Player Matchup

Olorun
Olorun
Sibsee_
Olorun
Level 109
God Stats
1W - 2L
1,517 SR
Queue Stats
103W - 113L
1,431 Elo+
Party 1
Janus
Janus
SmileyTheStud
Janus
Level 27
God Stats
1W - 3L
1,489 SR
Queue Stats
28W - 41L
1,349 Elo+
Party 3
Ymir
Ymir
Waldoh
Ymir
Level 128
God Stats
1W - 1L
1,716 SR
Queue Stats
44W - 41L
1,466 Elo+
Party 3
Baba Yaga
Baba Yaga
chemobastian
Baba Yaga
Level 95
God Stats
1W - 1L
1,774 SR
Queue Stats
50W - 48L
1,454 Elo+
Solo
Susano
Susano
ihate_greenbeans
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Team Averages
Level 78
1,599 SR
1,440 Elo+

VS

Team Averages
Level 91
1,300 SR
1,450 Elo+
Ah Puch
Ah Puch
Enssillop
Ah Puch
Level 87
God Stats
1W - 3L
1,085 SR
Queue Stats
103W - 123L
1,486 Elo+
Solo
Atlas
Atlas
Kpkp31
Atlas
Level 122
God Stats
1W - 2L
1,197 SR
Queue Stats
178W - 180L
1,450 Elo+
Party 2
Artio
Artio
Monstacino
Artio
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,466 Elo+
Solo
Kukulkan
Kukulkan
Wyvern Chromati
Kukulkan
Level 79
God Stats
3W - 2L
1,392 SR
Queue Stats
234W - 247L
1,400 Elo+
Solo
Cu Chulainn
Cu Chulainn
totesmakotes
Cu Chulainn
Level 119
God Stats
2W - 2L
1,325 SR
Queue Stats
158W - 161L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Sibsee_
Olorun
12
2 / 5 / 3
6,825
683
5,765
9,016
4,246
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 3 / 6
7,748
775
10,910
6,306
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
Waldoh
Ymir
13
3 / 4 / 5
8,007
801
6,888
11,574
13,925
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baba Yaga
chemobastian
Baba Yaga
13
2 / 6 / 4
7,489
749
7,894
9,169
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 6 / 3
7,368
737
4,200
10,653
4,893
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Enssillop
Ah Puch
15
6 / 3 / 8
8,545
855
11,870
8,309
4,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
Kpkp31
Atlas
14
3 / 2 / 10
8,646
865
5,386
10,356
10,354
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
13
1 / 3 / 12
8,074
807
3,571
12,850
10,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
14
4 / 2 / 13
8,454
845
9,176
5,115
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
totesmakotes
Cu Chulainn
17
10 / 2 / 11
9,755
976
13,182
12,390
13,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
9
Kills
24
24
Deaths
12
21
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Enssillop
Ah Puch
6
3
8
3.33
W
Atlas
Kpkp31
Atlas
3
2
10
4
W
Artio
1
3
12
2.33
L
Olorun
Sibsee_
Olorun
2
5
3
0.7
L
1
3
6
1.33
L
Ymir
Waldoh
Ymir
3
4
5
1.38
W
Kukulkan
4
2
13
5.25
L
Baba Yaga
chemobastian
Baba Yaga
2
6
4
0.67
L
1
6
3
0.42
W
Cu Chulainn
totesmakotes
Cu Chulainn
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,657
Damage
43,185
46,718
Taken
49,020
30,555
Mitigated
42,048
6,621
Healing
16,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Enssillop
Ah Puch
11,870
735
1,939
1,565
8,309
4,860
296
6,140
2,021
25,166
0
W
Atlas
Kpkp31
Atlas
5,386
854
1,078
2,479
10,356
10,354
399
6,177
3,945
11,135
0
W
Artio
3,571
373
2,414
3,309
12,850
10,569
406
8,053
4,448
7,847
0
L
Olorun
Sibsee_
Olorun
5,765
3,198
1,517
1,367
9,016
4,246
0
6,985
1,882
13,368
0
L
10,910
537
0
74
6,306
2,962
0
4,123
2,089
21,468
0
L
Ymir
Waldoh
Ymir
6,888
211
305
1,304
11,574
13,925
0
7,289
3,932
11,176
0
W
Kukulkan
9,176
1,727
39
252
5,115
2,505
469
4,111
1,000
18,088
0
L
Baba Yaga
chemobastian
Baba Yaga
7,894
412
690
715
9,169
4,529
0
4,494
4,350
20,538
0
L
4,200
833
220
429
10,653
4,893
0
7,237
3,216
0
8,070
W
Cu Chulainn
totesmakotes
Cu Chulainn
13,182
2,501
524
2,411
12,390
13,760
188
6,002
6,149
125
23,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,437
Gold Earned
43,474
115
Minions Killed
106
0
Camps Cleared
0
777,122
Distance Traveled
926,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,545
855
38
4
0
184,020
0
W
Atlas
8,646
865
12
1
0
185,685
0
W
Artio
8,074
807
13
1
0
205,938
0
L
Olorun
6,825
683
26
3
0
146,051
0
L
Janus
7,748
775
33
3
0
155,040
0
L
Ymir
8,007
801
14
1
0
151,251
0
W
Kukulkan
8,454
845
23
2
0
164,623
0
L
Baba Yaga
7,489
749
24
2
0
169,222
0
L
Susano
7,368
737
18
2
0
155,558
0
W
Cu Chulainn
9,755
976
20
2
0
186,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role