Player Matchup

Ishtar
Ishtar
BaltoBrown
Ishtar
Level 118
God Stats
5W - 5L
1,556 SR
Queue Stats
86W - 142L
1,376 Elo+
Party 2
Rama
Rama
CocoQc
Rama
Level 44
God Stats
6W - 4L
1,789 SR
Queue Stats
16W - 18L
1,376 Elo+
Solo
Surtr
Surtr
KonanBrown
Surtr
Level 19
God Stats
2W - 1L
1,318 SR
Queue Stats
22W - 29L
1,352 Elo+
Party 2
Ix Chel
Ix Chel
SalemBrown
Ix Chel
Level 60
God Stats
6W - 10L
1,556 SR
Queue Stats
118W - 184L
1,364 Elo+
Party 2
Baron Samedi
Baron Samedi
lynhrt1171
Baron Samedi
Level 108
God Stats
9W - 7L
1,508 SR
Queue Stats
18W - 27L
1,375 Elo+
Solo
Team Averages
Level 70
1,545 SR
1,369 Elo+

VS

Team Averages
Level 51
1,459 SR
1,385 Elo+
Chaac
Chaac
Devilsgaurd9412
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
ManoNike230
Surtr
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 16L
1,058 Elo+
Solo
Nox
Nox
MrDiva94
Nox
Level 85
God Stats
4W - 7L
1,460 SR
Queue Stats
172W - 199L
1,389 Elo+
Solo
Jing Wei
Jing Wei
Ochtavia
Jing Wei
Level 49
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chernobog
Chernobog
darkaiklas02
Chernobog
Level 56
God Stats
8W - 11L
1,583 SR
Queue Stats
152W - 161L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BaltoBrown
Ishtar
15
4 / 0 / 4
9,126
913
4,143
4,289
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
CocoQc
Rama
17
13 / 0 / 10
10,126
1,013
16,108
8,221
3,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
15
3 / 1 / 12
8,526
853
7,612
11,205
8,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
SalemBrown
Ix Chel
16
1 / 0 / 14
8,654
865
9,582
8,420
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
lynhrt1171
Baron Samedi
16
6 / 0 / 8
9,278
928
12,557
5,234
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
7,031
703
3,114
13,067
8,053
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 0
7,005
701
5,339
11,036
7,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 6 / 0
7,549
755
5,624
10,053
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Ochtavia
Jing Wei
14
1 / 6 / 0
7,822
782
3,645
12,302
5,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
darkaiklas02
Chernobog
13
0 / 2 / 1
7,355
736
5,497
11,418
4,869
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
3
27
Kills
1
1
Deaths
28
48
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
BaltoBrown
Ishtar
4
0
4
6
W
Rama
CocoQc
Rama
13
0
10
18
L
0
8
1
0.06
W
Surtr
3
1
12
9
L
0
6
0
0
L
0
6
0
0
L
Jing Wei
Ochtavia
Jing Wei
1
6
0
0.17
W
Ix Chel
SalemBrown
Ix Chel
1
0
14
8
L
Chernobog
darkaiklas02
Chernobog
0
2
1
0.25
W
Baron Samedi
lynhrt1171
Baron Samedi
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,002
Damage
23,219
37,369
Taken
57,876
20,751
Mitigated
30,949
15,712
Healing
3,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
BaltoBrown
Ishtar
4,143
1,657
222
1,521
4,289
1,892
2,116
255
4,034
0
23,702
W
Rama
CocoQc
Rama
16,108
13,670
0
1,914
8,221
3,662
1,291
1,314
6,907
0
22,707
L
3,114
892
0
711
13,067
8,053
0
3,102
9,965
0
9,649
W
Surtr
7,612
2,425
0
2,639
11,205
8,336
1,198
2,062
9,143
454
14,699
L
5,339
1,377
0
590
11,036
7,893
0
4,455
6,581
462
14,143
L
5,624
530
47
165
10,053
4,664
0
4,623
5,430
23,124
0
L
Jing Wei
Ochtavia
Jing Wei
3,645
2,207
0
1,195
12,302
5,470
0
3,458
8,844
0
22,958
W
Ix Chel
SalemBrown
Ix Chel
9,582
1,094
2,567
2,769
8,420
3,914
725
1,070
7,350
41,059
0
L
Chernobog
darkaiklas02
Chernobog
5,497
3,562
0
1,117
11,418
4,869
84
6,848
4,570
0
25,725
W
Baron Samedi
lynhrt1171
Baron Samedi
12,557
604
1,939
2,141
5,234
2,947
676
1,226
4,008
32,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,710
Gold Earned
36,762
228
Minions Killed
162
0
Camps Cleared
0
1,074,286
Distance Traveled
910,378
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,126
913
62
6
0
203,116
1
W
Rama
10,126
1,013
19
2
0
198,366
0
L
Chaac
7,031
703
18
2
0
159,442
0
W
Surtr
8,526
853
19
2
0
239,408
2
L
Surtr
7,005
701
22
2
0
185,396
0
L
Nox
7,549
755
55
6
0
169,823
0
L
Jing Wei
7,822
782
37
4
0
189,611
0
W
Ix Chel
8,654
865
72
7
0
225,366
0
L
Chernobog
7,355
736
30
3
0
206,106
0
W
Baron Samedi
9,278
928
56
6
0
208,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role