Player Matchup

Aphrodite
Aphrodite
AyameMitsuna
Aphrodite
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 18L
1,187 Elo+
Party 1
Vulcan
Vulcan
Champion Staple
Vulcan
Level 101
God Stats
1W - 0L
1,280 SR
Queue Stats
42W - 29L
1,562 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Son_Gokoon
Ah Muzen Cab
Level 81
God Stats
3W - 3L
1,383 SR
Queue Stats
133W - 131L
1,509 Elo+
Solo
Hun Batz
Hun Batz
Xertera
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,187 Elo+
Party 1
Hercules
Hercules
Xionous
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,186 Elo+
Party 1
Team Averages
Level 48
1,433 SR
1,326 Elo+

VS

Team Averages
Level 119
1,442 SR
1,425 Elo+
Xbalanque
Xbalanque
Aguakz
Xbalanque
Level 104
God Stats
0W - 3L
1,166 SR
Queue Stats
162W - 176L
1,508 Elo+
Party 3
Anhur
Anhur
SMOOTHxCR1M1N4L
Anhur
Level 129
God Stats
1W - 4L
1,371 SR
Queue Stats
44W - 51L
1,485 Elo+
Party 2
Neith
Neith
TWINKLES79
Neith
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,201 Elo+
Solo
Anubis
Anubis
VidixXx3810
Anubis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,394 Elo+
Party 2
Hel
Hel
rikuikk
Hel
Level 127
God Stats
2W - 2L
1,675 SR
Queue Stats
256W - 248L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AyameMitsuna
Aphrodite
18
2 / 5 / 14
10,884
680
9,342
19,464
9,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
9 / 1 / 13
13,777
861
28,311
13,723
6,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Son_Gokoon
Ah Muzen Cab
20
5 / 4 / 17
12,456
779
22,011
18,709
7,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
Xertera
Hun Batz
18
5 / 5 / 17
11,560
723
28,002
17,832
9,369
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Xionous
Hercules
19
7 / 5 / 17
11,968
748
12,663
38,866
43,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aguakz
Xbalanque
18
6 / 6 / 7
10,968
686
20,651
20,863
9,589
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 8 / 12
10,705
669
12,873
17,870
6,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
17
3 / 5 / 11
10,582
661
17,309
19,204
8,690
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
20
8 / 6 / 9
13,507
844
27,337
22,137
13,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
17
1 / 3 / 12
10,042
628
10,739
24,302
10,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
71
28
Kills
20
20
Deaths
28
78
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Aguakz
Xbalanque
6
6
7
1.58
W
Aphrodite
AyameMitsuna
Aphrodite
2
5
14
1.8
W
9
1
13
15.5
L
2
8
12
1
W
Ah Muzen Cab
Son_Gokoon
Ah Muzen Cab
5
4
17
3.38
L
Neith
3
5
11
1.7
L
Anubis
8
6
9
2.08
W
Hun Batz
Xertera
Hun Batz
5
5
17
2.7
W
Hercules
Xionous
Hercules
7
5
17
3.1
L
Hel
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,329
Damage
88,909
108,594
Taken
104,376
77,589
Mitigated
49,434
53,013
Healing
52,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Aguakz
Xbalanque
20,651
12,345
1,621
1,140
20,863
9,589
465
7,304
13,559
0
31,944
W
Aphrodite
AyameMitsuna
Aphrodite
9,342
1,016
17,207
9,654
19,464
9,690
959
8,565
10,899
16,636
0
W
28,311
7,866
2,147
2,291
13,723
6,884
2,253
4,394
9,329
77,033
0
L
12,873
6,204
1,058
2,034
17,870
6,513
0
7,100
10,770
0
20,259
W
Ah Muzen Cab
Son_Gokoon
Ah Muzen Cab
22,011
4,462
697
2,571
18,709
7,784
2,731
8,324
10,385
0
40,763
L
Neith
17,309
3,650
1,563
2,837
19,204
8,690
175
6,770
12,434
0
34,954
L
Anubis
27,337
1,292
1,117
5,806
22,137
13,780
487
7,545
14,592
62,873
0
W
Hun Batz
Xertera
Hun Batz
28,002
2,321
733
593
17,832
9,369
1,924
5,091
12,741
0
40,877
W
Hercules
Xionous
Hercules
12,663
4,250
1,185
15,935
38,866
43,862
642
11,702
27,164
0
18,469
L
Hel
10,739
1,541
18,792
16,542
24,302
10,862
335
8,934
15,368
22,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,645
Gold Earned
55,804
190
Minions Killed
226
0
Camps Cleared
0
1,441,323
Distance Traveled
1,331,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,968
686
34
2
0
275,143
0
W
Aphrodite
10,884
680
18
1
0
269,614
0
W
Vulcan
13,777
861
82
5
0
340,613
0
L
Anhur
10,705
669
22
1
0
238,961
0
W
Ah Muzen Cab
12,456
779
41
3
0
262,652
0
L
Neith
10,582
661
48
3
0
276,996
0
L
Anubis
13,507
844
101
6
0
221,561
0
W
Hun Batz
11,560
723
40
3
0
277,229
0
W
Hercules
11,968
748
9
1
0
291,215
0
L
Hel
10,042
628
21
1
0
318,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role