Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
BrntBiscuit
Kuzenbo
Level 156
God Stats
4W - 5L
1,418 SR
Queue Stats
142W - 128L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
KingYoshido
Kukulkan
Level 28
God Stats
4W - 2L
1,549 SR
Queue Stats
8W - 17L
1,323 Elo+
Party 1
Apollo
Apollo
VelocityFreeze
Apollo
Level 109
God Stats
5W - 3L
1,534 SR
Queue Stats
92W - 100L
1,489 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XGlenwoodX
Tsukuyomi
Level 137
God Stats
10W - 6L
1,569 SR
Queue Stats
336W - 315L
1,478 Elo+
Party 1
Team Averages
Level 114
1,514 SR
1,454 Elo+

VS

Team Averages
Level 97
1,419 SR
1,503 Elo+
Gilgamesh
Gilgamesh
L1L_M1KE_4000
Gilgamesh
Level 121
God Stats
3W - 18L
1,253 SR
Queue Stats
617W - 565L
1,488 Elo+
Party 2
Hachiman
Hachiman
Recurz
Hachiman
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 37L
1,563 Elo+
Party 3
Thanatos
Thanatos
UltraShot_21
Thanatos
Level 29
God Stats
3W - 4L
1,493 SR
Queue Stats
40W - 37L
1,447 Elo+
Party 2
Ares
Ares
imfearful
Ares
Level 129
God Stats
1W - 2L
1,446 SR
Queue Stats
150W - 111L
1,591 Elo+
Party 3
Zeus
Zeus
unheardpapa
Zeus
Level 101
God Stats
3W - 4L
1,401 SR
Queue Stats
186W - 193L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
4 / 0 / 4
9,884
618
12,280
15,311
13,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
BrntBiscuit
Kuzenbo
12
2 / 1 / 3
7,233
452
6,065
10,166
11,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
KingYoshido
Kukulkan
12
1 / 5 / 3
7,369
461
3,124
9,636
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 2 / 1
9,060
566
7,574
13,668
6,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
XGlenwoodX
Tsukuyomi
15
6 / 2 / 8
9,758
610
8,223
14,093
6,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
L1L_M1KE_4000
Gilgamesh
14
0 / 4 / 1
8,105
507
13,404
19,188
15,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
Recurz
Hachiman
15
3 / 2 / 0
8,741
546
9,576
9,634
3,854
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
UltraShot_21
Thanatos
10
0 / 4 / 1
6,406
400
3,065
12,802
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
13
4 / 1 / 5
8,681
543
10,530
12,542
13,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
3 / 5 / 1
7,944
497
7,145
8,767
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
16
Kills
10
10
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
4
6
W
Kuzenbo
BrntBiscuit
Kuzenbo
2
1
3
3.5
W
Kukulkan
KingYoshido
Kukulkan
1
5
3
0.5
L
Gilgamesh
L1L_M1KE_4000
Gilgamesh
0
4
1
0.13
L
Hachiman
Recurz
Hachiman
3
2
0
1.5
L
Thanatos
UltraShot_21
Thanatos
0
4
1
0.13
W
3
2
1
1.75
W
Tsukuyomi
XGlenwoodX
Tsukuyomi
6
2
8
5
L
Ares
4
1
5
6.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,266
Damage
43,720
62,874
Taken
62,933
41,252
Mitigated
40,826
18,863
Healing
21,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,280
3,376
0
5,781
15,311
13,222
0
0
15,311
0
79,658
W
Kuzenbo
BrntBiscuit
Kuzenbo
6,065
2,850
0
1,074
10,166
11,973
0
4,912
5,193
29,069
0
W
Kukulkan
KingYoshido
Kukulkan
3,124
728
0
61
9,636
3,775
0
6,487
2,907
31,938
0
L
Gilgamesh
L1L_M1KE_4000
Gilgamesh
13,404
4,182
0
4,240
19,188
15,557
0
0
19,188
0
73,061
L
Hachiman
Recurz
Hachiman
9,576
5,259
0
3,892
9,634
3,854
0
1,383
8,251
0
75,568
L
Thanatos
UltraShot_21
Thanatos
3,065
876
0
8,853
12,802
4,566
0
1,018
11,784
0
38,622
W
7,574
5,413
0
6,179
13,668
6,163
0
1,821
11,847
0
78,125
W
Tsukuyomi
XGlenwoodX
Tsukuyomi
8,223
1,797
0
5,768
14,093
6,119
0
4,010
9,941
0
75,214
L
Ares
10,530
1,994
0
3,339
12,542
13,358
0
3,729
8,813
28,616
0
L
7,145
2,177
0
1,016
8,767
3,491
166
3,059
5,708
55,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,304
Gold Earned
39,877
465
Minions Killed
444
0
Camps Cleared
0
1,632,528
Distance Traveled
1,528,958
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,884
618
137
9
0
346,306
2
W
Kuzenbo
7,233
452
36
2
0
334,905
3
W
Kukulkan
7,369
461
67
4
0
287,118
0
L
Gilgamesh
8,105
507
115
7
0
312,030
3
L
Hachiman
8,741
546
125
8
0
292,130
6
L
Thanatos
6,406
400
62
4
0
321,726
3
W
Apollo
9,060
566
119
7
0
314,751
0
W
Tsukuyomi
9,758
610
106
7
0
349,448
0
L
Ares
8,681
543
29
2
0
331,104
2
L
Zeus
7,944
497
113
7
0
271,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role