Player Matchup

Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
CKDSILENTDEATH
Hachiman
Level 29
God Stats
1W - 0L
1,526 SR
Queue Stats
3W - 6L
1,194 Elo+
Party 1
Lancelot
Lancelot
Cerronox
Lancelot
Level 115
God Stats
10W - 12L
1,469 SR
Queue Stats
117W - 112L
1,528 Elo+
Party 4
Yemoja
Yemoja
DaSwedishMeatboi
Yemoja
Level 124
God Stats
6W - 2L
1,573 SR
Queue Stats
296W - 278L
1,503 Elo+
Party 4
Loki
Loki
McBoogang
Loki
Level 89
God Stats
6W - 3L
1,535 SR
Queue Stats
26W - 27L
1,452 Elo+
Solo
Team Averages
Level 93
1,520 SR
1,435 Elo+

VS

Team Averages
Level 90
1,510 SR
1,437 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Emsweller
Thanatos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 60L
1,201 Elo+
Party 3
Chaac
Chaac
Emswellix
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Hachiman
Hachiman
iCaus3
Hachiman
Level 148
God Stats
18W - 11L
1,619 SR
Queue Stats
342W - 308L
1,492 Elo+
Party 2
Sylvanus
Sylvanus
xGREASExBALLx69
Sylvanus
Level 89
God Stats
9W - 13L
1,433 SR
Queue Stats
209W - 202L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 1 / 1
6,146
559
3,246
4,144
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
11
1 / 0 / 2
5,982
544
7,038
7,764
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Cerronox
Lancelot
12
5 / 0 / 1
6,588
599
3,042
7,136
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 0 / 4
6,328
575
2,080
10,608
7,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
13
3 / 0 / 2
7,698
700
3,857
5,631
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 1 / 0
5,821
529
4,014
6,038
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Emsweller
Thanatos
8
0 / 3 / 0
4,798
436
2,075
8,614
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Emswellix
Chaac
10
0 / 4 / 0
4,979
453
1,060
7,362
2,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
iCaus3
Hachiman
10
0 / 2 / 0
5,702
518
5,908
7,168
2,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
9
0 / 1 / 0
5,632
512
2,209
7,380
4,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
10
Kills
1
1
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
1
0.5
L
Morgan Le Fay
 
Morgan Le Fay
1
1
0
1
W
Hachiman
1
0
2
2
W
Lancelot
Cerronox
Lancelot
5
0
1
5.5
W
1
0
4
3
L
Thanatos
Emsweller
Thanatos
0
3
0
0
L
Chaac
Emswellix
Chaac
0
4
0
0
W
Loki
3
0
2
4
L
Hachiman
iCaus3
Hachiman
0
2
0
0
L
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,263
Damage
15,266
35,283
Taken
36,562
16,599
Mitigated
14,213
9,461
Healing
10,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,246
40
0
500
4,144
1,627
0
2,727
1,417
40,672
0
L
Morgan Le Fay
 
Morgan Le Fay
4,014
745
0
1,290
6,038
2,133
0
1,953
3,943
40,581
0
W
Hachiman
7,038
4,855
0
1,738
7,764
2,516
336
989
6,775
0
45,010
W
Lancelot
Cerronox
Lancelot
3,042
429
0
642
7,136
3,247
23
538
6,598
0
46,734
W
2,080
737
2,177
2,870
10,608
7,241
0
1,969
8,639
22,722
0
L
Thanatos
Emsweller
Thanatos
2,075
547
0
2,888
8,614
2,715
0
1,053
7,485
0
22,656
L
Chaac
Emswellix
Chaac
1,060
230
0
384
7,362
2,783
0
0
7,362
0
18,454
W
Loki
3,857
922
0
1,534
5,631
1,968
0
0
5,631
0
52,769
L
Hachiman
iCaus3
Hachiman
5,908
1,411
0
1,634
7,168
2,323
463
967
6,201
0
45,302
L
Sylvanus
2,209
1,074
1,531
2,355
7,380
4,259
0
1,101
6,245
27,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,742
Gold Earned
26,932
346
Minions Killed
271
0
Camps Cleared
0
1,192,320
Distance Traveled
1,110,758
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,146
559
80
7
0
238,810
0
L
Morgan Le Fay
5,821
529
82
7
0
213,787
1
W
Hachiman
5,982
544
70
6
0
229,418
0
W
Lancelot
6,588
599
73
7
0
266,186
0
W
Yemoja
6,328
575
31
3
0
224,096
4
L
Thanatos
4,798
436
37
3
0
253,915
0
L
Chaac
4,979
453
32
3
0
228,957
0
W
Loki
7,698
700
92
8
0
233,810
0
L
Hachiman
5,702
518
73
7
0
211,050
0
L
Sylvanus
5,632
512
47
4
0
203,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role