Player Matchup

King Arthur
King Arthur
E1enex56
King Arthur
Level 146
God Stats
0W - 4L
1,245 SR
Queue Stats
12W - 19L
1,407 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GreaseMonkey213
Kumbhakarna
Level 156
God Stats
0W - 2L
1,652 SR
Queue Stats
30W - 39L
1,475 Elo+
Party 1
Achilles
Achilles
TheSabage1
Achilles
Level 144
God Stats
0W - 1L
1,270 SR
Queue Stats
20W - 15L
1,546 Elo+
Party 1
Team Averages
Level 149
1,389 SR
1,476 Elo+

VS

Team Averages
Level 152
1,504 SR
1,484 Elo+
Hercules
Hercules
DARK DIAMOND844
Hercules
Level 158
God Stats
22W - 18L
1,547 SR
Queue Stats
408W - 429L
1,482 Elo+
Party 2
Scylla
Scylla
FallOutTay
Scylla
Level 153
God Stats
3W - 1L
1,388 SR
Queue Stats
44W - 50L
1,481 Elo+
Solo
Hou Yi
Hou Yi
SuccessToMate
Hou Yi
Level 145
God Stats
5W - 3L
1,578 SR
Queue Stats
72W - 75L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
E1enex56
King Arthur
10
0 / 6 / 2
7,410
674
6,530
16,959
11,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
GreaseMonkey213
Kumbhakarna
10
0 / 6 / 3
7,763
706
7,398
13,678
11,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
TheSabage1
Achilles
11
4 / 6 / 0
8,497
772
7,989
16,406
11,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
7 / 0 / 10
10,124
920
12,035
13,384
14,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
FallOutTay
Scylla
14
6 / 1 / 11
10,665
970
15,287
5,246
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
5 / 3 / 10
9,521
866
12,727
9,094
3,128
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
4
Kills
18
18
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hercules
7
0
10
12
L
King Arthur
E1enex56
King Arthur
0
6
2
0.17
W
Scylla
FallOutTay
Scylla
6
1
11
11.5
L
Kumbhakarna
GreaseMonkey213
Kumbhakarna
0
6
3
0.25
W
5
3
10
3.33
L
Achilles
TheSabage1
Achilles
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,917
Damage
40,049
47,043
Taken
27,724
34,541
Mitigated
18,993
4,042
Healing
7,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
12,035
3,655
0
6,748
13,384
14,239
298
3,193
9,588
0
28,630
L
King Arthur
E1enex56
King Arthur
6,530
1,158
0
135
16,959
11,266
0
6,476
10,011
0
18,716
W
Scylla
FallOutTay
Scylla
15,287
1,550
0
942
5,246
1,626
1,424
1,106
4,025
54,957
0
L
Kumbhakarna
GreaseMonkey213
Kumbhakarna
7,398
236
0
216
13,678
11,940
0
4,878
8,461
27,350
0
W
12,727
7,606
0
24
9,094
3,128
347
3,237
5,664
0
27,123
L
Achilles
TheSabage1
Achilles
7,989
2,005
299
3,392
16,406
11,335
0
4,246
11,735
0
22,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,670
Gold Earned
30,310
70
Minions Killed
129
0
Camps Cleared
0
614,711
Distance Traveled
632,637
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,124
920
22
2
0
233,764
0
L
King Arthur
7,410
674
24
2
0
209,605
1
W
Scylla
10,665
970
76
7
0
216,270
0
L
Kumbhakarna
7,763
706
27
2
0
202,254
0
W
Hou Yi
9,521
866
31
3
0
182,603
0
L
Achilles
8,497
772
19
2
0
202,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role