Player Matchup

Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
Daguita15
Danzaburou
Silver I
Level 53
God Stats
3W - 0L
1,766 SR
Queue Stats
26W - 25L
1,402 MMR
Solo
Da Ji
Da Ji
Gold V
I--Meruem--I
Da Ji
Gold V
Level 142
God Stats
3W - 2L
1,554 SR
Queue Stats
15W - 12L
1,417 MMR
Party 1
Odin
Odin
Gold V
Juan1NDone
Odin
Gold V
Level 86
God Stats
7W - 0L
1,689 SR
Queue Stats
22W - 20L
1,386 MMR
Party 1
Anubis
Anubis
Gold I
RIBBED4chef
Anubis
Gold I
Level 124
God Stats
138W - 135L
1,628 SR
Queue Stats
794W - 788L
1,409 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,628 SR
1,423 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,472 SR
1,467 MMR
Cthulhu
Cthulhu
Gold II
 
Cthulhu
Gold II
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold V
 
Maman Brigitte
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
The Morrigan
The Morrigan
Gold II
Libbraa
The Morrigan
Gold II
Level 175
God Stats
7W - 13L
1,486 SR
Queue Stats
319W - 318L
1,536 MMR
Party 2
Ganesha
Ganesha
Bronze III
SalonWarrior
Ganesha
Bronze III
Level 88
God Stats
0W - 2L
1,590 SR
Queue Stats
0W - 7L
1,400 MMR
Solo
Skadi
Skadi
Gold IV
Tredo7884
Skadi
Gold IV
Level 74
God Stats
0W - 2L
1,285 SR
Queue Stats
174W - 174L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 2
6,052
466
5,156
8,746
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Daguita15
Danzaburou
13
3 / 2 / 4
8,195
630
7,988
6,569
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
7 / 3 / 2
7,790
599
6,980
10,212
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 0 / 2
7,222
556
7,020
9,596
8,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
12
4 / 4 / 2
7,489
576
7,709
8,541
4,035
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ApolloSun WukongThanatos

VS

Bans
AchillesAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 3 / 2
7,102
546
5,576
12,662
9,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Maman Brigitte
 
Maman Brigitte
11
2 / 4 / 1
6,614
509
5,799
10,242
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Libbraa
The Morrigan
13
5 / 2 / 3
7,710
593
6,237
5,376
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
SalonWarrior
Ganesha
10
0 / 3 / 5
6,104
470
3,887
10,494
8,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Tredo7884
Skadi
9
2 / 3 / 1
5,828
448
5,260
7,650
2,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
15
Kills
9
10
Deaths
15
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
2
1
L
Cthulhu
 
Cthulhu
0
3
2
0.33
L
Maman Brigitte
 
Maman Brigitte
2
4
1
0.63
W
Danzaburou
Daguita15
Danzaburou
3
2
4
2.5
W
7
3
2
2.67
W
1
0
2
2
L
The Morrigan
Libbraa
The Morrigan
5
2
3
3.25
W
Anubis
4
4
2
1.25
L
Ganesha
SalonWarrior
Ganesha
0
3
5
0.83
L
Skadi
Tredo7884
Skadi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,853
Damage
26,759
43,664
Taken
46,424
27,057
Mitigated
25,718
10,086
Healing
11,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,156
845
0
2,299
8,746
7,623
0
3,043
5,703
18,497
0
L
Cthulhu
 
Cthulhu
5,576
825
59
4,341
12,662
9,833
0
2,357
9,533
46,128
0
L
Maman Brigitte
 
Maman Brigitte
5,799
477
0
3,186
10,242
2,907
0
1,484
8,628
40,350
0
W
Danzaburou
Daguita15
Danzaburou
7,988
3,595
0
1,916
6,569
2,661
2,202
2,182
4,387
0
68,442
W
6,980
2,346
0
735
10,212
3,856
0
5,066
5,069
0
55,021
W
7,020
1,052
0
2,376
9,596
8,882
0
4,974
3,694
0
44,173
L
The Morrigan
Libbraa
The Morrigan
6,237
1,088
0
640
5,376
1,762
0
2,873
2,503
41,584
3,513
W
Anubis
7,709
304
0
2,760
8,541
4,035
0
3,244
5,256
57,987
0
L
Ganesha
SalonWarrior
Ganesha
3,887
414
0
1,569
10,494
8,720
0
4,104
6,390
19,474
0
L
Skadi
Tredo7884
Skadi
5,260
2,170
0
1,582
7,650
2,496
0
2,047
5,603
0
35,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,748
Gold Earned
33,358
393
Minions Killed
332
0
Camps Cleared
0
1,263,617
Distance Traveled
1,230,363
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,052
466
12
1
0
264,223
3
L
Cthulhu
7,102
546
85
7
0
233,010
0
L
Maman Brigitte
6,614
509
61
5
0
272,399
0
W
Danzaburou
8,195
630
122
9
0
218,528
0
W
Da Ji
7,790
599
71
5
0
283,668
1
W
Odin
7,222
556
85
7
0
266,164
0
L
The Morrigan
7,710
593
96
7
0
264,370
1
W
Anubis
7,489
576
103
8
0
231,034
4
L
Ganesha
6,104
470
1
0
0
256,265
1
L
Skadi
5,828
448
89
7
0
204,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role