,871
0
W
Zhong Kui
9,077
908
56
6
0
181,040
0
W
Nike
7,934
793
20
2
0
195,418
0
W
Nemesis
8,121
812
44
4
0
206,762
0
L
Merlin
7,101
710
49
5
0
161,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role