Player Matchup

Ra
Ra
 
Ra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
GerBra
Ishtar
Level 68
God Stats
4W - 2L
1,563 SR
Queue Stats
152W - 123L
1,517 Elo+
Party 2
Janus
Janus
cardiel10102
Janus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 41L
1,427 Elo+
Solo
Zhong Kui
Zhong Kui
dantesdj
Zhong Kui
Level 59
God Stats
3W - 1L
1,819 SR
Queue Stats
37W - 35L
1,532 Elo+
Party 2
Anubis
Anubis
maniac671
Anubis
Level 68
God Stats
1W - 0L
1,645 SR
Queue Stats
32W - 36L
1,463 Elo+
Party 2
Team Averages
Level 65
1,605 SR
1,488 Elo+

VS

Team Averages
Level 91
1,588 SR
1,477 Elo+
Amaterasu
Amaterasu
Deathshade5611
Amaterasu
Level 27
God Stats
0W - 1L
1,288 SR
Queue Stats
2W - 4L
1,442 Elo+
Party 1
Terra
Terra
jairsaldana
Terra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,553 Elo+
Party 3
Anhur
Anhur
papucho99-bbarre
Anhur
Level 92
God Stats
0W - 1L
1,704 SR
Queue Stats
20W - 16L
1,558 Elo+
Party 3
Xing Tian
Xing Tian
thegrimmace
Xing Tian
Level 108
God Stats
0W - 1L
1,738 SR
Queue Stats
8W - 12L
1,433 Elo+
Party 1
Tyr
Tyr
valicither
Tyr
Level 123
God Stats
0W - 1L
1,712 SR
Queue Stats
3W - 6L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
5 / 1 / 19
11,798
843
18,743
12,089
6,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
GerBra
Ishtar
17
3 / 2 / 20
10,682
763
11,776
8,439
4,049
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

20
6 / 2 / 20
12,372
884
22,957
8,547
4,346
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
dantesdj
Zhong Kui
16
2 / 4 / 19
10,140
724
10,162
15,715
12,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
maniac671
Anubis
20
16 / 4 / 12
12,740
910
30,746
15,916
9,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Deathshade5611
Amaterasu
14
0 / 8 / 10
8,529
609
7,971
22,053
21,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 4 / 11
9,592
685
10,012
27,379
28,964
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
8 / 6 / 3
11,113
794
12,432
15,692
6,869
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
thegrimmace
Xing Tian
16
2 / 7 / 9
9,689
692
5,863
20,782
20,806
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 7 / 8
9,419
673
12,487
18,971
9,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
54
32
Kills
13
13
Deaths
32
90
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
19
14.5
L
Amaterasu
Deathshade5611
Amaterasu
0
8
10
0.63
W
Ishtar
GerBra
Ishtar
3
2
20
6.5
W
6
2
20
8
W
Zhong Kui
dantesdj
Zhong Kui
2
4
19
2.88
L
1
4
11
1.63
W
Anubis
maniac671
Anubis
16
4
12
5.5
L
8
6
3
1.58
L
Xing Tian
thegrimmace
Xing Tian
2
7
9
0.93
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,384
Damage
48,765
60,706
Taken
104,877
36,595
Mitigated
88,254
31,404
Healing
26,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
18,743
1,016
10,505
7,998
12,089
6,079
1,093
3,094
8,951
46,565
0
L
Amaterasu
Deathshade5611
Amaterasu
7,971
2,792
0
1,833
22,053
21,800
0
16,841
5,063
0
14,112
W
Ishtar
GerBra
Ishtar
11,776
8,112
619
952
8,439
4,049
2,952
2,145
6,144
0
21,108
W
22,957
1,527
2,267
1,632
8,547
4,346
1,870
2,248
6,174
40,144
0
W
Zhong Kui
dantesdj
Zhong Kui
10,162
1,269
0
2,295
15,715
12,712
281
2,755
12,616
13,485
0
L
10,012
668
4,548
12,203
27,379
28,964
0
20,367
6,555
26,016
0
W
Anubis
maniac671
Anubis
30,746
1,200
0
5,136
15,916
9,409
671
4,628
11,243
51,584
0
L
12,432
7,342
276
1,794
15,692
6,869
0
13,686
1,909
0
31,923
L
Xing Tian
thegrimmace
Xing Tian
5,863
367
1,073
884
20,782
20,806
0
16,486
4,185
8,371
1,005
L
12,487
589
501
3,188
18,971
9,815
0
14,324
4,557
0
27,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,732
Gold Earned
48,342
171
Minions Killed
131
0
Camps Cleared
0
1,310,439
Distance Traveled
1,326,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,798
843
54
4
0
292,990
0
L
Amaterasu
8,529
609
8
1
0
270,869
0
W
Ishtar
10,682
763
25
2
0
256,783
0
W
Janus
12,372
884
54
4
0
280,673
0
W
Zhong Kui
10,140
724
1
0
0
228,176
0
L
Terra
9,592
685
26
2
0
291,837
0
W
Anubis
12,740
910
37
3
0
251,817
0
L
Anhur
11,113
794
49
4
0
223,369
0
L
Xing Tian
9,689
692
11
1
0
257,504
0
L
Tyr
9,419
673
37
3
0
282,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role